Implement Scrollable in iced_pure
This commit is contained in:
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178914ec23
commit
b2670e8752
5 changed files with 809 additions and 377 deletions
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@ -139,73 +139,471 @@ impl<'a, Message, Renderer: crate::Renderer> Scrollable<'a, Message, Renderer> {
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self.content = self.content.push(child);
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self
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}
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}
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fn notify_on_scroll(
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&self,
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bounds: Rectangle,
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content_bounds: Rectangle,
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shell: &mut Shell<'_, Message>,
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) {
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if content_bounds.height <= bounds.height {
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return;
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}
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/// Computes the layout of a [`Scrollable`].
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pub fn layout<Renderer>(
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renderer: &Renderer,
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limits: &layout::Limits,
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width: Length,
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height: Length,
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layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
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) -> layout::Node {
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let limits = limits.width(width).height(height);
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if let Some(on_scroll) = &self.on_scroll {
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shell.publish(on_scroll(
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self.state.offset.absolute(bounds, content_bounds)
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/ (content_bounds.height - bounds.height),
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));
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let child_limits = layout::Limits::new(
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Size::new(limits.min().width, 0.0),
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Size::new(limits.max().width, f32::INFINITY),
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);
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let content = layout_content(renderer, &child_limits);
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let size = limits.resolve(content.size());
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layout::Node::with_children(size, vec![content])
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}
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/// Processes an [`Event`] and updates the [`State`] of a [`Scrollable`]
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/// accordingly.
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pub fn update<Message>(
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state: &mut State,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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scrollbar_width: u16,
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scrollbar_margin: u16,
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scroller_width: u16,
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on_scroll: &Option<Box<dyn Fn(f32) -> Message>>,
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update_content: impl FnOnce(
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Event,
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Layout<'_>,
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Point,
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&mut dyn Clipboard,
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&mut Shell<'_, Message>,
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) -> event::Status,
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) -> event::Status {
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let bounds = layout.bounds();
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let is_mouse_over = bounds.contains(cursor_position);
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let content = layout.children().next().unwrap();
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let content_bounds = content.bounds();
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let scrollbar = scrollbar(
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state,
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scrollbar_width,
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scrollbar_margin,
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scroller_width,
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bounds,
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content_bounds,
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);
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let is_mouse_over_scrollbar = scrollbar
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.as_ref()
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.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
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.unwrap_or(false);
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let event_status = {
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let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
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Point::new(
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cursor_position.x,
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cursor_position.y + state.offset(bounds, content_bounds) as f32,
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)
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} else {
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// TODO: Make `cursor_position` an `Option<Point>` so we can encode
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// cursor availability.
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// This will probably happen naturally once we add multi-window
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// support.
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Point::new(cursor_position.x, -1.0)
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};
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update_content(
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event.clone(),
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content,
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cursor_position,
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clipboard,
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shell,
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)
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};
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if let event::Status::Captured = event_status {
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return event::Status::Captured;
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}
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if is_mouse_over {
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match event {
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Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
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match delta {
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mouse::ScrollDelta::Lines { y, .. } => {
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// TODO: Configurable speed (?)
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state.scroll(y * 60.0, bounds, content_bounds);
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}
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mouse::ScrollDelta::Pixels { y, .. } => {
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state.scroll(y, bounds, content_bounds);
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}
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}
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notify_on_scroll(
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state,
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on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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return event::Status::Captured;
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}
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Event::Touch(event) => {
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match event {
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touch::Event::FingerPressed { .. } => {
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state.scroll_box_touched_at = Some(cursor_position);
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}
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touch::Event::FingerMoved { .. } => {
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if let Some(scroll_box_touched_at) =
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state.scroll_box_touched_at
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{
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let delta =
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cursor_position.y - scroll_box_touched_at.y;
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state.scroll(delta, bounds, content_bounds);
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state.scroll_box_touched_at = Some(cursor_position);
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notify_on_scroll(
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state,
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on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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}
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}
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touch::Event::FingerLifted { .. }
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| touch::Event::FingerLost { .. } => {
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state.scroll_box_touched_at = None;
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}
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}
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return event::Status::Captured;
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}
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_ => {}
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}
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}
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fn scrollbar(
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&self,
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bounds: Rectangle,
