Write docs for iced and iced_native

This commit is contained in:
Héctor Ramón Jiménez 2019-11-22 19:36:57 +01:00
parent ba56a561b2
commit a7dba612f0
30 changed files with 877 additions and 214 deletions

View file

@ -1,3 +1,4 @@
//! Distribute elements using a flex-based layout.
// This code is heavily inspired by the [`druid`] codebase.
//
// [`druid`]: https://github.com/xi-editor/druid
@ -20,9 +21,13 @@ use crate::{
Align, Element, Size,
};
/// The main axis of a flex layout.
#[derive(Debug)]
pub enum Axis {
/// The horizontal axis
Horizontal,
/// The vertical axis
Vertical,
}
@ -49,7 +54,12 @@ impl Axis {
}
}
// TODO: Remove `Message` type parameter
/// Computes the flex layout with the given axis and limits, applying spacing,
/// padding and alignment to the items as needed.
///
/// It returns a new layout [`Node`].
///
/// [`Node`]: ../struct.Node.html
pub fn resolve<Message, Renderer>(
axis: Axis,
renderer: &Renderer,
@ -57,7 +67,7 @@ pub fn resolve<Message, Renderer>(
padding: f32,
spacing: f32,
align_items: Align,
children: &[Element<'_, Message, Renderer>],
items: &[Element<'_, Message, Renderer>],
) -> Node
where
Renderer: crate::Renderer,
@ -65,14 +75,14 @@ where
let limits = limits.pad(padding);
let mut total_non_fill =
spacing as f32 * (children.len() as i32 - 1).max(0) as f32;
spacing as f32 * (items.len() as i32 - 1).max(0) as f32;
let mut fill_sum = 0;
let mut cross = axis.cross(limits.min());
let mut nodes: Vec<Node> = Vec::with_capacity(children.len());
nodes.resize(children.len(), Node::default());
let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
nodes.resize(items.len(), Node::default());
for (i, child) in children.iter().enumerate() {
for (i, child) in items.iter().enumerate() {
let fill_factor = match axis {
Axis::Horizontal => child.width(),
Axis::Vertical => child.height(),
@ -97,7 +107,7 @@ where
let available = axis.main(limits.max());
let remaining = (available - total_non_fill).max(0.0);
for (i, child) in children.iter().enumerate() {
for (i, child) in items.iter().enumerate() {
let fill_factor = match axis {
Axis::Horizontal => child.width(),
Axis::Vertical => child.height(),

