Implement styling for Slider
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9 changed files with 266 additions and 47 deletions
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pub mod button;
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pub mod container;
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pub mod scrollable;
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pub mod slider;
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pub mod text_input;
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95
style/src/slider.rs
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95
style/src/slider.rs
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//! Display an interactive selector of a single value from a range of values.
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use iced_core::Color;
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/// The appearance of a slider.
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#[derive(Debug, Clone, Copy)]
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pub struct Style {
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pub rail_colors: (Color, Color),
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pub handle: Handle,
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}
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/// The appearance of the handle of a slider.
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#[derive(Debug, Clone, Copy)]
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pub struct Handle {
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pub shape: HandleShape,
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pub color: Color,
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pub border_width: u16,
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pub border_color: Color,
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}
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/// The shape of the handle of a slider.
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#[derive(Debug, Clone, Copy)]
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pub enum HandleShape {
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Circle { radius: u16 },
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Rectangle { width: u16, border_radius: u16 },
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}
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/// A set of rules that dictate the style of a slider.
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pub trait StyleSheet {
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/// Produces the style of an active slider.
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fn active(&self) -> Style;
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/// Produces the style of an hovered slider.
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fn hovered(&self) -> Style;
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/// Produces the style of a slider that is being dragged.
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fn dragging(&self) -> Style;
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}
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struct Default;
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impl StyleSheet for Default {
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fn active(&self) -> Style {
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Style {
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rail_colors: ([0.6, 0.6, 0.6, 0.5].into(), Color::WHITE),
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handle: Handle {
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shape: HandleShape::Rectangle {
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width: 8,
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border_radius: 4,
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},
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color: Color::from_rgb(0.95, 0.95, 0.95),
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border_color: Color::from_rgb(0.6, 0.6, 0.6),
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border_width: 1,
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},
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}
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}
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fn hovered(&self) -> Style {
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let active = self.active();
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Style {
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handle: Handle {
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color: Color::from_rgb(0.90, 0.90, 0.90),
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..active.handle
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},
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..active
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}
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}
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fn dragging(&self) -> Style {
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let active = self.active();
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Style {
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handle: Handle {
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color: Color::from_rgb(0.85, 0.85, 0.85),
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..active.handle
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},
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..active
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}
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}
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}
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impl std::default::Default for Box<dyn StyleSheet> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<T> From<T> for Box<dyn StyleSheet>
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where
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T: 'static + StyleSheet,
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{
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fn from(style: T) -> Self {
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Box::new(style)
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}
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}
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