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content_bounds: Rectangle,
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) -> Option<Scrollbar> {
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let offset = self.state.offset(bounds, content_bounds);
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if state.is_scroller_grabbed() {
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match event {
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Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerLifted { .. })
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| Event::Touch(touch::Event::FingerLost { .. }) => {
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state.scroller_grabbed_at = None;
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if content_bounds.height > bounds.height {
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let outer_width = self.scrollbar_width.max(self.scroller_width)
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+ 2 * self.scrollbar_margin;
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return event::Status::Captured;
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}
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Event::Mouse(mouse::Event::CursorMoved { .. })
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| Event::Touch(touch::Event::FingerMoved { .. }) => {
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if let (Some(scrollbar), Some(scroller_grabbed_at)) =
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(scrollbar, state.scroller_grabbed_at)
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{
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state.scroll_to(
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scrollbar.scroll_percentage(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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let outer_bounds = Rectangle {
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x: bounds.x + bounds.width - outer_width as f32,
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y: bounds.y,
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width: outer_width as f32,
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height: bounds.height,
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};
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notify_on_scroll(
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state,
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on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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let scrollbar_bounds = Rectangle {
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x: bounds.x + bounds.width
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- f32::from(outer_width / 2 + self.scrollbar_width / 2),
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y: bounds.y,
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width: self.scrollbar_width as f32,
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height: bounds.height,
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};
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let ratio = bounds.height / content_bounds.height;
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let scroller_height = bounds.height * ratio;
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let y_offset = offset as f32 * ratio;
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let scroller_bounds = Rectangle {
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x: bounds.x + bounds.width
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- f32::from(outer_width / 2 + self.scroller_width / 2),
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y: scrollbar_bounds.y + y_offset,
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width: self.scroller_width as f32,
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height: scroller_height,
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};
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Some(Scrollbar {
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outer_bounds,
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bounds: scrollbar_bounds,
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scroller: Scroller {
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bounds: scroller_bounds,
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},
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})
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} else {
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None
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return event::Status::Captured;
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}
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}
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_ => {}
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}
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} else if is_mouse_over_scrollbar {
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match event {
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Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
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| Event::Touch(touch::Event::FingerPressed { .. }) => {
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if let Some(scrollbar) = scrollbar {
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if let Some(scroller_grabbed_at) =
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scrollbar.grab_scroller(cursor_position)
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{
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state.scroll_to(
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scrollbar.scroll_percentage(
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scroller_grabbed_at,
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cursor_position,
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),
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bounds,
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content_bounds,
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);
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state.scroller_grabbed_at = Some(scroller_grabbed_at);
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notify_on_scroll(
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state,
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on_scroll,
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bounds,
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content_bounds,
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shell,
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);
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return event::Status::Captured;
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}
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}
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}
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_ => {}
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}
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}
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event::Status::Ignored
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}
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/// Computes the current [`mouse::Interaction`] of a [`Scrollable`].
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pub fn mouse_interaction(
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state: &State,
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layout: Layout<'_>,
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cursor_position: Point,
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scrollbar_width: u16,
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scrollbar_margin: u16,
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scroller_width: u16,
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content_interaction: impl FnOnce(
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Layout<'_>,
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Point,
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&Rectangle,
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) -> mouse::Interaction,
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) -> mouse::Interaction {
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let bounds = layout.bounds();
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let content_layout = layout.children().next().unwrap();
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let content_bounds = content_layout.bounds();
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let scrollbar = scrollbar(
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state,
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scrollbar_width,
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scrollbar_margin,
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scroller_width,
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bounds,
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content_bounds,
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);
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let is_mouse_over = bounds.contains(cursor_position);
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let is_mouse_over_scrollbar = scrollbar
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.as_ref()
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.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
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.unwrap_or(false);
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if is_mouse_over_scrollbar || state.is_scroller_grabbed() {
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mouse::Interaction::Idle
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} else {
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let offset = state.offset(bounds, content_bounds);
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let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
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Point::new(cursor_position.x, cursor_position.y + offset as f32)
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} else {
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Point::new(cursor_position.x, -1.0)
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};
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content_interaction(
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content_layout,
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cursor_position,
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&Rectangle {
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y: bounds.y + offset as f32,
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..bounds
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},
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)
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}
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}
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/// Draws a [`Scrollable`].
