Make shadow optional in renderer::Quad

This commit is contained in:
Héctor Ramón Jiménez 2024-01-20 12:11:18 +01:00
parent 83902921a3
commit b7b457a575
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GPG key ID: 7CC46565708259A7
8 changed files with 57 additions and 46 deletions

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@ -2,7 +2,7 @@
use crate::{Color, Vector};
/// A shadow
#[derive(Debug, Clone, Copy, PartialEq, Default)]
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Shadow {
/// The color of the shadow
pub color: Color,
@ -10,6 +10,6 @@ pub struct Shadow {
/// The offset of the shadow
pub offset: Vector,
/// The blur_radius of the shadow
/// The blur radius of the shadow
pub blur_radius: f32,
}