Unify Application and Program
Instead of creating a separate `multi_window::Program`, the new `multi_window::Application` unifies both traits
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287306e1eb
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2 changed files with 36 additions and 22 deletions
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@ -132,7 +132,7 @@ pub trait Application: Sized {
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..crate::renderer::Settings::from_env()
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};
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Ok(crate::runtime::application::run::<
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Ok(crate::runtime::multi_window::run::<
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Instance<Self>,
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Self::Executor,
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crate::renderer::window::Compositor<Self::Theme>,
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@ -142,27 +142,13 @@ pub trait Application: Sized {
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struct Instance<A: Application>(A);
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impl<A> iced_winit::Program for Instance<A>
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where
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A: Application,
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{
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type Renderer = crate::Renderer<A::Theme>;
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type Message = A::Message;
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fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
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self.0.update(message)
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}
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fn view(&self) -> Element<'_, Self::Message, Self::Renderer> {
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self.0.view()
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}
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}
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impl<A> crate::runtime::Application for Instance<A>
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impl<A> crate::runtime::multi_window::Application for Instance<A>
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where
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A: Application,
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{
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type Flags = A::Flags;
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type Renderer = crate::Renderer<A::Theme>;
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type Message = A::Message;
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fn new(flags: Self::Flags) -> (Self, Command<A::Message>) {
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let (app, command) = A::new(flags);
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@ -174,6 +160,14 @@ where
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self.0.title()
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}
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fn update(&mut self, message: Self::Message) -> Command<Self::Message> {
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self.0.update(message)
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}
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fn view(&self) -> Element<'_, Self::Message, Self::Renderer> {
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self.0.view()
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}
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fn theme(&self) -> A::Theme {
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self.0.theme()
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}
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