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pub fn draw<Renderer>(
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state: &State,
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renderer: &mut Renderer,
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layout: Layout<'_>,
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cursor_position: Point,
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scrollbar_width: u16,
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scrollbar_margin: u16,
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scroller_width: u16,
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style_sheet: &dyn StyleSheet,
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draw_content: impl FnOnce(&mut Renderer, Layout<'_>, Point, &Rectangle),
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) where
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Renderer: crate::Renderer,
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{
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let bounds = layout.bounds();
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let content_layout = layout.children().next().unwrap();
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let content_bounds = content_layout.bounds();
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let offset = state.offset(bounds, content_bounds);
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let scrollbar = scrollbar(
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state,
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scrollbar_width,
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scrollbar_margin,
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scroller_width,
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bounds,
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content_bounds,
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);
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let is_mouse_over = bounds.contains(cursor_position);
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let is_mouse_over_scrollbar = scrollbar
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.as_ref()
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.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
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.unwrap_or(false);
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let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
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Point::new(cursor_position.x, cursor_position.y + offset as f32)
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} else {
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Point::new(cursor_position.x, -1.0)
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};
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if let Some(scrollbar) = scrollbar {
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renderer.with_layer(bounds, |renderer| {
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renderer.with_translation(
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Vector::new(0.0, -(offset as f32)),
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|renderer| {
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draw_content(
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renderer,
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content_layout,
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cursor_position,
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&Rectangle {
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y: bounds.y + offset as f32,
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..bounds
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},
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);
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},
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);
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});
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let style = if state.is_scroller_grabbed() {
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style_sheet.dragging()
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} else if is_mouse_over_scrollbar {
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style_sheet.hovered()
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} else {
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style_sheet.active()
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};
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let is_scrollbar_visible =
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style.background.is_some() || style.border_width > 0.0;
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renderer.with_layer(
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Rectangle {
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width: bounds.width + 2.0,
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height: bounds.height + 2.0,
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..bounds
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},
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|renderer| {
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if is_scrollbar_visible {
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renderer.fill_quad(
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renderer::Quad {
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bounds: scrollbar.bounds,
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border_radius: style.border_radius,
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border_width: style.border_width,
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border_color: style.border_color,
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},
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style
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.background
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.unwrap_or(Background::Color(Color::TRANSPARENT)),
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);
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}
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if is_mouse_over
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|| state.is_scroller_grabbed()
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|| is_scrollbar_visible
