Merge branch 'master' into feature/performance-metrics
This commit is contained in:
commit
b68ac3aa47
12 changed files with 453 additions and 118 deletions
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@ -1,4 +1,4 @@
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use iced_native::{text, Background, Color, Rectangle};
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use iced_native::{text, Background, Color, Rectangle, Vector};
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#[derive(Debug, Clone)]
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pub enum Primitive {
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@ -25,7 +25,7 @@ pub enum Primitive {
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},
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Clip {
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bounds: Rectangle,
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offset: u32,
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offset: Vector<u32>,
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content: Box<Primitive>,
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},
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}
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@ -1,7 +1,7 @@
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use crate::{font, quad, Image, Primitive, Quad, Transformation};
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use iced_native::{
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renderer::Debugger, renderer::Windowed, Background, Color, Layout,
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MouseCursor, Point, Rectangle, Widget,
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MouseCursor, Point, Rectangle, Vector, Widget,
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};
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use wgpu::{
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@ -29,17 +29,17 @@ pub struct Renderer {
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pub struct Layer<'a> {
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bounds: Rectangle<u32>,
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y_offset: u32,
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offset: Vector<u32>,
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quads: Vec<Quad>,
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images: Vec<Image>,
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text: Vec<wgpu_glyph::Section<'a>>,
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}
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impl<'a> Layer<'a> {
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pub fn new(bounds: Rectangle<u32>, y_offset: u32) -> Self {
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pub fn new(bounds: Rectangle<u32>, offset: Vector<u32>) -> Self {
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Self {
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bounds,
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y_offset,
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offset,
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quads: Vec::new(),
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images: Vec::new(),
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text: Vec::new(),
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@ -127,7 +127,7 @@ impl Renderer {
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width: u32::from(width),
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height: u32::from(height),
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},
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0,
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Vector::new(0, 0),
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));
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self.draw_primitive(primitive, &mut layers);
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@ -223,7 +223,10 @@ impl Renderer {
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border_radius,
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} => {
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layer.quads.push(Quad {
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position: [bounds.x, bounds.y - layer.y_offset as f32],
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position: [
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bounds.x - layer.offset.x as f32,
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bounds.y - layer.offset.y as f32,
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],
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scale: [bounds.width, bounds.height],
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color: match background {
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Background::Color(color) => color.into_linear(),
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@ -245,15 +248,15 @@ impl Renderer {
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} => {
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let clip_layer = Layer::new(
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Rectangle {
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x: bounds.x as u32,
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y: bounds.y as u32 - layer.y_offset,
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x: bounds.x as u32 - layer.offset.x,
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y: bounds.y as u32 - layer.offset.y,
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width: bounds.width as u32,
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height: bounds.height as u32,
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},
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layer.y_offset + offset,
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layer.offset + *offset,
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);
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let new_layer = Layer::new(layer.bounds, layer.y_offset);
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let new_layer = Layer::new(layer.bounds, layer.offset);
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layers.push(clip_layer);
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@ -308,7 +311,10 @@ impl Renderer {
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target: &wgpu::TextureView,
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) {
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let translated = transformation
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* Transformation::translate(0.0, -(layer.y_offset as f32));
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* Transformation::translate(
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-(layer.offset.x as f32),
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-(layer.offset.y as f32),
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);
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if layer.quads.len() > 0 {
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self.quad_pipeline.draw(
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@ -1,7 +1,7 @@
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use crate::{Primitive, Renderer};
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use iced_native::{
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scrollable, Background, Color, Layout, MouseCursor, Point, Rectangle,
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Scrollable, Widget,
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Scrollable, Vector, Widget,
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};
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const SCROLLBAR_WIDTH: u16 = 10;
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@ -58,7 +58,7 @@ impl scrollable::Renderer for Renderer {
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let clip = Primitive::Clip {
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bounds,
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offset,
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offset: Vector::new(0, offset),
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content: Box::new(content),
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};
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@ -2,7 +2,7 @@ use crate::{Primitive, Renderer};
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use iced_native::{
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text::HorizontalAlignment, text::VerticalAlignment, text_input, Background,
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Color, MouseCursor, Point, Rectangle, TextInput,
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Color, MouseCursor, Point, Rectangle, TextInput, Vector,
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};
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use std::f32;
