Introduce window::Level enum
... and add `level` field to `window::Settings`
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5 changed files with 46 additions and 16 deletions
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@ -1,4 +1,4 @@
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use crate::window::{Icon, Position};
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use crate::window::{Icon, Level, Position};
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pub use iced_winit::settings::PlatformSpecific;
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@ -29,8 +29,8 @@ pub struct Settings {
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/// Whether the window should be transparent.
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pub transparent: bool,
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/// Whether the window will always be on top of other windows.
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pub always_on_top: bool,
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/// The window [`Level`].
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pub level: Level,
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/// The icon of the window.
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pub icon: Option<Icon>,
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@ -50,7 +50,7 @@ impl Default for Settings {
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resizable: true,
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decorations: true,
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transparent: false,
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always_on_top: false,
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level: Level::default(),
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icon: None,
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platform_specific: Default::default(),
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}
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@ -68,7 +68,7 @@ impl From<Settings> for iced_winit::settings::Window {
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resizable: settings.resizable,
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decorations: settings.decorations,
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transparent: settings.transparent,
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always_on_top: settings.always_on_top,
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level: settings.level,
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icon: settings.icon.map(Icon::into),
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platform_specific: settings.platform_specific,
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}
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