Provide actual bounds to Shader primitives
... and allow for proper translation and scissoring.
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8 changed files with 54 additions and 40 deletions
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@ -17,7 +17,6 @@ use crate::renderer::wgpu::primitive::pipeline;
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use std::marker::PhantomData;
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pub use crate::graphics::Transformation;
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pub use crate::renderer::wgpu::wgpu;
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pub use pipeline::{Primitive, Storage};
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