Introduce Program and State
This commit is contained in:
parent
d77492c0c3
commit
ae5e2c6c73
14 changed files with 643 additions and 777 deletions
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@ -7,6 +7,9 @@ description = "A renderer-agnostic library for native GUIs"
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license = "MIT"
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repository = "https://github.com/hecrj/iced"
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[features]
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debug = []
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[dependencies]
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twox-hash = "1.5"
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unicode-segmentation = "1.6"
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211
native/src/debug/basic.rs
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211
native/src/debug/basic.rs
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@ -0,0 +1,211 @@
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use std::{collections::VecDeque, time};
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#[derive(Debug)]
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pub struct Debug {
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is_enabled: bool,
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startup_start: time::Instant,
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startup_duration: time::Duration,
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update_start: time::Instant,
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update_durations: TimeBuffer,
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view_start: time::Instant,
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view_durations: TimeBuffer,
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layout_start: time::Instant,
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layout_durations: TimeBuffer,
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event_start: time::Instant,
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event_durations: TimeBuffer,
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draw_start: time::Instant,
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draw_durations: TimeBuffer,
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render_start: time::Instant,
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render_durations: TimeBuffer,
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message_count: usize,
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last_messages: VecDeque<String>,
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}
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impl Debug {
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pub fn new() -> Self {
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let now = time::Instant::now();
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Self {
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is_enabled: false,
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startup_start: now,
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startup_duration: time::Duration::from_secs(0),
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update_start: now,
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update_durations: TimeBuffer::new(200),
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view_start: now,
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view_durations: TimeBuffer::new(200),
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layout_start: now,
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layout_durations: TimeBuffer::new(200),
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event_start: now,
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event_durations: TimeBuffer::new(200),
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draw_start: now,
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draw_durations: TimeBuffer::new(200),
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render_start: now,
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render_durations: TimeBuffer::new(50),
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message_count: 0,
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last_messages: VecDeque::new(),
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}
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}
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pub fn toggle(&mut self) {
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self.is_enabled = !self.is_enabled;
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}
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pub fn startup_started(&mut self) {
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self.startup_start = time::Instant::now();
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}
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pub fn startup_finished(&mut self) {
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self.startup_duration = time::Instant::now() - self.startup_start;
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}
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pub fn update_started(&mut self) {
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self.update_start = time::Instant::now();
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}
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pub fn update_finished(&mut self) {
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self.update_durations
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.push(time::Instant::now() - self.update_start);
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}
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pub fn view_started(&mut self) {
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self.view_start = time::Instant::now();
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}
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pub fn view_finished(&mut self) {
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self.view_durations
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.push(time::Instant::now() - self.view_start);
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}
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pub fn layout_started(&mut self) {
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self.layout_start = time::Instant::now();
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}
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pub fn layout_finished(&mut self) {
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self.layout_durations
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.push(time::Instant::now() - self.layout_start);
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}
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pub fn event_processing_started(&mut self) {
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self.event_start = time::Instant::now();
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}
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pub fn event_processing_finished(&mut self) {
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self.event_durations
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.push(time::Instant::now() - self.event_start);
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}
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pub fn draw_started(&mut self) {
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self.draw_start = time::Instant::now();
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}
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pub fn draw_finished(&mut self) {
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self.draw_durations
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.push(time::Instant::now() - self.draw_start);
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}
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pub fn render_started(&mut self) {
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self.render_start = time::Instant::now();
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}
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pub fn render_finished(&mut self) {
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self.render_durations
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.push(time::Instant::now() - self.render_start);
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}
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pub fn log_message<Message: std::fmt::Debug>(&mut self, message: &Message) {
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self.last_messages.push_back(format!("{:?}", message));
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if self.last_messages.len() > 10 {
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let _ = self.last_messages.pop_front();
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}
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self.message_count += 1;
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}
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pub fn overlay(&self) -> Vec<String> {
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if !self.is_enabled {
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return Vec::new();
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}
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let mut lines = Vec::new();
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fn key_value<T: std::fmt::Debug>(key: &str, value: T) -> String {
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format!("{} {:?}", key, value)
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}
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lines.push(format!(
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"{} {} - {}",
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env!("CARGO_PKG_NAME"),
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env!("CARGO_PKG_VERSION"),
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env!("CARGO_PKG_REPOSITORY"),
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));
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lines.push(key_value("Startup:", self.startup_duration));
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lines.push(key_value("Update:", self.update_durations.average()));
