update glutin\multi_window to new surface api

This commit is contained in:
Richard 2022-11-02 10:17:49 -03:00 committed by bungoboingo
parent 0553062be1
commit ac20f35c62
2 changed files with 297 additions and 101 deletions

View file

@ -15,11 +15,30 @@ use iced_winit::renderer;
use iced_winit::settings;
use iced_winit::user_interface;
use iced_winit::window;
use iced_winit::winit;
use iced_winit::{Clipboard, Command, Debug, Proxy, Settings};
use glutin::window::Window;
use glutin::config::{
Config, ConfigSurfaceTypes, ConfigTemplateBuilder, GlConfig,
};
use glutin::context::{
ContextApi, ContextAttributesBuilder, NotCurrentContext,
NotCurrentGlContextSurfaceAccessor,
PossiblyCurrentContextGlSurfaceAccessor, PossiblyCurrentGlContext,
};
use glutin::display::{Display, DisplayApiPreference, GlDisplay};
use glutin::surface::{
GlSurface, Surface, SurfaceAttributesBuilder, WindowSurface,
};
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
use std::collections::HashMap;
use std::ffi::CString;
use std::mem::ManuallyDrop;
use std::num::NonZeroU32;
#[allow(unsafe_code)]
const ONE: NonZeroU32 = unsafe { NonZeroU32::new_unchecked(1) };
/// Runs an [`Application`] with an executor, compositor, and the provided
/// settings.
@ -35,9 +54,8 @@ where
{
use futures::task;
use futures::Future;
use glutin::event_loop::EventLoopBuilder;
use glutin::platform::run_return::EventLoopExtRunReturn;
use glutin::ContextBuilder;
use winit::event_loop::EventLoopBuilder;
use winit::platform::run_return::EventLoopExtRunReturn;
let mut debug = Debug::new();
debug.startup_started();
@ -58,81 +76,216 @@ where
runtime.enter(|| A::new(flags))
};
let (context, window) = {
let builder = settings.window.into_builder(
&application.title(),
event_loop.primary_monitor(),
settings.id,
);
let builder = settings.window.into_builder(
&application.title(),
event_loop.primary_monitor(),
settings.id,
);
log::info!("Window builder: {:#?}", builder);
log::info!("Window builder: {:#?}", builder);
let opengl_builder = ContextBuilder::new()
.with_vsync(true)
.with_multisampling(C::sample_count(&compositor_settings) as u16);
#[allow(unsafe_code)]
let (display, window, configuration, surface, context) = unsafe {
struct Configuration(Config);
use std::fmt;
impl fmt::Debug for Configuration {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let config = &self.0;
let opengles_builder = opengl_builder.clone().with_gl(
glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (2, 0)),
);
f.debug_struct("Configuration")
.field("raw", &config)
.field("samples", &config.num_samples())
.field("buffer_type", &config.color_buffer_type())
.field("surface_type", &config.config_surface_types())
.field("depth", &config.depth_size())
.field("alpha", &config.alpha_size())
.field("stencil", &config.stencil_size())
.field("float_pixels", &config.float_pixels())
.field("srgb", &config.srgb_capable())
.field("api", &config.api())
.finish()
}
}
let (first_builder, second_builder) = if settings.try_opengles_first {
(opengles_builder, opengl_builder)
} else {
(opengl_builder, opengles_builder)
impl AsRef<Config> for Configuration {
fn as_ref(&self) -> &Config {
&self.0
}
}
let display_handle = event_loop.raw_display_handle();
#[cfg(all(
any(windows, target_os = "macos"),
not(target_arch = "wasm32")
))]
let (window, window_handle) = {
let window = builder
.build(&event_loop)
.map_err(Error::WindowCreationFailed)?;
let handle = window.raw_window_handle();
(window, handle)
};
log::info!("Trying first builder: {:#?}", first_builder);
#[cfg(target_arch = "wasm32")]
let preference = Err(Error::GraphicsCreationFailed(
iced_graphics::Error::BackendError(format!(
"target not supported by backend"
)),
))?;
let context = first_builder
.build_windowed(builder.clone(), &event_loop)
.or_else(|_| {
log::info!("Trying second builder: {:#?}", second_builder);
second_builder.build_windowed(builder, &event_loop)
})
.map_err(|error| {
use glutin::CreationError;
use iced_graphics::Error as ContextError;
#[cfg(all(windows, not(target_arch = "wasm32")))]