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{
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renderer.fill_quad(
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renderer::Quad {
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bounds: scrollbar.scroller.bounds,
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border_radius: style.scroller.border_radius,
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border_width: style.scroller.border_width,
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border_color: style.scroller.border_color,
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},
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style.scroller.color,
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);
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}
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},
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);
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} else {
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draw_content(
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renderer,
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content_layout,
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cursor_position,
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&Rectangle {
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y: bounds.y + offset as f32,
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..bounds
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},
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);
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}
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}
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fn scrollbar(
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state: &State,
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scrollbar_width: u16,
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scrollbar_margin: u16,
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scroller_width: u16,
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bounds: Rectangle,
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content_bounds: Rectangle,
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) -> Option<Scrollbar> {
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let offset = state.offset(bounds, content_bounds);
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if content_bounds.height > bounds.height {
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let outer_width =
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scrollbar_width.max(scroller_width) + 2 * scrollbar_margin;
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let outer_bounds = Rectangle {
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x: bounds.x + bounds.width - outer_width as f32,
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y: bounds.y,
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width: outer_width as f32,
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height: bounds.height,
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};
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let scrollbar_bounds = Rectangle {
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x: bounds.x + bounds.width
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- f32::from(outer_width / 2 + scrollbar_width / 2),
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y: bounds.y,
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width: scrollbar_width as f32,
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height: bounds.height,
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};
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let ratio = bounds.height / content_bounds.height;
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let scroller_height = bounds.height * ratio;
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let y_offset = offset as f32 * ratio;
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let scroller_bounds = Rectangle {
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x: bounds.x + bounds.width
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- f32::from(outer_width / 2 + scroller_width / 2),
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y: scrollbar_bounds.y + y_offset,
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width: scroller_width as f32,
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height: scroller_height,
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};
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Some(Scrollbar {
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outer_bounds,
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bounds: scrollbar_bounds,
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scroller: Scroller {
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bounds: scroller_bounds,
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},
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})
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} else {
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None
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}
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}
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fn notify_on_scroll<Message>(
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state: &State,
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on_scroll: &Option<Box<dyn Fn(f32) -> Message>>,
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bounds: Rectangle,
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content_bounds: Rectangle,
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shell: &mut Shell<'_, Message>,
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) {
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if content_bounds.height <= bounds.height {
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return;
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}
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if let Some(on_scroll) = on_scroll {
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shell.publish(on_scroll(
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state.offset.absolute(bounds, content_bounds)
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/ (content_bounds.height - bounds.height),
