Write docs for iced and iced_native
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30 changed files with 877 additions and 214 deletions
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@ -1,3 +1,4 @@
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//! Position your widgets properly.
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mod limits;
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mod node;
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@ -8,6 +9,9 @@ pub use node::Node;
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use crate::{Point, Rectangle, Vector};
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/// The bounds of a [`Node`] and its children, using absolute coordinates.
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///
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/// [`Node`]: struct.Node.html
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#[derive(Debug, Clone, Copy)]
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pub struct Layout<'a> {
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position: Point,
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@ -28,6 +32,14 @@ impl<'a> Layout<'a> {
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}
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}
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/// Gets the bounds of the [`Layout`].
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///
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/// The returned [`Rectangle`] describes the position and size of a
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/// [`Node`].
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///
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/// [`Layout`]: struct.Layout.html
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/// [`Rectangle`]: struct.Rectangle.html
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/// [`Node`]: struct.Node.html
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pub fn bounds(&self) -> Rectangle {
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let bounds = self.node.bounds();
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@ -39,6 +51,10 @@ impl<'a> Layout<'a> {
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}
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}
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/// Returns an iterator over the [`Layout`] of the children of a [`Node`].
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///
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/// [`Layout`]: struct.Layout.html
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/// [`Node`]: struct.Node.html
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pub fn children(&'a self) -> impl Iterator<Item = Layout<'a>> {
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self.node.children().iter().map(move |node| {
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Layout::with_offset(
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