let preference = DisplayApiPreference::WglThenEgl(Some(window_handle));
match error {
CreationError::Window(error) => {
Error::WindowCreationFailed(error)
}
CreationError::OpenGlVersionNotSupported => {
Error::GraphicsCreationFailed(
ContextError::VersionNotSupported,
)
}
CreationError::NoAvailablePixelFormat => {
Error::GraphicsCreationFailed(
ContextError::NoAvailablePixelFormat,
)
}
error => Error::GraphicsCreationFailed(
ContextError::BackendError(error.to_string()),
),
}
#[cfg(all(target_os = "macos", not(target_arch = "wasm32")))]
let preference = DisplayApiPreference::Cgl;
#[cfg(all(
unix,
not(target_os = "macos"),
not(target_arch = "wasm32")
))]
let preference = DisplayApiPreference::GlxThenEgl(Box::new(
winit::platform::unix::register_xlib_error_hook,
));
let display =
Display::new(display_handle, preference).map_err(|error| {
Error::GraphicsCreationFailed(
iced_graphics::Error::BackendError(format!(
"failed to create display: {error}"
)),
)
})?;
#[allow(unsafe_code)]
unsafe {
let (context, window) = context.split();
log::debug!("Display: {}", display.version_string());
(
context
.make_current(&window)
.expect("Make OpenGL context current"),
window,
)
let samples = C::sample_count(&compositor_settings) as u8;
let mut template = ConfigTemplateBuilder::new()
.with_surface_type(ConfigSurfaceTypes::WINDOW);
if samples != 0 {
template = template.with_multisampling(samples);
}
#[cfg(all(windows, not(target_arch = "wasm32")))]
let template = template.compatible_with_native_window(window_handle);
log::debug!("Searching for display configurations");
let configuration = display
.find_configs(template.build())
.map_err(|_| {
Error::GraphicsCreationFailed(
iced_graphics::Error::NoAvailablePixelFormat,
)
})?
.map(Configuration)
.inspect(|config| {
log::trace!("{config:#?}");
})
.min_by_key(|config| {
config.as_ref().num_samples().saturating_sub(samples)
})
.ok_or(Error::GraphicsCreationFailed(
iced_graphics::Error::NoAvailablePixelFormat,
))?;
log::debug!("Selected: {configuration:#?}");
#[cfg(all(
unix,
not(target_os = "macos"),
not(target_arch = "wasm32")
))]
let (window, window_handle) = {
use glutin::platform::x11::X11GlConfigExt;
let builder =
if let Some(visual) = configuration.as_ref().x11_visual() {
use winit::platform::unix::WindowBuilderExtUnix;
builder.with_x11_visual(visual.into_raw())
} else {
builder
};
let window = builder
.build(&event_loop)
.map_err(Error::WindowCreationFailed)?;
let handle = window.raw_window_handle();
(window, handle)
};
let attributes =
ContextAttributesBuilder::new().build(Some(window_handle));
let fallback_attributes = ContextAttributesBuilder::new()
.with_context_api(ContextApi::Gles(None))
.build(Some(window_handle));
let context = display
.create_context(configuration.as_ref(), &attributes)
.or_else(|_| {
display.create_context(
configuration.as_ref(),
&fallback_attributes,
)
})
.map_err(|error| {
Error::GraphicsCreationFailed(
iced_graphics::Error::BackendError(format!(
"failed to create context: {error}"
)),
)
})?;
let (width, height) = window.inner_size().into();
let surface_attributes =
SurfaceAttributesBuilder::<WindowSurface>::new()
.with_srgb(Some(true))
.build(
window_handle,
NonZeroU32::new(width).unwrap_or(ONE),
NonZeroU32::new(height).unwrap_or(ONE),
);
let surface = display
.create_window_surface(configuration.as_ref(), &surface_attributes)
.map_err(|error| {
Error::GraphicsCreationFailed(
iced_graphics::Error::BackendError(format!(
"failed to create surface: {error}"
)),
)
})?;
let context = {
context
.make_current(&surface)
.expect("make context current")
};
if let Err(error) = surface.set_swap_interval(
&context,
glutin::surface::SwapInterval::Wait(ONE),
) {
log::error!("set swap interval failed: {}", error);
}
(display, window, configuration.0, surface, context)
};
#[allow(unsafe_code)]
let (compositor, renderer) = unsafe {
C::new(compositor_settings, |address| {
context.get_proc_address(address)
let address = CString::new(address).expect("address error");
display.get_proc_address(address.as_c_str())
})?