View file

@ -1,5 +1,6 @@
use crate::{Length, Size};
/// A set of size constraints for layouting.
#[derive(Debug, Clone, Copy)]
pub struct Limits {
min: Size,
@ -8,12 +9,17 @@ pub struct Limits {
}
impl Limits {
/// No limits
pub const NONE: Limits = Limits {
min: Size::ZERO,
max: Size::INFINITY,
fill: Size::INFINITY,
};
/// Creates new [`Limits`] with the given minimum and maximum [`Size`].
///
/// [`Limits`]: struct.Limits.html
/// [`Size`]: ../struct.Size.html
pub fn new(min: Size, max: Size) -> Limits {
Limits {
min,
@ -22,14 +28,25 @@ impl Limits {
}
}
/// Returns the minimum [`Size`] of the [`Limits`].
///
/// [`Limits`]: struct.Limits.html
/// [`Size`]: ../struct.Size.html
pub fn min(&self) -> Size {
self.min
}
/// Returns the maximum [`Size`] of the [`Limits`].
///
/// [`Limits`]: struct.Limits.html
/// [`Size`]: ../struct.Size.html
pub fn max(&self) -> Size {
self.max
}
/// Applies a width constraint to the current [`Limits`].
///
/// [`Limits`]: struct.Limits.html
pub fn width(mut self, width: Length) -> Limits {
match width {
Length::Shrink => {
@ -51,6 +68,9 @@ impl Limits {
self
}
/// Applies a height constraint to the current [`Limits`].
///
/// [`Limits`]: struct.Limits.html
pub fn height(mut self, height: Length) -> Limits {
match height {
Length::Shrink => {
@ -72,6 +92,9 @@ impl Limits {
self
}
/// Applies a minimum width constraint to the current [`Limits`].
///
/// [`Limits`]: struct.Limits.html
pub fn min_width(mut self, min_width: u32) -> Limits {
self.min.width =
self.min.width.max(min_width as f32).min(self.max.width);
@ -79,6 +102,9 @@ impl Limits {
self
}
/// Applies a maximum width constraint to the current [`Limits`].
///
/// [`Limits`]: struct.Limits.html
pub fn max_width(mut self, max_width: u32) -> Limits {
self.max.width =
self.max.width.min(max_width as f32).max(self.min.width);
@ -86,6 +112,19 @@ impl Limits {
self
}
/// Applies a minimum height constraint to the current [`Limits`].
///
/// [`Limits`]: struct.Limits.html
pub fn min_height(mut self, min_height: u32) -> Limits {
self.min.height =
self.min.height.max(min_height as f32).min(self.max.height);
self
}
/// Applies a maximum height constraint to the current [`Limits`].
///
/// [`Limits`]: struct.Limits.html
pub fn max_height(mut self, max_height: u32) -> Limits {
self.max.height =
self.max.height.min(max_height as f32).max(self.min.height);
@ -93,10 +132,17 @@ impl Limits {
self
}
/// Shrinks the current [`Limits`] to account for the given padding.
///
/// [`Limits`]: struct.Limits.html
pub fn pad(&self, padding: f32) -> Limits {
self.shrink(Size::new(padding * 2.0, padding * 2.0))
}
/// Shrinks the current [`Limits`] by the given [`Size`].
///
/// [`Limits`]: struct.Limits.html
/// [`Size`]: ../struct.Size.html
pub fn shrink(&self, size: Size) -> Limits {
let min = Size::new(
(self.min().width - size.width).max(0.0),
@ -116,6 +162,9 @@ impl Limits {
Limits { min, max, fill }
}
/// Removes the minimum width constraint for the current [`Limits`].
///
/// [`Limits`]: struct.Limits.html
pub fn loose(&self) -> Limits {
Limits {
min: Size::ZERO,
@ -124,6 +173,10 @@ impl Limits {
}
}
/// Computes the resulting [`Size`] that fits the [`Limits`] given the
/// intrinsic size of some content.
///
/// [`Limits`]: struct.Limits.html
pub fn resolve(&self, intrinsic_size: Size) -> Size {
Size::new(
intrinsic_size

View file

@ -1,16 +1,25 @@
use crate::{Align, Rectangle, Size};
/// The bounds of an element and its children.
#[derive(Debug, Clone, Default)]
pub struct Node {
pub bounds: Rectangle,
pub(crate) bounds: Rectangle,
children: Vec<Node>,
}
impl Node {
/// Creates a new [`Node`] with the given [`Size`].
///
/// [`Node`]: struct.Node.html
/// [`Size`]: ../struct.Size.html
pub fn new(size: Size) -> Self {
Self::with_children(size, Vec::new())
}
/// Creates a new [`Node`] with the given [`Size`] and children.
///
/// [`Node`]: struct.Node.html
/// [`Size`]: ../struct.Size.html
pub fn with_children(size: Size, children: Vec<Node>) -> Self {
Node {
bounds: Rectangle {
@ -23,19 +32,29 @@ impl Node {
}
}
/// Returns the [`Size`] of the [`Node`].
///
/// [`Node`]: struct.Node.html
/// [`Size`]: ../struct.Size.html
pub fn size(&self) -> Size {
Size::new(self.bounds.width, self.bounds.height)
}
/// Returns the bounds of the [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn bounds(&self) -> Rectangle {
self.bounds
}
/// Returns the children of the [`Node`].
///
/// [`Node`]: struct.Node.html
pub fn children(&self) -> &[Node] {
&self.children
}
pub fn align(
pub(crate) fn align(
&mut self,
horizontal_alignment: Align,
vertical_alignment: Align,