Fix alpha blending for wgpu msaa

This commit is contained in:
Cory Forsstrom 2022-06-16 12:26:03 -07:00
parent 449bbb112e
commit aae880ca5d
3 changed files with 8 additions and 28 deletions

View file

@ -48,6 +48,10 @@ impl Application for SolarSystem {
String::from("Solar system - Iced")
}
fn background_color(&self) -> Color {
Color::BLACK
}
fn update(&mut self, message: Message) -> Command<Message> {
match message {
Message::Tick(instant) => {
@ -137,16 +141,12 @@ impl<Message> canvas::Program<Message> for State {
use std::f32::consts::PI;
let background = self.space_cache.draw(bounds.size(), |frame| {
let space = Path::rectangle(Point::new(0.0, 0.0), frame.size());
let stars = Path::new(|path| {
for (p, size) in &self.stars {
path.rectangle(*p, Size::new(*size, *size));
}
});
frame.fill(&space, Color::BLACK);
frame.translate(frame.center() - Point::ORIGIN);
frame.fill(&stars, Color::WHITE);
});