};
let context = { context.make_not_current().expect("make context current") };
let (mut sender, receiver) = mpsc::unbounded();
let mut instance = Box::pin(run_instance::<A, E, C>(
@ -143,8 +296,11 @@ where
proxy,
debug,
receiver,
context,
display,
window,
configuration,
surface,
context,
init_command,
settings.exit_on_close_request,
));
@ -152,25 +308,25 @@ where
let mut context = task::Context::from_waker(task::noop_waker_ref());
let _ = event_loop.run_return(move |event, event_loop, control_flow| {
use glutin::event_loop::ControlFlow;
use winit::event_loop::ControlFlow;
if let ControlFlow::ExitWithCode(_) = control_flow {
return;
}
let event = match event {
glutin::event::Event::WindowEvent {
winit::event::Event::WindowEvent {
event:
glutin::event::WindowEvent::ScaleFactorChanged {
winit::event::WindowEvent::ScaleFactorChanged {
new_inner_size,
..
},
window_id,
} => Some(glutin::event::Event::WindowEvent {
event: glutin::event::WindowEvent::Resized(*new_inner_size),
} => Some(winit::event::Event::WindowEvent {
event: winit::event::WindowEvent::Resized(*new_inner_size),
window_id,
}),
glutin::event::Event::UserEvent(Event::NewWindow(id, settings)) => {
winit::event::Event::UserEvent(Event::NewWindow(id, settings)) => {
// TODO(derezzedex)
let window = settings
.into_builder(
@ -181,7 +337,7 @@ where
.build(event_loop)
.expect("Failed to build window");
Some(glutin::event::Event::UserEvent(Event::WindowCreated(
Some(winit::event::Event::UserEvent(Event::WindowCreated(
id, window,
)))
}
@ -208,13 +364,16 @@ async fn run_instance<A, E, C>(
mut compositor: C,
mut renderer: A::Renderer,
mut runtime: Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
mut proxy: glutin::event_loop::EventLoopProxy<Event<A::Message>>,
mut proxy: winit::event_loop::EventLoopProxy<Event<A::Message>>,
mut debug: Debug,
mut receiver: mpsc::UnboundedReceiver<
glutin::event::Event<'_, Event<A::Message>>,
winit::event::Event<'_, Event<A::Message>>,
>,
mut context: glutin::RawContext<glutin::PossiblyCurrent>,
window: Window,
display: Display,
window: winit::window::Window,
configuration: Config,
surface: Surface<WindowSurface>,
context: NotCurrentContext,
init_command: Command<A::Message>,
_exit_on_close_request: bool,
) where
@ -223,8 +382,14 @@ async fn run_instance<A, E, C>(
C: iced_graphics::window::GLCompositor<Renderer = A::Renderer> + 'static,
<A::Renderer as iced_native::Renderer>::Theme: StyleSheet,
{
use glutin::event;
use iced_winit::futures::stream::StreamExt;
use winit::event;
let context = {
context
.make_current(&surface)
.expect("make context current")
};
let mut clipboard = Clipboard::connect(&window);
let mut cache = user_interface::Cache::default();
@ -241,6 +406,7 @@ async fn run_instance<A, E, C>(
let mut current_context_window = window.id();
let mut window_ids = HashMap::from([(window.id(), window::Id::MAIN)]);
let mut windows = HashMap::from([(window::Id::MAIN, window)]);
let mut surfaces = HashMap::from([(window::Id::MAIN, surface)]);
let mut states = HashMap::from([(window::Id::MAIN, state)]);
