Merge pull request #2510 from iced-rs/wgpu-22.0

Update `wgpu` to `22.0`
This commit is contained in:
Héctor Ramón 2024-09-20 01:27:08 +02:00 committed by GitHub
commit b78b8bc8e3
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GPG key ID: B5690EEEBB952194
14 changed files with 63 additions and 2 deletions

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@ -65,6 +65,8 @@ advanced = ["iced_core/advanced", "iced_widget/advanced"]
fira-sans = ["iced_renderer/fira-sans"]
# Enables auto-detecting light/dark mode for the built-in theme
auto-detect-theme = ["iced_core/auto-detect-theme"]
# Enables strict assertions for debugging purposes at the expense of performance
strict-assertions = ["iced_renderer/strict-assertions"]
[dependencies]
iced_core.workspace = true
@ -148,7 +150,7 @@ cosmic-text = "0.12"
dark-light = "1.0"
futures = "0.3"
glam = "0.25"
glyphon = { git = "https://github.com/hecrj/glyphon.git", rev = "feef9f5630c2adb3528937e55f7bfad2da561a65" }
glyphon = { git = "https://github.com/hecrj/glyphon.git", rev = "0d7ba1bba4dd71eb88d2cface5ce649db2413cb7" }
guillotiere = "0.6"
half = "2.2"
image = { version = "0.24", default-features = false }
@ -181,7 +183,7 @@ wasm-bindgen-futures = "0.4"
wasm-timer = "0.2"
web-sys = "0.3.69"
web-time = "1.1"
wgpu = "0.19"
wgpu = "22.0"
winapi = "0.3"
window_clipboard = "0.4.1"
winit = { git = "https://github.com/iced-rs/winit.git", rev = "254d6b3420ce4e674f516f7a2bd440665e05484d" }

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@ -66,6 +66,7 @@ fn benchmark<'a>(
label: None,
required_features: wgpu::Features::empty(),
required_limits: wgpu::Limits::default(),
memory_hints: wgpu::MemoryHints::MemoryUsage,
},
None,
))

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@ -243,6 +243,8 @@ impl Pipeline {
module: &shader,
entry_point: "vs_main",
buffers: &[Vertex::desc(), cube::Raw::desc()],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
primitive: wgpu::PrimitiveState::default(),
depth_stencil: Some(wgpu::DepthStencilState {
@ -276,8 +278,11 @@ impl Pipeline {
}),
write_mask: wgpu::ColorWrites::ALL,
})],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
multiview: None,
cache: None,
});
let depth_pipeline = DepthPipeline::new(
@ -490,6 +495,8 @@ impl DepthPipeline {
module: &shader,
entry_point: "vs_main",
buffers: &[],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
primitive: wgpu::PrimitiveState::default(),
depth_stencil: Some(wgpu::DepthStencilState {
@ -508,8 +515,11 @@ impl DepthPipeline {
blend: Some(wgpu::BlendState::REPLACE),
write_mask: wgpu::ColorWrites::ALL,
})],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
multiview: None,
cache: None,
});
Self {

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@ -102,6 +102,8 @@ pub fn main() -> Result<(), winit::error::EventLoopError> {
required_features: adapter_features
& wgpu::Features::default(),
required_limits: wgpu::Limits::default(),
memory_hints:
wgpu::MemoryHints::MemoryUsage,
},
None,
)

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@ -74,6 +74,7 @@ fn build_pipeline(
module: &vs_module,
entry_point: "main",
buffers: &[],
compilation_options: wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &fs_module,
@ -86,6 +87,7 @@ fn build_pipeline(
}),
write_mask: wgpu::ColorWrites::ALL,
})],
compilation_options: wgpu::PipelineCompilationOptions::default(),
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
@ -99,5 +101,6 @@ fn build_pipeline(
alpha_to_coverage_enabled: false,
},
multiview: None,
cache: None,
})
}

