Provide actual bounds to Shader primitives

... and allow for proper translation and scissoring.
This commit is contained in:
Héctor Ramón Jiménez 2023-11-28 23:13:38 +01:00
parent 100d15f306
commit ab7dae554c
No known key found for this signature in database
GPG key ID: 7CC46565708259A7
8 changed files with 54 additions and 40 deletions

View file

@ -5,9 +5,7 @@ use scene::Scene;
use iced::executor;
use iced::time::Instant;
use iced::widget::shader::wgpu;
use iced::widget::{
checkbox, column, container, row, shader, slider, text, vertical_space,
};
use iced::widget::{checkbox, column, container, row, shader, slider, text};
use iced::window;
use iced::{
Alignment, Application, Color, Command, Element, Length, Renderer,
@ -138,21 +136,18 @@ impl Application for IcedCubes {
let controls = column![top_controls, bottom_controls,]
.spacing(10)
.padding(20)
.align_items(Alignment::Center);
let shader =
shader(&self.scene).width(Length::Fill).height(Length::Fill);
container(
column![shader, controls, vertical_space(20),]
.spacing(40)
.align_items(Alignment::Center),
)
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
container(column![shader, controls].align_items(Alignment::Center))
.width(Length::Fill)
.height(Length::Fill)
.center_x()
.center_y()
.into()
}
fn subscription(&self) -> Subscription<Self::Message> {