feat: Add window minimize support
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3 changed files with 12 additions and 0 deletions
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@ -20,6 +20,8 @@ pub enum Action<T> {
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},
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},
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/// Sets the window to maximized or back
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/// Sets the window to maximized or back
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Maximize(bool),
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Maximize(bool),
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/// Set the window to minimized or back
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Minimize(bool),
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/// Move the window.
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/// Move the window.
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///
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///
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/// Unsupported on Wayland.
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/// Unsupported on Wayland.
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@ -50,6 +52,7 @@ impl<T> Action<T> {
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Self::Drag => Action::Drag,
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Self::Drag => Action::Drag,
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Self::Resize { width, height } => Action::Resize { width, height },
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Self::Resize { width, height } => Action::Resize { width, height },
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Self::Maximize(bool) => Action::Maximize(bool),
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Self::Maximize(bool) => Action::Maximize(bool),
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Self::Minimize(bool) => Action::Minimize(bool),
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Self::Move { x, y } => Action::Move { x, y },
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Self::Move { x, y } => Action::Move { x, y },
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Self::SetMode(mode) => Action::SetMode(mode),
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Self::SetMode(mode) => Action::SetMode(mode),
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Self::ToggleMaximize => Action::ToggleMaximize,
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Self::ToggleMaximize => Action::ToggleMaximize,
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@ -68,6 +71,7 @@ impl<T> fmt::Debug for Action<T> {
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width, height
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width, height
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),
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),
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Self::Maximize(value) => write!(f, "Action::Maximize({})", value),
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Self::Maximize(value) => write!(f, "Action::Maximize({})", value),
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Self::Minimize(value) => write!(f, "Action::Minimize({}", value),
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Self::Move { x, y } => {
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Self::Move { x, y } => {
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write!(f, "Action::Move {{ x: {}, y: {} }}", x, y)
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write!(f, "Action::Move {{ x: {}, y: {} }}", x, y)
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}
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}
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@ -627,6 +627,9 @@ pub fn run_command<A, E>(
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window::Action::Maximize(value) => {
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window::Action::Maximize(value) => {
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window.set_maximized(value);
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window.set_maximized(value);
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}
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}
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window::Action::Minimize(value) => {
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window.set_minimized(value);
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}
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window::Action::Move { x, y } => {
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window::Action::Move { x, y } => {
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window.set_outer_position(winit::dpi::LogicalPosition {
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window.set_outer_position(winit::dpi::LogicalPosition {
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x,
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x,
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@ -22,6 +22,11 @@ pub fn maximize<Message>(value: bool) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Maximize(value)))
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Command::single(command::Action::Window(window::Action::Maximize(value)))
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}
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}
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/// Set the window to minimized or back.
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pub fn minimize<Message>(value: bool) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Minimize(value)))
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}
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/// Moves a window to the given logical coordinates.
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/// Moves a window to the given logical coordinates.
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pub fn move_to<Message>(x: i32, y: i32) -> Command<Message> {
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pub fn move_to<Message>(x: i32, y: i32) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Move { x, y }))
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Command::single(command::Action::Window(window::Action::Move { x, y }))
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