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@ -22,6 +22,7 @@ geometry = ["iced_graphics/geometry", "iced_tiny_skia?/geometry", "iced_wgpu?/ge
web-colors = ["iced_wgpu?/web-colors"]
webgl = ["iced_wgpu?/webgl"]
fira-sans = ["iced_graphics/fira-sans"]
strict-assertions = ["iced_wgpu?/strict-assertions"]
[dependencies]
iced_graphics.workspace = true

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@ -23,6 +23,7 @@ image = ["iced_graphics/image"]
svg = ["iced_graphics/svg", "resvg/text"]
web-colors = ["iced_graphics/web-colors"]
webgl = ["wgpu/webgl"]
strict-assertions = []
[dependencies]
iced_graphics.workspace = true

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@ -110,6 +110,8 @@ pub fn convert(
module: &shader,
entry_point: "vs_main",
buffers: &[],
compilation_options: wgpu::PipelineCompilationOptions::default(
),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
@ -130,6 +132,8 @@ pub fn convert(
}),
write_mask: wgpu::ColorWrites::ALL,
})],
compilation_options: wgpu::PipelineCompilationOptions::default(
),
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
@ -139,6 +143,7 @@ pub fn convert(
depth_stencil: None,
multisample: wgpu::MultisampleState::default(),
multiview: None,
cache: None,
});
let texture = device.create_texture(&wgpu::TextureDescriptor {

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@ -153,6 +153,8 @@ impl Pipeline {
8 => Uint32,
),
}],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
@ -173,6 +175,8 @@ impl Pipeline {
}),
write_mask: wgpu::ColorWrites::ALL,
})],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
@ -186,6 +190,7 @@ impl Pipeline {
alpha_to_coverage_enabled: false,
},
multiview: None,
cache: None,
});
Pipeline {

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@ -152,11 +152,15 @@ impl Pipeline {
9 => Float32
),
}],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "gradient_fs_main",
targets: &quad::color_target_state(format),
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
@ -170,6 +174,7 @@ impl Pipeline {
alpha_to_coverage_enabled: false,
},
multiview: None,
cache: None,
},
);

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@ -114,11 +114,15 @@ impl Pipeline {
8 => Float32,
),
}],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "solid_fs_main",
targets: &quad::color_target_state(format),
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
@ -132,6 +136,7 @@ impl Pipeline {
alpha_to_coverage_enabled: false,
},
multiview: None,
cache: None,
});
Self { pipeline }

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@ -760,16 +760,21 @@ mod solid {
1 => Float32x4,
),
}],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "solid_fs_main",
targets: &[Some(triangle::fragment_target(format))],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
primitive: triangle::primitive_state(),
depth_stencil: None,
multisample: triangle::multisample_state(antialiasing),
multiview: None,
cache: None,
},
);
@ -937,16 +942,21 @@ mod gradient {
6 => Float32x4
),
}],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "gradient_fs_main",
targets: &[Some(triangle::fragment_target(format))],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
primitive: triangle::primitive_state(),
depth_stencil: None,
multisample: triangle::multisample_state(antialiasing),
multiview: None,
cache: None,
},
);

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@ -112,6 +112,8 @@ impl Blit {
module: &shader,
entry_point: "vs_main",
buffers: &[],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
@ -123,6 +125,8 @@ impl Blit {
),
write_mask: wgpu::ColorWrites::ALL,
})],
compilation_options:
wgpu::PipelineCompilationOptions::default(),
}),
primitive: wgpu::PrimitiveState {
topology: wgpu::PrimitiveTopology::TriangleList,
@ -136,6 +140,7 @@ impl Blit {
alpha_to_coverage_enabled: false,
},
multiview: None,
cache: None,
});
Blit {

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@ -56,6 +56,11 @@ impl Compositor {
) -> Result<Self, Error> {
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
backends: settings.backends,
flags: if cfg!(feature = "strict-assertions") {
wgpu::InstanceFlags::debugging()
} else {
wgpu::InstanceFlags::empty()
},
..Default::default()
});
@ -162,6 +167,7 @@ impl Compositor {
),
required_features: wgpu::Features::empty(),
required_limits: required_limits.clone(),
memory_hints: wgpu::MemoryHints::MemoryUsage,
},
None,
)