Add maximize / restore to PaneGrid
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1c00adad61
commit
b761ab5e1d
2 changed files with 128 additions and 55 deletions
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@ -101,7 +101,7 @@ where
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Renderer::Theme: StyleSheet + container::StyleSheet,
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{
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state: &'a state::Internal,
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elements: Vec<(Pane, Content<'a, Message, Renderer>)>,
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elements: Elements<Content<'a, Message, Renderer>>,
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width: Length,
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height: Length,
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spacing: u16,
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@ -119,17 +119,30 @@ where
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/// Creates a [`PaneGrid`] with the given [`State`] and view function.
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///
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/// The view function will be called to display each [`Pane`] present in the
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/// [`State`].
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/// [`State`]. [`bool`] is set if the pane is maximized.
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pub fn new<T>(
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state: &'a State<T>,
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view: impl Fn(Pane, &'a T) -> Content<'a, Message, Renderer>,
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view: impl Fn(Pane, &'a T, bool) -> Content<'a, Message, Renderer>,
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) -> Self {
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let elements = {
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state
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.panes
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.iter()
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.map(|(pane, pane_state)| (*pane, view(*pane, pane_state)))
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.collect()
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let elements = if let Some((pane, pane_state)) =
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state.maximized.and_then(|pane| {
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state.panes.get(&pane).map(|pane_state| (pane, pane_state))
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}) {
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Elements::Maximized(
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pane,
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view(pane, pane_state, true),
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Node::Pane(pane),
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)
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} else {
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Elements::Normal(
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state
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.panes
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.iter()
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.map(|(pane, pane_state)| {
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(*pane, view(*pane, pane_state, false))
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})
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.collect(),
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)
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};
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Self {
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@ -232,11 +245,18 @@ where
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}
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fn diff(&self, tree: &mut Tree) {
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tree.diff_children_custom(
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&self.elements,
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|state, (_, content)| content.diff(state),
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|(_, content)| content.state(),
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)
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match &self.elements {
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Elements::Normal(elements) => tree.diff_children_custom(
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elements,
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|state, (_, content)| content.diff(state),
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|(_, content)| content.state(),
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),
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Elements::Maximized(_, content, _) => tree.diff_children_custom(
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&[content],
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|state, content| content.diff(state),
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|content| content.state(),
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),
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}
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}
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fn width(&self) -> Length {
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@ -255,11 +275,11 @@ where
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layout(
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renderer,
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limits,
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self.state,
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self.elements.node(self.state),
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self.width,
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self.height,
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self.spacing,
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self.elements.iter().map(|(pane, content)| (*pane, content)),
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self.elements.iter(),
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|element, renderer, limits| element.layout(renderer, limits),
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)
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}
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@ -278,13 +298,13 @@ where
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let event_status = update(
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action,
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self.state,
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self.elements.node(self.state),
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&event,
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layout,
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cursor_position,
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shell,
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self.spacing,
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self.elements.iter().map(|(pane, content)| (*pane, content)),
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self.elements.iter(),
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&self.on_click,
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&self.on_drag,
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&self.on_resize,
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@ -297,7 +317,7 @@ where
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.zip(&mut tree.children)
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.zip(layout.children())
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.map(|(((pane, content), tree), layout)| {
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let is_picked = picked_pane == Some(*pane);
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let is_picked = picked_pane == Some(pane);
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content.on_event(
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tree,
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@ -323,7 +343,7 @@ where
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) -> mouse::Interaction {
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mouse_interaction(
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tree.state.downcast_ref(),
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self.state,
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self.elements.node(self.state),
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layout,
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cursor_position,
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self.spacing,
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@ -361,7 +381,7 @@ where
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) {
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draw(
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tree.state.downcast_ref(),
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self.state,
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self.elements.node(self.state),
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layout,
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cursor_position,
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renderer,
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@ -374,7 +394,7 @@ where
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self.elements
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.iter()
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.zip(&tree.children)
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.map(|((pane, content), tree)| (*pane, (content, tree))),
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.map(|((pane, content), tree)| (pane, (content, tree))),
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|(content, tree),
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renderer,
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style,
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@ -429,7 +449,7 @@ where
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pub fn layout<Renderer, T>(
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renderer: &Renderer,
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limits: &layout::Limits,
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state: &state::Internal,
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node: &Node,
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width: Length,
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height: Length,
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spacing: u16,
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@ -439,7 +459,7 @@ pub fn layout<Renderer, T>(
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let limits = limits.width(width).height(height);
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let size = limits.resolve(Size::ZERO);
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let regions = state.pane_regions(f32::from(spacing), size);
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let regions = node.pane_regions(f32::from(spacing), size);
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let children = elements
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.filter_map(|(pane, element)| {
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let region = regions.get(&pane)?;
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@ -464,7 +484,7 @@ pub fn layout<Renderer, T>(
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/// accordingly.
