Make shadow optional in renderer::Quad
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8 changed files with 57 additions and 46 deletions
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@ -127,9 +127,7 @@ impl<B: Backend, T> iced_core::Renderer for Renderer<B, T> {
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border_radius: quad.border_radius.into(),
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border_width: quad.border_width,
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border_color: quad.border_color,
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shadow_color: quad.shadow.color,
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shadow_offset: quad.shadow.offset,
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shadow_blur_radius: quad.shadow.blur_radius,
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shadow: quad.shadow,
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});
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}
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