Merge branch 'master' into feature/software-renderer
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commit
aa4b5bb6b9
12 changed files with 45 additions and 82 deletions
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@ -11,9 +11,6 @@ pub enum Alignment {
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/// Align at the end of the axis.
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End,
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/// Fill the entire axis.
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Fill,
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}
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impl From<Horizontal> for Alignment {
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@ -81,32 +81,6 @@ where
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let mut nodes: Vec<Node> = Vec::with_capacity(items.len());
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nodes.resize(items.len(), Node::default());
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if align_items == Alignment::Fill {
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let mut fill_cross = axis.cross(limits.min());
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items.iter().for_each(|child| {
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let cross_fill_factor = match axis {
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Axis::Horizontal => child.as_widget().height(),
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Axis::Vertical => child.as_widget().width(),
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}
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.fill_factor();
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if cross_fill_factor == 0 {
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let (max_width, max_height) = axis.pack(available, max_cross);
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let child_limits =
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Limits::new(Size::ZERO, Size::new(max_width, max_height));
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let layout = child.as_widget().layout(renderer, &child_limits);
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let size = layout.size();
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fill_cross = fill_cross.max(axis.cross(size));
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}
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});
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cross = fill_cross;
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}
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for (i, child) in items.iter().enumerate() {
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let fill_factor = match axis {
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Axis::Horizontal => child.as_widget().width(),
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@ -115,31 +89,16 @@ where
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.fill_factor();
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if fill_factor == 0 {
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let (min_width, min_height) = if align_items == Alignment::Fill {
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axis.pack(0.0, cross)
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} else {
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axis.pack(0.0, 0.0)
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};
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let (max_width, max_height) = axis.pack(available, max_cross);
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let (max_width, max_height) = if align_items == Alignment::Fill {
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axis.pack(available, cross)
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} else {
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axis.pack(available, max_cross)
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};
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let child_limits = Limits::new(
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Size::new(min_width, min_height),
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Size::new(max_width, max_height),
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);
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let child_limits =
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Limits::new(Size::ZERO, Size::new(max_width, max_height));
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let layout = child.as_widget().layout(renderer, &child_limits);
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let size = layout.size();
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available -= axis.main(size);
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if align_items != Alignment::Fill {
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cross = cross.max(axis.cross(size));
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}
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cross = cross.max(axis.cross(size));
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nodes[i] = layout;
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} else {
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@ -164,17 +123,10 @@ where
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max_main
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};
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let (min_width, min_height) = if align_items == Alignment::Fill {
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axis.pack(min_main, cross)
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} else {
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axis.pack(min_main, axis.cross(limits.min()))
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};
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let (min_width, min_height) =
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axis.pack(min_main, axis.cross(limits.min()));
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let (max_width, max_height) = if align_items == Alignment::Fill {
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axis.pack(max_main, cross)
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} else {
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axis.pack(max_main, max_cross)
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};
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let (max_width, max_height) = axis.pack(max_main, max_cross);
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let child_limits = Limits::new(
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Size::new(min_width, min_height),
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@ -182,10 +134,7 @@ where
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);
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let layout = child.as_widget().layout(renderer, &child_limits);
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if align_items != Alignment::Fill {
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cross = cross.max(axis.cross(layout.size()));
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}
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cross = cross.max(axis.cross(layout.size()));
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nodes[i] = layout;
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}
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@ -56,9 +56,6 @@ impl Node {
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Alignment::End => {
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self.bounds.x += space.width - self.bounds.width;
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}
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Alignment::Fill => {
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self.bounds.width = space.width;
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}
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}
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match vertical_alignment {
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@ -69,9 +66,6 @@ impl Node {
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Alignment::End => {
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self.bounds.y += space.height - self.bounds.height;
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}
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Alignment::Fill => {
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self.bounds.height = space.height;
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}
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}
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}
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@ -77,12 +77,14 @@ impl Padding {
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/// Fits the [`Padding`] between the provided `inner` and `outer` [`Size`].
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pub fn fit(self, inner: Size, outer: Size) -> Self {
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let available = (outer - inner).max(Size::ZERO);
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let new_top = self.top.min(available.height);
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let new_left = self.left.min(available.width);
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Padding {
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top: self.top.min(available.height / 2.0),
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right: self.right.min(available.width / 2.0),
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bottom: self.bottom.min(available.height / 2.0),
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left: self.left.min(available.width / 2.0),
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top: new_top,
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bottom: self.bottom.min(available.height - new_top),
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left: new_left,
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right: self.right.min(available.width - new_left),
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}
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}
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}
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