Move winit logic from iced to iced_winit
- Added new `renderer::Windowed` trait. This shoud allow users to easily try different renderers by simply changing one line. - Renamed `UserInterface` traits to `Application`, as the `run` method takes total control of the current thread. - Moved `MouseCursor` back to `iced_native`. The new `renderer::Windowed` trait returns one on `draw`. - Split `iced_native` renderer in multiple modules, for consistency.
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13 changed files with 245 additions and 155 deletions
17
native/src/renderer/windowed.rs
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17
native/src/renderer/windowed.rs
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use crate::MouseCursor;
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use raw_window_handle::HasRawWindowHandle;
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pub trait Windowed: super::Renderer {
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type Target;
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fn new<W: HasRawWindowHandle>(window: &W) -> Self;
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fn target(&self, width: u16, height: u16) -> Self::Target;
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fn draw(
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&mut self,
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target: &mut Self::Target,
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primitive: &Self::Primitive,
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) -> MouseCursor;
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}
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