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pub fn update<'a, Message, T: Draggable>(
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action: &mut state::Action,
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state: &state::Internal,
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node: &Node,
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event: &Event,
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layout: Layout<'_>,
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cursor_position: Point,
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@ -492,7 +512,7 @@ pub fn update<'a, Message, T: Draggable>(
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cursor_position.y - bounds.y,
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);
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let splits = state.split_regions(
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let splits = node.split_regions(
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f32::from(spacing),
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Size::new(bounds.width, bounds.height),
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);
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@ -570,7 +590,7 @@ pub fn update<'a, Message, T: Draggable>(
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if let Some((split, _)) = action.picked_split() {
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let bounds = layout.bounds();
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let splits = state.split_regions(
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let splits = node.split_regions(
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f32::from(spacing),
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Size::new(bounds.width, bounds.height),
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);
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@ -642,7 +662,7 @@ fn click_pane<'a, Message, T>(
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/// Returns the current [`mouse::Interaction`] of a [`PaneGrid`].
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pub fn mouse_interaction(
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action: &state::Action,
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state: &state::Internal,
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node: &Node,
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layout: Layout<'_>,
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cursor_position: Point,
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spacing: u16,
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@ -658,7 +678,7 @@ pub fn mouse_interaction(
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let bounds = layout.bounds();
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let splits =
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state.split_regions(f32::from(spacing), bounds.size());
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node.split_regions(f32::from(spacing), bounds.size());
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let relative_cursor = Point::new(
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cursor_position.x - bounds.x,
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@ -687,7 +707,7 @@ pub fn mouse_interaction(
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/// Draws a [`PaneGrid`].
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pub fn draw<Renderer, T>(
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action: &state::Action,
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state: &state::Internal,
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node: &Node,
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layout: Layout<'_>,
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cursor_position: Point,
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renderer: &mut Renderer,
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@ -717,7 +737,7 @@ pub fn draw<Renderer, T>(
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.and_then(|(split, axis)| {
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let bounds = layout.bounds();
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let splits = state.split_regions(f32::from(spacing), bounds.size());
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let splits = node.split_regions(f32::from(spacing), bounds.size());
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let (_axis, region, ratio) = splits.get(&split)?;
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@ -736,7 +756,7 @@ pub fn draw<Renderer, T>(
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);
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let splits =
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state.split_regions(f32::from(spacing), bounds.size());
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node.split_regions(f32::from(spacing), bounds.size());
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let (_split, axis, region) = hovered_split(
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splits.iter(),
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@ -897,3 +917,48 @@ fn hovered_split<'a>(
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})
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.next()
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}
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/// TODO
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#[derive(Debug)]
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pub enum Elements<T> {
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/// TODO
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Normal(Vec<(Pane, T)>),
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/// TODO
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Maximized(Pane, T, Node),
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}
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impl<T> Elements<T> {
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/// TODO
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pub fn iter(&self) -> Box<dyn Iterator<Item = (Pane, &T)> + '_> {
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match self {
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Elements::Normal(elements) => Box::new(
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elements.iter().map(|(pane, content)| (*pane, content)),
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),
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Elements::Maximized(pane, content, _) => {
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Box::new(std::iter::once((*pane, content)))
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}
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}
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}
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/// TODO
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pub fn iter_mut(
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&mut self,
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) -> Box<dyn Iterator<Item = (Pane, &mut T)> + '_> {
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match self {
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Elements::Normal(elements) => Box::new(
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elements.iter_mut().map(|(pane, content)| (*pane, content)),
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),
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Elements::Maximized(pane, content, _) => {
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Box::new(std::iter::once((*pane, content)))
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}
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}
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}
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/// TODO
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pub fn node<'a>(&'a self, state: &'a state::Internal) -> &'a Node {
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match self {
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Elements::Normal(_) => state.layout(),
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Elements::Maximized(_, _, node) => node,
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}
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}
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}
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