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lines.push(key_value("View:", self.view_durations.average()));
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lines.push(key_value("Layout:", self.layout_durations.average()));
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lines.push(key_value(
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"Event processing:",
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self.event_durations.average(),
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));
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lines.push(key_value(
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"Primitive generation:",
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self.draw_durations.average(),
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));
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lines.push(key_value("Render:", self.render_durations.average()));
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lines.push(key_value("Message count:", self.message_count));
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lines.push(String::from("Last messages:"));
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lines.extend(
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self.last_messages.iter().map(|msg| format!(" {}", msg)),
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);
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lines
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}
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}
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#[derive(Debug)]
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struct TimeBuffer {
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head: usize,
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size: usize,
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contents: Vec<time::Duration>,
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}
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impl TimeBuffer {
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fn new(capacity: usize) -> TimeBuffer {
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TimeBuffer {
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head: 0,
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size: 0,
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contents: vec![time::Duration::from_secs(0); capacity],
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}
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}
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fn push(&mut self, duration: time::Duration) {
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self.head = (self.head + 1) % self.contents.len();
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self.contents[self.head] = duration;
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self.size = (self.size + 1).min(self.contents.len());
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}
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fn average(&self) -> time::Duration {
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let sum: time::Duration = if self.size == self.contents.len() {
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self.contents[..].iter().sum()
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} else {
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self.contents[..self.size].iter().sum()
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};
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sum / self.size.max(1) as u32
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}
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}
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46
native/src/debug/null.rs
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46
native/src/debug/null.rs
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@ -0,0 +1,46 @@
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#[derive(Debug)]
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pub struct Debug;
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impl Debug {
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pub fn new() -> Self {
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Self
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}
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pub fn startup_started(&mut self) {}
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pub fn startup_finished(&mut self) {}
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pub fn update_started(&mut self) {}
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pub fn update_finished(&mut self) {}
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pub fn view_started(&mut self) {}
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pub fn view_finished(&mut self) {}
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pub fn layout_started(&mut self) {}
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pub fn layout_finished(&mut self) {}
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pub fn event_processing_started(&mut self) {}
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pub fn event_processing_finished(&mut self) {}
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pub fn draw_started(&mut self) {}
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pub fn draw_finished(&mut self) {}
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pub fn render_started(&mut self) {}
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pub fn render_finished(&mut self) {}
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pub fn log_message<Message: std::fmt::Debug>(
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&mut self,
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_message: &Message,
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) {
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}
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pub fn overlay(&self) -> Vec<String> {
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Vec::new()
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}
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}
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@ -34,7 +34,7 @@
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//! [`window::Backend`]: window/trait.Backend.html
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//! [`UserInterface`]: struct.UserInterface.html
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//! [renderer]: renderer/index.html
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#![deny(missing_docs)]
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//#![deny(missing_docs)]
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#![deny(missing_debug_implementations)]
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#![deny(unused_results)]
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#![forbid(unsafe_code)]
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@ -42,6 +42,7 @@
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pub mod keyboard;
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pub mod layout;
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pub mod mouse;
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pub mod program;
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pub mod renderer;
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pub mod subscription;
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pub mod widget;
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@ -54,6 +55,15 @@ mod hasher;
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mod runtime;
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mod user_interface;
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// We disable debug capabilities on release builds unless the `debug` feature
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// is explicitly enabled.
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#[cfg(feature = "debug")]
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#[path = "debug/basic.rs"]
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mod debug;
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#[cfg(not(feature = "debug"))]
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#[path = "debug/null.rs"]
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mod debug;
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pub use iced_core::{
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Align, Background, Color, Font, HorizontalAlignment, Length, Point,
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Rectangle, Size, Vector, VerticalAlignment,
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@ -64,10 +74,12 @@ pub use iced_futures::{executor, futures, Command};
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pub use executor::Executor;
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pub use clipboard::Clipboard;
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pub use debug::Debug;
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pub use element::Element;
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pub use event::Event;
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pub use hasher::Hasher;
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pub use layout::Layout;
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pub use program::Program;
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pub use renderer::Renderer;
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pub use runtime::Runtime;
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pub use subscription::Subscription;
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39
native/src/program.rs
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39
native/src/program.rs
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//! Build interactive programs using The Elm Architecture.
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use crate::{Command, Element, Renderer};
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mod state;
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pub use state::State;
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/// An interactive, native cross-platform program.
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pub trait Program: Sized {
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/// The graphics backend to use to draw the [`Program`].
