Provide actual bounds to Shader primitives

... and allow for proper translation and scissoring.
This commit is contained in:
Héctor Ramón Jiménez 2023-11-28 23:13:38 +01:00
parent 100d15f306
commit ab7dae554c
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GPG key ID: 7CC46565708259A7
8 changed files with 54 additions and 40 deletions

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@ -17,7 +17,6 @@ use crate::renderer::wgpu::primitive::pipeline;
use std::marker::PhantomData;
pub use crate::graphics::Transformation;
pub use crate::renderer::wgpu::wgpu;
pub use pipeline::{Primitive, Storage};