Implement window::close action and remove should_exit

This commit is contained in:
Héctor Ramón Jiménez 2022-12-15 03:06:04 +01:00
parent 0591798db7
commit b5ab50b2a8
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
5 changed files with 21 additions and 15 deletions

View file

@ -200,6 +200,7 @@ async fn run_instance<A, E, C>(
let mut cache = user_interface::Cache::default();
let mut state = application::State::new(&application, context.window());
let mut viewport_version = state.viewport_version();
let mut should_exit = false;
application::run_command(
&application,
@ -209,6 +210,7 @@ async fn run_instance<A, E, C>(
init_command,
&mut runtime,
&mut clipboard,
&mut should_exit,
&mut proxy,
&mut debug,
context.window(),
@ -271,6 +273,7 @@ async fn run_instance<A, E, C>(
&mut renderer,
&mut runtime,
&mut clipboard,
&mut should_exit,
&mut proxy,
&mut debug,
&mut messages,
@ -281,8 +284,6 @@ async fn run_instance<A, E, C>(
// Update window
state.synchronize(&application, context.window());
let should_exit = application.should_exit();
user_interface =
ManuallyDrop::new(application::build_user_interface(
&application,

View file

@ -5,6 +5,8 @@ use std::fmt;
/// An operation to be performed on some window.
pub enum Action<T> {
/// Closes the current window and exits the application.
Close,
/// Moves the window with the left mouse button until the button is
/// released.
///
@ -54,6 +56,7 @@ impl<T> Action<T> {
T: 'static,
{
match self {
Self::Close => Action::Close,
Self::Drag => Action::Drag,
Self::Resize { width, height } => Action::Resize { width, height },
Self::Maximize(bool) => Action::Maximize(bool),
@ -70,6 +73,7 @@ impl<T> Action<T> {
impl<T> fmt::Debug for Action<T> {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
Self::Close => write!(f, "Action::Close"),
Self::Drag => write!(f, "Action::Drag"),
Self::Resize { width, height } => write!(
f,

View file

@ -270,8 +270,4 @@ where
fn scale_factor(&self) -> f64 {
self.0.scale_factor()
}
fn should_exit(&self) -> bool {
self.0.should_exit()
}
}

View file

@ -93,13 +93,6 @@ where
fn scale_factor(&self) -> f64 {
1.0
}
/// Returns whether the [`Application`] should be terminated.
///
/// By default, it returns `false`.
fn should_exit(&self) -> bool {
false
}
}
/// Runs an [`Application`] with an executor, compositor, and the provided
@ -255,6 +248,7 @@ async fn run_instance<A, E, C>(
let mut clipboard = Clipboard::connect(&window);
let mut cache = user_interface::Cache::default();
let mut surface = compositor.create_surface(&window);
let mut should_exit = false;
let mut state = State::new(&application, &window);
let mut viewport_version = state.viewport_version();
@ -275,6 +269,7 @@ async fn run_instance<A, E, C>(
init_command,
&mut runtime,
&mut clipboard,
&mut should_exit,
&mut proxy,
&mut debug,
&window,
@ -336,6 +331,7 @@ async fn run_instance<A, E, C>(
&mut renderer,
&mut runtime,
&mut clipboard,
&mut should_exit,
&mut proxy,
&mut debug,
&mut messages,
@ -346,8 +342,6 @@ async fn run_instance<A, E, C>(
// Update window
state.synchronize(&application, &window);
let should_exit = application.should_exit();
user_interface = ManuallyDrop::new(build_user_interface(
&application,
cache,
@ -555,6 +549,7 @@ pub fn update<A: Application, E: Executor>(
renderer: &mut A::Renderer,
runtime: &mut Runtime<E, Proxy<A::Message>, A::Message>,
clipboard: &mut Clipboard,
should_exit: &mut bool,
proxy: &mut winit::event_loop::EventLoopProxy<A::Message>,
debug: &mut Debug,
messages: &mut Vec<A::Message>,
@ -578,6 +573,7 @@ pub fn update<A: Application, E: Executor>(
command,
runtime,
clipboard,
should_exit,
proxy,
debug,
window,
@ -598,6 +594,7 @@ pub fn run_command<A, E>(
command: Command<A::Message>,
runtime: &mut Runtime<E, Proxy<A::Message>, A::Message>,
clipboard: &mut Clipboard,
should_exit: &mut bool,
proxy: &mut winit::event_loop::EventLoopProxy<A::Message>,
debug: &mut Debug,
window: &winit::window::Window,
@ -629,6 +626,9 @@ pub fn run_command<A, E>(
}
},
command::Action::Window(action) => match action {
window::Action::Close => {
*should_exit = true;
}
window::Action::Drag => {
let _res = window.drag_window();
}

View file

@ -4,6 +4,11 @@ use iced_native::window;
pub use window::{Event, Mode};
/// Closes the current window and exits the application.
pub fn close<Message>() -> Command<Message> {
Command::single(command::Action::Window(window::Action::Close))
}
/// Begins dragging the window while the left mouse button is held.
pub fn drag<Message>() -> Command<Message> {
Command::single(command::Action::Window(window::Action::Drag))