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///
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/// [`Program`]: trait.Program.html
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type Renderer: Renderer;
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/// The type of __messages__ your [`Program`] will produce.
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///
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/// [`Application`]: trait.Program.html
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type Message: std::fmt::Debug + Send;
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/// Handles a __message__ and updates the state of the [`Program`].
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///
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/// This is where you define your __update logic__. All the __messages__,
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/// produced by either user interactions or commands, will be handled by
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/// this method.
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///
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/// Any [`Command`] returned will be executed immediately in the
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/// background by shells.
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///
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/// [`Program`]: trait.Application.html
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/// [`Command`]: struct.Command.html
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fn update(&mut self, message: Self::Message) -> Command<Self::Message>;
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/// Returns the widgets to display in the [`Program`].
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///
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/// These widgets can produce __messages__ based on user interaction.
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///
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/// [`Program`]: trait.Application.html
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fn view(&mut self) -> Element<'_, Self::Message, Self::Renderer>;
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}
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154
native/src/program/state.rs
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154
native/src/program/state.rs
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@ -0,0 +1,154 @@
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use crate::{
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Cache, Clipboard, Command, Debug, Event, Program, Renderer, Size,
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UserInterface,
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};
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#[allow(missing_debug_implementations)]
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pub struct State<P>
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where
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P: Program + 'static,
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{
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program: P,
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cache: Option<Cache>,
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primitive: <P::Renderer as Renderer>::Output,
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queued_events: Vec<Event>,
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queued_messages: Vec<P::Message>,
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}
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impl<P> State<P>
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where
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P: Program + 'static,
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{
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pub fn new(
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mut program: P,
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bounds: Size,
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renderer: &mut P::Renderer,
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debug: &mut Debug,
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) -> Self {
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let user_interface = build_user_interface(
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&mut program,
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Cache::default(),
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renderer,
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bounds,
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debug,
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);
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debug.draw_started();
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let primitive = user_interface.draw(renderer);
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debug.draw_finished();
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let cache = Some(user_interface.into_cache());
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State {
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program,
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cache,
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primitive,
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queued_events: Vec::new(),
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queued_messages: Vec::new(),
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}
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}
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pub fn program(&self) -> &P {
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&self.program
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}
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pub fn primitive(&self) -> &<P::Renderer as Renderer>::Output {
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&self.primitive
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}
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pub fn queue_event(&mut self, event: Event) {
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self.queued_events.push(event);
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}
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pub fn queue_message(&mut self, message: P::Message) {
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self.queued_messages.push(message);
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}
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pub fn update(
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&mut self,
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clipboard: Option<&dyn Clipboard>,
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bounds: Size,
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renderer: &mut P::Renderer,
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debug: &mut Debug,
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) -> Option<Command<P::Message>> {
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if self.queued_events.is_empty() && self.queued_messages.is_empty() {
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return None;
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}
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let mut user_interface = build_user_interface(
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&mut self.program,
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self.cache.take().unwrap(),
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renderer,
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bounds,
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debug,
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);
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debug.event_processing_started();
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let mut messages = user_interface.update(
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self.queued_events.drain(..),
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clipboard,
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renderer,
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);
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messages.extend(self.queued_messages.drain(..));
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debug.event_processing_finished();
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if messages.is_empty() {
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debug.draw_started();
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self.primitive = user_interface.draw(renderer);
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debug.draw_finished();
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self.cache = Some(user_interface.into_cache());
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None
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} else {
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// When there are messages, we are forced to rebuild twice
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// for now :^)
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let temp_cache = user_interface.into_cache();
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let commands =
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Command::batch(messages.into_iter().map(|message| {
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debug.log_message(&message);
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debug.update_started();
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let command = self.program.update(message);
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debug.update_finished();
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command
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}));
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let user_interface = build_user_interface(
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&mut self.program,
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temp_cache,
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renderer,
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bounds,
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debug,
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);
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debug.draw_started();
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self.primitive = user_interface.draw(renderer);
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debug.draw_finished();
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self.cache = Some(user_interface.into_cache());
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Some(commands)
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}
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}
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}
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fn build_user_interface<'a, P: Program>(
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program: &'a mut P,
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cache: Cache,
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renderer: &mut P::Renderer,
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size: Size,
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debug: &mut Debug,
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) -> UserInterface<'a, P::Message, P::Renderer> {
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debug.view_started();
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let view = program.view();
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debug.view_finished();
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debug.layout_started();
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let user_interface = UserInterface::build(view, size, cache, renderer);
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debug.layout_finished();
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user_interface
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}
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