Redesign iced_wgpu layering architecture

This commit is contained in:
Héctor Ramón Jiménez 2024-04-03 21:07:54 +02:00
parent 99a904112c
commit b05e61f5c8
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GPG key ID: 7CC46565708259A7
36 changed files with 2781 additions and 2048 deletions

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@ -3,8 +3,7 @@ pub mod pipeline;
pub use pipeline::Pipeline;
use crate::core::Rectangle;
use crate::graphics::{Damage, Mesh};
use crate::graphics::Mesh;
use std::fmt::Debug;
@ -19,20 +18,3 @@ pub enum Custom {
/// A custom pipeline primitive.
Pipeline(Pipeline),
}
impl Damage for Custom {
fn bounds(&self) -> Rectangle {
match self {
Self::Mesh(mesh) => mesh.bounds(),
Self::Pipeline(pipeline) => pipeline.bounds,
}
}
}
impl TryFrom<Mesh> for Custom {
type Error = &'static str;
fn try_from(mesh: Mesh) -> Result<Self, Self::Error> {
Ok(Custom::Mesh(mesh))
}
}