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));
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}
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}
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@ -227,20 +625,13 @@ where
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renderer: &Renderer,
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||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let limits = limits
|
||||
.max_height(self.max_height)
|
||||
.width(Widget::<Message, Renderer>::width(&self.content))
|
||||
.height(self.height);
|
||||
|
||||
let child_limits = layout::Limits::new(
|
||||
Size::new(limits.min().width, 0.0),
|
||||
Size::new(limits.max().width, f32::INFINITY),
|
||||
);
|
||||
|
||||
let content = self.content.layout(renderer, &child_limits);
|
||||
let size = limits.resolve(content.size());
|
||||
|
||||
layout::Node::with_children(size, vec![content])
|
||||
layout(
|
||||
renderer,
|
||||
limits,
|
||||
Widget::<Message, Renderer>::width(self),
|
||||
self.height,
|
||||
|renderer, limits| self.content.layout(renderer, limits),
|
||||
)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
|
|
@ -252,174 +643,28 @@ where
|
|||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
let bounds = layout.bounds();
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
|
||||
let content = layout.children().next().unwrap();
|
||||
let content_bounds = content.bounds();
|
||||
|
||||
let scrollbar = self.scrollbar(bounds, content_bounds);
|
||||
let is_mouse_over_scrollbar = scrollbar
|
||||
.as_ref()
|
||||
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
|
||||
.unwrap_or(false);
|
||||
|
||||
let event_status = {
|
||||
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
|
||||
Point::new(
|
||||
cursor_position.x,
|
||||
cursor_position.y
|
||||
+ self.state.offset(bounds, content_bounds) as f32,
|
||||
update(
|
||||
&mut self.state,
|
||||
event,
|
||||
layout,
|
||||
cursor_position,
|
||||
clipboard,
|
||||
shell,
|
||||
self.scrollbar_width,
|
||||
self.scrollbar_margin,
|
||||
self.scroller_width,
|
||||
&self.on_scroll,
|
||||
|event, layout, cursor_position, clipboard, shell| {
|
||||
self.content.on_event(
|
||||
event,
|
||||
layout,
|
||||
cursor_position,
|
||||
renderer,
|
||||
clipboard,
|
||||
shell,
|
||||
)
|
||||
} else {
|
||||
// TODO: Make `cursor_position` an `Option<Point>` so we can encode
|
||||
// cursor availability.
|
||||
// This will probably happen naturally once we add multi-window
|
||||
// support.
|
||||
Point::new(cursor_position.x, -1.0)
|
||||
};
|
||||
|
||||
self.content.on_event(
|
||||
event.clone(),
|
||||
content,
|
||||
cursor_position,
|
||||
renderer,
|
||||
clipboard,
|
||||
shell,
|
||||
)
|
||||
};
|
||||
|
||||
if let event::Status::Captured = event_status {
|
||||
return event::Status::Captured;
|
||||
}
|
||||
|
||||
if is_mouse_over {
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::WheelScrolled { delta }) => {
|
||||
match delta {
|
||||
mouse::ScrollDelta::Lines { y, .. } => {
|
||||
// TODO: Configurable speed (?)
|
||||
self.state.scroll(y * 60.0, bounds, content_bounds);
|
||||
}
|
||||
mouse::ScrollDelta::Pixels { y, .. } => {
|
||||
self.state.scroll(y, bounds, content_bounds);
|
||||
}
|
||||
}
|
||||
|
||||
self.notify_on_scroll(bounds, content_bounds, shell);
|
||||
|
||||
return event::Status::Captured;
|
||||
}
|
||||
Event::Touch(event) => {
|
||||
match event {
|
||||
touch::Event::FingerPressed { .. } => {
|
||||
self.state.scroll_box_touched_at =
|
||||
Some(cursor_position);
|
||||
}
|
||||
touch::Event::FingerMoved { .. } => {
|
||||
if let Some(scroll_box_touched_at) =
|
||||
self.state.scroll_box_touched_at
|
||||
{
|
||||
let delta =
|
||||
cursor_position.y - scroll_box_touched_at.y;
|
||||
|
||||
self.state.scroll(
|
||||
delta,
|
||||
bounds,
|
||||
content_bounds,
|
||||
);
|
||||
|
||||
self.state.scroll_box_touched_at =
|
||||
Some(cursor_position);
|
||||
|
||||
self.notify_on_scroll(
|
||||
bounds,
|
||||
content_bounds,
|
||||
shell,
|
||||
);
|
||||
}
|
||||
}
|
||||
touch::Event::FingerLifted { .. }
|
||||
| touch::Event::FingerLost { .. } => {
|
||||
self.state.scroll_box_touched_at = None;
|
||||
}
|
||||
}
|
||||
|
||||
return event::Status::Captured;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
if self.state.is_scroller_grabbed() {
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::ButtonReleased(
|
||||
mouse::Button::Left,
|
||||
))
|
||||
| Event::Touch(touch::Event::FingerLifted { .. })
|
||||
| Event::Touch(touch::Event::FingerLost { .. }) => {
|
||||
self.state.scroller_grabbed_at = None;
|
||||
|
||||
return event::Status::Captured;
|
||||
}
|
||||
Event::Mouse(mouse::Event::CursorMoved { .. })
|
||||
| Event::Touch(touch::Event::FingerMoved { .. }) => {
|
||||
if let (Some(scrollbar), Some(scroller_grabbed_at)) =
|
||||
(scrollbar, self.state.scroller_grabbed_at)
|
||||
{
|
||||
self.state.scroll_to(
|
||||
scrollbar.scroll_percentage(
|
||||
scroller_grabbed_at,
|
||||
cursor_position,
|
||||
),
|
||||
bounds,
|
||||
content_bounds,
|
||||
);
|
||||
|
||||
self.notify_on_scroll(bounds, content_bounds, shell);
|
||||
|
||||
return event::Status::Captured;
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
} else if is_mouse_over_scrollbar {
|
||||
match event {
|
||||
Event::Mouse(mouse::Event::ButtonPressed(
|
||||
mouse::Button::Left,
|
||||
))
|
||||
| Event::Touch(touch::Event::FingerPressed { .. }) => {
|
||||
if let Some(scrollbar) = scrollbar {
|
||||
if let Some(scroller_grabbed_at) =
|
||||
scrollbar.grab_scroller(cursor_position)
|
||||
{
|
||||
self.state.scroll_to(
|
||||
scrollbar.scroll_percentage(
|
||||
scroller_grabbed_at,
|
||||
cursor_position,
|
||||
),
|
||||
bounds,
|
||||
content_bounds,
|
||||
);
|
||||
|
||||
self.state.scroller_grabbed_at =
|
||||
Some(scroller_grabbed_at);
|
||||
|
||||
self.notify_on_scroll(
|
||||
bounds,
|
||||
content_bounds,
|
||||
shell,
|
||||
);
|
||||
|
||||
return event::Status::Captured;
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
event::Status::Ignored
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
|
|
@ -429,38 +674,22 @@ where
|
|||
_viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
let bounds = layout.bounds();
|
||||
let content_layout = layout.children().next().unwrap();
|
||||
let content_bounds = content_layout.bounds();