let mut interfaces =
ManuallyDrop::new(HashMap::from([(window::Id::MAIN, user_interface)]));
@ -419,10 +585,32 @@ async fn run_instance<A, E, C>(
id,
);
let window_handle = window.raw_window_handle();
let (width, height) = window.inner_size().into();
let surface_attributes =
SurfaceAttributesBuilder::<WindowSurface>::new()
.with_srgb(Some(true))
.build(
window_handle,
NonZeroU32::new(width).unwrap_or(ONE),
NonZeroU32::new(height).unwrap_or(ONE),
);
#[allow(unsafe_code)]
let surface = unsafe {
display
.create_window_surface(
&configuration,
&surface_attributes,
)
.expect("failed to create surface")
};
let _ = states.insert(id, state);
let _ = interfaces.insert(id, user_interface);
let _ = window_ids.insert(window.id(), id);
let _ = windows.insert(id, window);
let _ = surfaces.insert(id, surface);
}
Event::CloseWindow(id) => {
// TODO(derezzedex): log errors
@ -437,6 +625,9 @@ async fn run_instance<A, E, C>(
if interfaces.remove(&id).is_none() {
println!("Failed to remove from `interfaces`!");
}
if surfaces.remove(&id).is_none() {
println!("Failed to remove from `surfaces`!")
}
if windows.remove(&id).is_none() {
println!("Failed to remove from `windows`!")
}
@ -455,17 +646,19 @@ async fn run_instance<A, E, C>(
let window =
window_ids.get(&id).and_then(|id| windows.get(id)).unwrap();
let surface = window_ids
.get(&id)
.and_then(|id| surfaces.get(id))
.unwrap();
debug.render_started();
#[allow(unsafe_code)]
unsafe {
if current_context_window != id {
context = context
.make_current(window)
.expect("Make OpenGL context current");
if current_context_window != id {
context
.make_current(&surface)
.expect("Make OpenGL context current");
current_context_window = id;
}
current_context_window = id;
}
if state.viewport_changed() {
@ -501,10 +694,11 @@ async fn run_instance<A, E, C>(
mouse_interaction = new_mouse_interaction;
}
context.resize(glutin::dpi::PhysicalSize::new(
physical_size.width,
physical_size.height,
));
surface.resize(
&context,
NonZeroU32::new(physical_size.width).unwrap_or(ONE),
NonZeroU32::new(physical_size.height).unwrap_or(ONE),
);
compositor.resize_viewport(physical_size);
@ -519,7 +713,7 @@ async fn run_instance<A, E, C>(
&debug.overlay(),
);
context.swap_buffers(window).expect("Swap buffers");
surface.swap_buffers(&context).expect("Swap buffers");
debug.render_finished();
@ -595,7 +789,7 @@ pub enum Event<Message> {
/// TODO(derezzedex)
CloseWindow(window::Id),
/// TODO(derezzedex)
WindowCreated(window::Id, glutin::window::Window),
WindowCreated(window::Id, winit::window::Window),
}
/// Updates an [`Application`] by feeding it the provided messages, spawning any
@ -607,10 +801,10 @@ pub fn update<A: Application, E: Executor>(
renderer: &mut A::Renderer,
runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
clipboard: &mut Clipboard,
proxy: &mut glutin::event_loop::EventLoopProxy<Event<A::Message>>,
proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
debug: &mut Debug,
messages: &mut Vec<A::Message>,
