Change &mut wgpu::Device to &wgpu::Device (#299)

* Change `&mut wgpu::Device` to `&wgpu::Device`

* Fix for rustfmt
This commit is contained in:
Lain-dono 2020-04-16 09:06:05 +03:00 committed by GitHub
parent 99e020c7b5
commit b23945c78a
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 10 additions and 13 deletions

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@ -54,7 +54,7 @@ impl Renderer {
/// Creates a new [`Renderer`].
///
/// [`Renderer`]: struct.Renderer.html
pub fn new(device: &mut wgpu::Device, settings: Settings) -> Self {
pub fn new(device: &wgpu::Device, settings: Settings) -> Self {
let text_pipeline =
text::Pipeline::new(device, settings.format, settings.default_font);
let quad_pipeline = quad::Pipeline::new(device, settings.format);
@ -85,7 +85,7 @@ impl Renderer {
/// [`Target`]: struct.Target.html
pub fn draw<T: AsRef<str>>(
&mut self,
device: &mut wgpu::Device,
device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
target: Target<'_>,
(primitive, mouse_cursor): &(Primitive, MouseCursor),
@ -328,7 +328,7 @@ impl Renderer {
fn flush(
&mut self,
device: &mut wgpu::Device,
device: &wgpu::Device,
scale_factor: f32,
transformation: Transformation,
layer: &Layer<'_>,