Merge branch 'master' into feature/performance-metrics

This commit is contained in:
Héctor Ramón Jiménez 2019-11-05 03:43:54 +01:00
commit b68ac3aa47
12 changed files with 453 additions and 118 deletions

View file

@ -1,4 +1,4 @@
use iced_native::{text, Background, Color, Rectangle};
use iced_native::{text, Background, Color, Rectangle, Vector};
#[derive(Debug, Clone)]
pub enum Primitive {
@ -25,7 +25,7 @@ pub enum Primitive {
},
Clip {
bounds: Rectangle,
offset: u32,
offset: Vector<u32>,
content: Box<Primitive>,
},
}

View file

@ -1,7 +1,7 @@
use crate::{font, quad, Image, Primitive, Quad, Transformation};
use iced_native::{
renderer::Debugger, renderer::Windowed, Background, Color, Layout,
MouseCursor, Point, Rectangle, Widget,
MouseCursor, Point, Rectangle, Vector, Widget,
};
use wgpu::{
@ -29,17 +29,17 @@ pub struct Renderer {
pub struct Layer<'a> {
bounds: Rectangle<u32>,
y_offset: u32,
offset: Vector<u32>,
quads: Vec<Quad>,
images: Vec<Image>,
text: Vec<wgpu_glyph::Section<'a>>,
}
impl<'a> Layer<'a> {
pub fn new(bounds: Rectangle<u32>, y_offset: u32) -> Self {
pub fn new(bounds: Rectangle<u32>, offset: Vector<u32>) -> Self {
Self {
bounds,
y_offset,
offset,
quads: Vec::new(),
images: Vec::new(),
text: Vec::new(),
@ -127,7 +127,7 @@ impl Renderer {
width: u32::from(width),
height: u32::from(height),
},
0,
Vector::new(0, 0),
));
self.draw_primitive(primitive, &mut layers);
@ -223,7 +223,10 @@ impl Renderer {
border_radius,
} => {
layer.quads.push(Quad {
position: [bounds.x, bounds.y - layer.y_offset as f32],
position: [
bounds.x - layer.offset.x as f32,
bounds.y - layer.offset.y as f32,
],
scale: [bounds.width, bounds.height],
color: match background {
Background::Color(color) => color.into_linear(),
@ -245,15 +248,15 @@ impl Renderer {
} => {
let clip_layer = Layer::new(
Rectangle {
x: bounds.x as u32,
y: bounds.y as u32 - layer.y_offset,
x: bounds.x as u32 - layer.offset.x,
y: bounds.y as u32 - layer.offset.y,
width: bounds.width as u32,
height: bounds.height as u32,
},
layer.y_offset + offset,
layer.offset + *offset,
);
let new_layer = Layer::new(layer.bounds, layer.y_offset);
let new_layer = Layer::new(layer.bounds, layer.offset);
layers.push(clip_layer);
@ -308,7 +311,10 @@ impl Renderer {
target: &wgpu::TextureView,
) {
let translated = transformation
* Transformation::translate(0.0, -(layer.y_offset as f32));
* Transformation::translate(
-(layer.offset.x as f32),
-(layer.offset.y as f32),
);
if layer.quads.len() > 0 {
self.quad_pipeline.draw(

View file

@ -1,7 +1,7 @@
use crate::{Primitive, Renderer};
use iced_native::{
scrollable, Background, Color, Layout, MouseCursor, Point, Rectangle,
Scrollable, Widget,
Scrollable, Vector, Widget,
};
const SCROLLBAR_WIDTH: u16 = 10;
@ -58,7 +58,7 @@ impl scrollable::Renderer for Renderer {
let clip = Primitive::Clip {
bounds,
offset,
offset: Vector::new(0, offset),
content: Box::new(content),
};

View file

@ -2,7 +2,7 @@ use crate::{Primitive, Renderer};
use iced_native::{
text::HorizontalAlignment, text::VerticalAlignment, text_input, Background,
Color, MouseCursor, Point, Rectangle, TextInput,
Color, MouseCursor, Point, Rectangle, TextInput, Vector,
};
use std::f32;
@ -87,70 +87,79 @@ impl text_input::Renderer for Renderer {
vertical_alignment: VerticalAlignment::Center,
};
let content = Primitive::Clip {
bounds: text_bounds,
offset: 0,
content: Box::new(if text_input.state.is_focused {
use wgpu_glyph::{GlyphCruncher, Scale, Section};
let (contents_primitive, offset) = if text_input.state.is_focused {
use wgpu_glyph::{GlyphCruncher, Scale, Section};
let text_before_cursor = &text_input
.value
.until(text_input.state.cursor_position(&text_input.value))
.to_string();
let text_before_cursor = &text_input
.value
.until(text_input.state.cursor_position(&text_input.value))
.to_string();
let mut text_value_width = self
.glyph_brush
.borrow_mut()
.glyph_bounds(Section {
text: text_before_cursor,
bounds: (f32::INFINITY, text_bounds.height),
scale: Scale { x: size, y: size },
..Default::default()
})
.map(|bounds| bounds.width().round())
.unwrap_or(0.0);
let mut text_value_width = self
.glyph_brush
.borrow_mut()
.glyph_bounds(Section {
text: text_before_cursor,
bounds: (f32::INFINITY, text_bounds.height),
scale: Scale { x: size, y: size },
..Default::default()
})
.map(|bounds| bounds.width().round())
.unwrap_or(0.0);
let spaces_at_the_end = text_before_cursor.len()
- text_before_cursor.trim_end().len();
let spaces_at_the_end =
text_before_cursor.len() - text_before_cursor.trim_end().len();
if spaces_at_the_end > 0 {
let space_width = {
let glyph_brush = self.glyph_brush.borrow();
if spaces_at_the_end > 0 {
let space_width = {
let glyph_brush = self.glyph_brush.borrow();
// TODO: Select appropriate font
let font = &glyph_brush.fonts()[0];
// TODO: Select appropriate font
let font = &glyph_brush.fonts()[0];
font.glyph(' ')
.scaled(Scale { x: size, y: size })
.h_metrics()
.advance_width
};
text_value_width += spaces_at_the_end as f32 * space_width;
}
let cursor = Primitive::Quad {
bounds: Rectangle {
x: text_bounds.x + text_value_width,
y: text_bounds.y,
width: 1.0,
height: text_bounds.height,
},
background: Background::Color(Color::BLACK),
border_radius: 0,
font.glyph(' ')
.scaled(Scale { x: size, y: size })
.h_metrics()
.advance_width
};
text_value_width += spaces_at_the_end as f32 * space_width;
}
let cursor = Primitive::Quad {
bounds: Rectangle {
x: text_bounds.x + text_value_width,
y: text_bounds.y,
width: 1.0,
height: text_bounds.height,
},
background: Background::Color(Color::BLACK),
border_radius: 0,
};
(
Primitive::Group {
primitives: vec![value, cursor],
}
} else {
value
}),
},
Vector::new(
((text_value_width + 5.0) - text_bounds.width).max(0.0)
as u32,
0,
),
)
} else {
(value, Vector::new(0, 0))
};
let contents = Primitive::Clip {
bounds: text_bounds,
offset,
content: Box::new(contents_primitive),
};
(
Primitive::Group {
primitives: vec![border, input, content],
primitives: vec![border, input, contents],
},
if is_mouse_over {
MouseCursor::Text