|
||||
let scrollbar = self.scrollbar(bounds, content_bounds);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
let is_mouse_over_scrollbar = scrollbar
|
||||
.as_ref()
|
||||
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
|
||||
.unwrap_or(false);
|
||||
|
||||
if is_mouse_over_scrollbar || self.state.is_scroller_grabbed() {
|
||||
mouse::Interaction::Idle
|
||||
} else {
|
||||
let offset = self.state.offset(bounds, content_bounds);
|
||||
|
||||
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
|
||||
Point::new(cursor_position.x, cursor_position.y + offset as f32)
|
||||
} else {
|
||||
Point::new(cursor_position.x, -1.0)
|
||||
};
|
||||
|
||||
self.content.mouse_interaction(
|
||||
content_layout,
|
||||
cursor_position,
|
||||
&Rectangle {
|
||||
y: bounds.y + offset as f32,
|
||||
..bounds
|
||||
},
|
||||
renderer,
|
||||
)
|
||||
}
|
||||
mouse_interaction(
|
||||
&self.state,
|
||||
layout,
|
||||
cursor_position,
|
||||
self.scrollbar_width,
|
||||
self.scrollbar_margin,
|
||||
self.scroller_width,
|
||||
|layout, cursor_position, viewport| {
|
||||
self.content.mouse_interaction(
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
|
|
@ -471,103 +700,25 @@ where
|
|||
cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
let bounds = layout.bounds();
|
||||
let content_layout = layout.children().next().unwrap();
|
||||
let content_bounds = content_layout.bounds();
|
||||
let offset = self.state.offset(bounds, content_bounds);
|
||||
let scrollbar = self.scrollbar(bounds, content_bounds);
|
||||
|
||||
let is_mouse_over = bounds.contains(cursor_position);
|
||||
let is_mouse_over_scrollbar = scrollbar
|
||||
.as_ref()
|
||||
.map(|scrollbar| scrollbar.is_mouse_over(cursor_position))
|
||||
.unwrap_or(false);
|
||||
|
||||
let cursor_position = if is_mouse_over && !is_mouse_over_scrollbar {
|
||||
Point::new(cursor_position.x, cursor_position.y + offset as f32)
|
||||
} else {
|
||||
Point::new(cursor_position.x, -1.0)
|
||||
};
|
||||
|
||||
if let Some(scrollbar) = scrollbar {
|
||||
renderer.with_layer(bounds, |renderer| {
|
||||
renderer.with_translation(
|
||||
Vector::new(0.0, -(offset as f32)),
|
||||
|renderer| {
|
||||
self.content.draw(
|
||||
renderer,
|
||||
style,
|
||||
content_layout,
|
||||
cursor_position,
|
||||
&Rectangle {
|
||||
y: bounds.y + offset as f32,
|
||||
..bounds
|
||||
},
|
||||
);
|
||||
},
|
||||
);
|
||||
});
|
||||
|
||||
let style = if self.state.is_scroller_grabbed() {
|
||||
self.style_sheet.dragging()
|
||||
} else if is_mouse_over_scrollbar {
|
||||
self.style_sheet.hovered()
|
||||
} else {
|
||||
self.style_sheet.active()
|
||||
};
|
||||
|
||||
let is_scrollbar_visible =
|
||||
style.background.is_some() || style.border_width > 0.0;
|
||||
|
||||
renderer.with_layer(
|
||||
Rectangle {
|
||||
width: bounds.width + 2.0,
|
||||
height: bounds.height + 2.0,
|
||||
..bounds
|
||||
},
|
||||
|renderer| {
|
||||
if is_scrollbar_visible {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: scrollbar.bounds,
|
||||
border_radius: style.border_radius,
|
||||
border_width: style.border_width,
|
||||
border_color: style.border_color,
|
||||
},
|
||||
style.background.unwrap_or(Background::Color(
|
||||
Color::TRANSPARENT,
|
||||
)),
|
||||
);
|
||||
}
|
||||
|
||||
if is_mouse_over
|
||||
|| self.state.is_scroller_grabbed()
|
||||
|| is_scrollbar_visible
|
||||
{
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: scrollbar.scroller.bounds,
|
||||
border_radius: style.scroller.border_radius,
|
||||
border_width: style.scroller.border_width,
|
||||
border_color: style.scroller.border_color,
|
||||
},
|
||||
style.scroller.color,
|
||||
);
|
||||
}
|
||||
},
|
||||
);
|
||||
} else {
|
||||
self.content.draw(
|
||||
renderer,
|
||||
style,
|
||||
content_layout,
|
||||
cursor_position,
|
||||
&Rectangle {
|
||||
y: bounds.y + offset as f32,
|
||||
..bounds
|
||||
},
|
||||
);
|
||||
}
|
||||
draw(
|
||||
&self.state,
|
||||
renderer,
|
||||
layout,
|
||||
cursor_position,
|
||||
self.scrollbar_width,
|
||||
self.scrollbar_margin,
|
||||
self.scroller_width,
|
||||
self.style_sheet.as_ref(),
|
||||
|renderer, layout, cursor_position, viewport| {
|
||||
self.content.draw(
|
||||
renderer,
|
||||
style,
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
|
|
|
|||
|
|
@ -4,6 +4,7 @@ mod column;
|
|||
mod container;
|
||||
mod element;
|
||||
mod row;
|
||||
mod scrollable;
|
||||
mod text;
|
||||
mod tree;
|
||||
|
||||
|
|
@ -13,6 +14,7 @@ pub use column::Column;
|
|||
pub use container::Container;
|
||||
pub use element::Element;
|
||||
pub use row::Row;
|
||||
pub use scrollable::Scrollable;
|
||||
pub use text::Text;
|
||||
pub use tree::Tree;
|
||||
|
||||
|
|
@ -95,6 +97,13 @@ pub fn row<'a, Message, Renderer>() -> Row<'a, Message, Renderer> {
|
|||
Row::new()
|
||||
}
|
||||
|
||||
pub fn scrollable<'a, Message, Renderer>() -> Scrollable<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: iced_native::Renderer,
|
||||
{
|
||||
Scrollable::new()
|
||||
}
|
||||
|
||||
pub fn button<'a, Message, Renderer>(
|
||||
content: impl Into<Element<'a, Message, Renderer>>,
|
||||
) -> Button<'a, Message, Renderer> {
|
||||
|
|
|
|||
|
|
@ -152,7 +152,7 @@ where
|
|||
cursor_position,
|
||||
shell,
|
||||
&self.on_press,
|
||||
|| tree.state_mut::<State>(),
|
||||
|| tree.state.downcast_mut::<State>(),
|
||||
)
|
||||
}
|
||||
|
||||
|
|
@ -174,7 +174,7 @@ where
|
|||
cursor_position,
|
||||
self.on_press.is_some(),
|
||||
self.style_sheet.as_ref(),
|
||||
|| tree.state::<State>(),
|
||||
|| tree.state.downcast_ref::<State>(),
|
||||
);
|
||||
|
||||
self.content.as_widget().draw(
|
||||
|
|
|
|||
268
pure/src/widget/scrollable.rs
Normal file
268
pure/src/widget/scrollable.rs
Normal file
|
|
@ -0,0 +1,268 @@
|
|||
use crate::widget::{Column, Tree};
|
||||
use crate::{Element, Widget};
|
||||
|
||||
use iced_native::event::{self, Event};
|
||||
use iced_native::layout::{self, Layout};
|
||||
use iced_native::mouse;
|
||||
use iced_native::renderer;
|
||||
use iced_native::widget::scrollable;
|
||||
use iced_native::{
|
||||
Alignment, Clipboard, Hasher, Length, Padding, Point, Rectangle, Shell,
|
||||
};
|
||||
|
||||
pub use iced_style::scrollable::StyleSheet;
|
||||
|
||||
use std::any::{self, Any};
|
||||
|
||||
/// A widget that can vertically display an infinite amount of content with a
|
||||
/// scrollbar.