windows: &HashMap<window::Id, glutin::window::Window>,
windows: &HashMap<window::Id, winit::window::Window>,
graphics_info: impl FnOnce() -> iced_graphics::compositor::Information + Copy,
) where
<A::Renderer as crate::Renderer>::Theme: StyleSheet,
@ -650,9 +844,9 @@ pub fn run_command<A, E>(
command: Command<A::Message>,
runtime: &mut Runtime<E, Proxy<Event<A::Message>>, Event<A::Message>>,
clipboard: &mut Clipboard,
proxy: &mut glutin::event_loop::EventLoopProxy<Event<A::Message>>,
proxy: &mut winit::event_loop::EventLoopProxy<Event<A::Message>>,
debug: &mut Debug,
windows: &HashMap<window::Id, glutin::window::Window>,
windows: &HashMap<window::Id, winit::window::Window>,
_graphics_info: impl FnOnce() -> iced_graphics::compositor::Information + Copy,
) where
A: Application,
@ -695,14 +889,14 @@ pub fn run_command<A, E>(
}
window::Action::Resize { width, height } => {
let window = windows.get(&id).expect("No window found");
window.set_inner_size(glutin::dpi::LogicalSize {
window.set_inner_size(winit::dpi::LogicalSize {
width,
height,
});
}
window::Action::Move { x, y } => {
let window = windows.get(&id).expect("No window found");
window.set_outer_position(glutin::dpi::LogicalPosition {
window.set_outer_position(winit::dpi::LogicalPosition {
x,
y,
});

View file

@ -4,9 +4,11 @@ use crate::multi_window::{Application, Event};
use crate::window;
use crate::{Color, Debug, Point, Size, Viewport};
use glutin::event::{Touch, WindowEvent};
use glutin::event_loop::EventLoopProxy;
use glutin::window::Window;
use iced_winit::winit;
use winit::event::{Touch, WindowEvent};
use winit::event_loop::EventLoopProxy;
use winit::window::Window;
use std::collections::HashMap;
use std::marker::PhantomData;
@ -20,8 +22,8 @@ where
scale_factor: f64,
viewport: Viewport,
viewport_changed: bool,
cursor_position: glutin::dpi::PhysicalPosition<f64>,
modifiers: glutin::event::ModifiersState,
cursor_position: winit::dpi::PhysicalPosition<f64>,
modifiers: winit::event::ModifiersState,
theme: <A::Renderer as crate::Renderer>::Theme,
appearance: iced_winit::application::Appearance,
application: PhantomData<A>,
@ -53,8 +55,8 @@ where
viewport,
viewport_changed: false,
// TODO: Encode cursor availability in the type-system
cursor_position: glutin::dpi::PhysicalPosition::new(-1.0, -1.0),
modifiers: glutin::event::ModifiersState::default(),
cursor_position: winit::dpi::PhysicalPosition::new(-1.0, -1.0),
modifiers: winit::event::ModifiersState::default(),
theme,
appearance,
application: PhantomData,
@ -95,7 +97,7 @@ where
}
/// Returns the current keyboard modifiers of the [`State`].
pub fn modifiers(&self) -> glutin::event::ModifiersState {
pub fn modifiers(&self) -> winit::event::ModifiersState {
self.modifiers
}
@ -156,7 +158,7 @@ where
WindowEvent::CursorLeft { .. } => {
// TODO: Encode cursor availability in the type-system
self.cursor_position =
glutin::dpi::PhysicalPosition::new(-1.0, -1.0);
winit::dpi::PhysicalPosition::new(-1.0, -1.0);
}
WindowEvent::ModifiersChanged(new_modifiers) => {
self.modifiers = *new_modifiers;