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@ -87,70 +87,79 @@ impl text_input::Renderer for Renderer {
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vertical_alignment: VerticalAlignment::Center,
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};
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let content = Primitive::Clip {
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bounds: text_bounds,
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offset: 0,
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content: Box::new(if text_input.state.is_focused {
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use wgpu_glyph::{GlyphCruncher, Scale, Section};
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let (contents_primitive, offset) = if text_input.state.is_focused {
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use wgpu_glyph::{GlyphCruncher, Scale, Section};
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let text_before_cursor = &text_input
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.value
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.until(text_input.state.cursor_position(&text_input.value))
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.to_string();
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let text_before_cursor = &text_input
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.value
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.until(text_input.state.cursor_position(&text_input.value))
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.to_string();
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let mut text_value_width = self
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.glyph_brush
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.borrow_mut()
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.glyph_bounds(Section {
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text: text_before_cursor,
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bounds: (f32::INFINITY, text_bounds.height),
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scale: Scale { x: size, y: size },
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..Default::default()
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})
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.map(|bounds| bounds.width().round())
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.unwrap_or(0.0);
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let mut text_value_width = self
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.glyph_brush
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.borrow_mut()
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.glyph_bounds(Section {
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text: text_before_cursor,
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bounds: (f32::INFINITY, text_bounds.height),
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scale: Scale { x: size, y: size },
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..Default::default()
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})
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.map(|bounds| bounds.width().round())
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.unwrap_or(0.0);
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let spaces_at_the_end = text_before_cursor.len()
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- text_before_cursor.trim_end().len();
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let spaces_at_the_end =
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text_before_cursor.len() - text_before_cursor.trim_end().len();
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if spaces_at_the_end > 0 {
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let space_width = {
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let glyph_brush = self.glyph_brush.borrow();
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if spaces_at_the_end > 0 {
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let space_width = {
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let glyph_brush = self.glyph_brush.borrow();
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// TODO: Select appropriate font
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let font = &glyph_brush.fonts()[0];
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// TODO: Select appropriate font
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let font = &glyph_brush.fonts()[0];
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font.glyph(' ')
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.scaled(Scale { x: size, y: size })
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.h_metrics()
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.advance_width
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};
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text_value_width += spaces_at_the_end as f32 * space_width;
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}
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let cursor = Primitive::Quad {
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bounds: Rectangle {
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x: text_bounds.x + text_value_width,
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y: text_bounds.y,
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width: 1.0,
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height: text_bounds.height,
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},
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background: Background::Color(Color::BLACK),
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border_radius: 0,
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font.glyph(' ')
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.scaled(Scale { x: size, y: size })
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.h_metrics()
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.advance_width
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};
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text_value_width += spaces_at_the_end as f32 * space_width;
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}
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let cursor = Primitive::Quad {
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bounds: Rectangle {
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x: text_bounds.x + text_value_width,
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y: text_bounds.y,
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width: 1.0,
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height: text_bounds.height,
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},
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background: Background::Color(Color::BLACK),
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border_radius: 0,
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};
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(
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Primitive::Group {
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primitives: vec![value, cursor],
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}
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} else {
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value
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}),
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},
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Vector::new(
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((text_value_width + 5.0) - text_bounds.width).max(0.0)
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as u32,
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0,
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),
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)
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} else {
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(value, Vector::new(0, 0))
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};
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let contents = Primitive::Clip {
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bounds: text_bounds,
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offset,
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content: Box::new(contents_primitive),
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};
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(
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Primitive::Group {
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primitives: vec![border, input, content],
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primitives: vec![border, input, contents],
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},
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if is_mouse_over {
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MouseCursor::Text
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