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Scrollable<'a, Message, Renderer> {
|
||||
height: Length,
|
||||
scrollbar_width: u16,
|
||||
scrollbar_margin: u16,
|
||||
scroller_width: u16,
|
||||
content: Column<'a, Message, Renderer>,
|
||||
on_scroll: Option<Box<dyn Fn(f32) -> Message>>,
|
||||
style_sheet: Box<dyn StyleSheet + 'a>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer: iced_native::Renderer>
|
||||
Scrollable<'a, Message, Renderer>
|
||||
{
|
||||
/// Creates a new [`Scrollable`] with the given [`State`].
|
||||
pub fn new() -> Self {
|
||||
Scrollable {
|
||||
height: Length::Shrink,
|
||||
scrollbar_width: 10,
|
||||
scrollbar_margin: 0,
|
||||
scroller_width: 10,
|
||||
content: Column::new(),
|
||||
on_scroll: None,
|
||||
style_sheet: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
/// Sets the vertical spacing _between_ elements.
|
||||
///
|
||||
/// Custom margins per element do not exist in Iced. You should use this
|
||||
/// method instead! While less flexible, it helps you keep spacing between
|
||||
/// elements consistent.
|
||||
pub fn spacing(mut self, units: u16) -> Self {
|
||||
self.content = self.content.spacing(units);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Padding`] of the [`Scrollable`].
|
||||
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
|
||||
self.content = self.content.padding(padding);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the width of the [`Scrollable`].
|
||||
pub fn width(mut self, width: Length) -> Self {
|
||||
self.content = self.content.width(width);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the height of the [`Scrollable`].
|
||||
pub fn height(mut self, height: Length) -> Self {
|
||||
self.height = height;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the horizontal alignment of the contents of the [`Scrollable`] .
|
||||
pub fn align_items(mut self, align_items: Alignment) -> Self {
|
||||
self.content = self.content.align_items(align_items);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the scrollbar width of the [`Scrollable`] .
|
||||
/// Silently enforces a minimum value of 1.
|
||||
pub fn scrollbar_width(mut self, scrollbar_width: u16) -> Self {
|
||||
self.scrollbar_width = scrollbar_width.max(1);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the scrollbar margin of the [`Scrollable`] .
|
||||
pub fn scrollbar_margin(mut self, scrollbar_margin: u16) -> Self {
|
||||
self.scrollbar_margin = scrollbar_margin;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the scroller width of the [`Scrollable`] .
|
||||
///
|
||||
/// It silently enforces a minimum value of 1.
|
||||
pub fn scroller_width(mut self, scroller_width: u16) -> Self {
|
||||
self.scroller_width = scroller_width.max(1);
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets a function to call when the [`Scrollable`] is scrolled.
|
||||
///
|
||||
/// The function takes the new relative offset of the [`Scrollable`]
|
||||
/// (e.g. `0` means top, while `1` means bottom).
|
||||
pub fn on_scroll(mut self, f: impl Fn(f32) -> Message + 'static) -> Self {
|
||||
self.on_scroll = Some(Box::new(f));
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the style of the [`Scrollable`] .
|
||||
pub fn style(
|
||||
mut self,
|
||||
style_sheet: impl Into<Box<dyn StyleSheet + 'a>>,
|
||||
) -> Self {
|
||||
self.style_sheet = style_sheet.into();
|
||||
self
|
||||
}
|
||||
|
||||
/// Adds an element to the [`Scrollable`].
|
||||
pub fn push<E>(mut self, child: E) -> Self
|
||||
where
|
||||
E: Into<Element<'a, Message, Renderer>>,
|
||||
{
|
||||
self.content = self.content.push(child);
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Scrollable<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: iced_native::Renderer,
|
||||
{
|
||||
fn tag(&self) -> any::TypeId {
|
||||
any::TypeId::of::<scrollable::State>()
|
||||
}
|
||||
|
||||
fn state(&self) -> Box<dyn Any> {
|
||||
Box::new(scrollable::State::new())
|
||||
}
|
||||
|
||||
fn children(&self) -> &[Element<Message, Renderer>] {
|
||||
self.content.children()
|
||||
}
|
||||
|
||||
fn width(&self) -> Length {
|
||||
Widget::<Message, Renderer>::width(&self.content)
|
||||
}
|
||||
|
||||
fn height(&self) -> Length {
|
||||
self.height
|
||||
}
|
||||
|
||||
fn hash_layout(&self, state: &mut Hasher) {
|
||||
use std::hash::Hash;
|
||||
|
||||
self.tag().hash(state);
|
||||
self.height.hash(state);
|
||||
self.content.hash_layout(state)
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
scrollable::layout(
|
||||
renderer,
|
||||
limits,
|
||||
Widget::<Message, Renderer>::width(self),
|
||||
self.height,
|
||||
|renderer, limits| self.content.layout(renderer, limits),
|
||||
)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
tree: &mut Tree,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
scrollable::update(
|
||||
tree.state.downcast_mut::<scrollable::State>(),
|
||||
event,
|
||||
layout,
|
||||
cursor_position,
|
||||
clipboard,
|
||||
shell,
|
||||
self.scrollbar_width,
|
||||
self.scrollbar_margin,
|
||||
self.scroller_width,
|
||||
&self.on_scroll,
|
||||
|event, layout, cursor_position, clipboard, shell| {
|
||||
self.content.on_event(
|
||||
&mut tree.children[0],
|
||||
event,
|
||||
layout,
|
||||
cursor_position,
|
||||
renderer,
|
||||
clipboard,
|
||||
shell,
|
||||
)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
tree: &Tree,
|
||||
renderer: &mut Renderer,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
scrollable::draw(
|
||||
tree.state.downcast_ref::<scrollable::State>(),
|
||||
renderer,
|
||||
layout,
|
||||
cursor_position,
|
||||
self.scrollbar_width,
|
||||
self.scrollbar_margin,
|
||||
self.scroller_width,
|
||||
self.style_sheet.as_ref(),
|
||||
|renderer, layout, cursor_position, viewport| {
|
||||
self.content.draw(
|
||||
&tree.children[0],
|
||||
renderer,
|
||||
style,
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
)
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
tree: &Tree,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
scrollable::mouse_interaction(
|
||||
tree.state.downcast_ref::<scrollable::State>(),
|
||||
layout,
|
||||
cursor_position,
|
||||
self.scrollbar_width,
|
||||
self.scrollbar_margin,
|
||||
self.scroller_width,
|
||||
|layout, cursor_position, viewport| {
|
||||
self.content.mouse_interaction(
|
||||
&tree.children[0],
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
@ -4,7 +4,7 @@ use std::any::{self, Any};
|
|||
|
||||
pub struct Tree {
|
||||
pub tag: any::TypeId,
|
||||
pub state: Box<dyn Any>,
|
||||
pub state: State,
|
||||
pub children: Vec<Tree>,
|
||||
}
|
||||
|
||||
|
|
@ -12,7 +12,7 @@ impl Tree {
|
|||
pub fn empty() -> Self {
|
||||
Self {
|
||||
tag: any::TypeId::of::<()>(),
|
||||
state: Box::new(()),
|
||||
state: State(Box::new(())),
|
||||
children: Vec::new(),
|
||||
}
|
||||
}
|
||||
|
|
@ -22,7 +22,7 @@ impl Tree {
|
|||
) -> Self {
|
||||
Self {
|
||||
tag: element.as_widget().tag(),
|
||||
state: element.as_widget().state(),
|
||||
state: State(element.as_widget().state()),
|
||||
children: element
|
||||
.as_widget()
|
||||
.children()
|
||||
|
|
@ -58,18 +58,22 @@ impl Tree {
|
|||
*self = Self::new(new);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn state<T>(&self) -> &T
|
||||
pub struct State(Box<dyn Any>);
|
||||
|
||||
impl State {
|
||||
pub fn downcast_ref<T>(&self) -> &T
|
||||
where
|
||||
T: 'static,
|
||||
{
|
||||
self.state.downcast_ref().expect("Downcast widget state")
|
||||
self.0.downcast_ref().expect("Downcast widget state")
|
||||
}
|
||||
|
||||
pub fn state_mut<T>(&mut self) -> &mut T
|
||||
pub fn downcast_mut<T>(&mut self) -> &mut T
|
||||
where
|
||||
T: 'static,
|
||||
{
|
||||
self.state.downcast_mut().expect("Downcast widget state")
|
||||
self.0.downcast_mut().expect("Downcast widget state")
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue