Remove iced_glow, glyph-brush, and wgpu_glyph dependencies
This commit is contained in:
parent
573d27eb52
commit
b9a9576207
47 changed files with 30 additions and 3846 deletions
|
|
@ -4,10 +4,8 @@ use crate::triangle;
|
|||
use crate::{Settings, Transformation};
|
||||
|
||||
use iced_graphics::backend;
|
||||
use iced_graphics::font;
|
||||
use iced_graphics::layer::Layer;
|
||||
use iced_graphics::{Primitive, Viewport};
|
||||
use iced_native::alignment;
|
||||
use iced_native::{Font, Size};
|
||||
|
||||
#[cfg(feature = "tracing")]
|
||||
|
|
@ -173,83 +171,11 @@ impl Backend {
|
|||
}
|
||||
|
||||
if !layer.text.is_empty() {
|
||||
for text in layer.text.iter() {
|
||||
// Target physical coordinates directly to avoid blurry text
|
||||
let text = wgpu_glyph::Section {
|
||||
// TODO: We `round` here to avoid rerasterizing text when
|
||||
// its position changes slightly. This can make text feel a
|
||||
// bit "jumpy". We may be able to do better once we improve
|
||||
// our text rendering/caching pipeline.
|
||||
screen_position: (
|
||||
(text.bounds.x * scale_factor).round(),
|
||||
(text.bounds.y * scale_factor).round(),
|
||||
),
|
||||
// TODO: Fix precision issues with some scale factors.
|
||||
//
|
||||
// The `ceil` here can cause some words to render on the
|
||||
// same line when they should not.
|
||||
//
|
||||
// Ideally, `wgpu_glyph` should be able to compute layout
|
||||
// using logical positions, and then apply the proper
|
||||
// scaling when rendering. This would ensure that both
|
||||
// measuring and rendering follow the same layout rules.
|
||||
bounds: (
|
||||
(text.bounds.width * scale_factor).ceil(),
|
||||
(text.bounds.height * scale_factor).ceil(),
|
||||
),
|
||||
text: vec![wgpu_glyph::Text {
|
||||
text: text.content,
|
||||
scale: wgpu_glyph::ab_glyph::PxScale {
|
||||
x: text.size * scale_factor,
|
||||
y: text.size * scale_factor,
|
||||
},
|
||||
font_id: self.text_pipeline.find_font(text.font),
|
||||
extra: wgpu_glyph::Extra {
|
||||
color: text.color,
|
||||
z: 0.0,
|
||||
},
|
||||
}],
|
||||
layout: wgpu_glyph::Layout::default()
|
||||
.h_align(match text.horizontal_alignment {
|
||||
alignment::Horizontal::Left => {
|
||||
wgpu_glyph::HorizontalAlign::Left
|
||||
}
|
||||
alignment::Horizontal::Center => {
|
||||
wgpu_glyph::HorizontalAlign::Center
|
||||
}
|
||||
alignment::Horizontal::Right => {
|
||||
wgpu_glyph::HorizontalAlign::Right
|
||||
}
|
||||
})
|
||||
.v_align(match text.vertical_alignment {
|
||||
alignment::Vertical::Top => {
|
||||
wgpu_glyph::VerticalAlign::Top
|
||||
}
|
||||
alignment::Vertical::Center => {
|
||||
wgpu_glyph::VerticalAlign::Center
|
||||
}
|
||||
alignment::Vertical::Bottom => {
|
||||
wgpu_glyph::VerticalAlign::Bottom
|
||||
}
|
||||
}),
|
||||
};
|
||||
|
||||
self.text_pipeline.queue(text);
|
||||
for _text in layer.text.iter() {
|
||||
// TODO: Queue text sections
|
||||
}
|
||||
|
||||
self.text_pipeline.draw_queued(
|
||||
device,
|
||||
staging_belt,
|
||||
encoder,
|
||||
target,
|
||||
transformation,
|
||||
wgpu_glyph::Region {
|
||||
x: bounds.x,
|
||||
y: bounds.y,
|
||||
width: bounds.width,
|
||||
height: bounds.height,
|
||||
},
|
||||
);
|
||||
// TODO: Draw queued
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -261,9 +187,9 @@ impl iced_graphics::Backend for Backend {
|
|||
}
|
||||
|
||||
impl backend::Text for Backend {
|
||||
const ICON_FONT: Font = font::ICONS;
|
||||
const CHECKMARK_ICON: char = font::CHECKMARK_ICON;
|
||||
const ARROW_DOWN_ICON: char = font::ARROW_DOWN_ICON;
|
||||
const ICON_FONT: Font = Font::Default; // TODO
|
||||
const CHECKMARK_ICON: char = '✓';
|
||||
const ARROW_DOWN_ICON: char = '▼';
|
||||
|
||||
fn default_size(&self) -> f32 {
|
||||
self.default_text_size
|
||||
|
|
|
|||
264
wgpu/src/text.rs
264
wgpu/src/text.rs
|
|
@ -1,265 +1,39 @@
|
|||
use crate::Transformation;
|
||||
|
||||
use iced_graphics::font;
|
||||
|
||||
use std::{cell::RefCell, collections::HashMap};
|
||||
use wgpu_glyph::ab_glyph;
|
||||
|
||||
pub use iced_native::text::Hit;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
draw_brush: RefCell<wgpu_glyph::GlyphBrush<()>>,
|
||||
draw_font_map: RefCell<HashMap<String, wgpu_glyph::FontId>>,
|
||||
measure_brush: RefCell<glyph_brush::GlyphBrush<()>>,
|
||||
}
|
||||
pub struct Pipeline;
|
||||
|
||||
impl Pipeline {
|
||||
pub fn new(
|
||||
device: &wgpu::Device,
|
||||
format: wgpu::TextureFormat,
|
||||
default_font: Option<&[u8]>,
|
||||
multithreading: bool,
|
||||
_device: &wgpu::Device,
|
||||
_format: wgpu::TextureFormat,
|
||||
_default_font: Option<&[u8]>,
|
||||
_multithreading: bool,
|
||||
) -> Self {
|
||||
let default_font = default_font.map(|slice| slice.to_vec());
|
||||
|
||||
// TODO: Font customization
|
||||
#[cfg(not(target_os = "ios"))]
|
||||
#[cfg(feature = "default_system_font")]
|
||||
let default_font = {
|
||||
default_font.or_else(|| {
|
||||
font::Source::new()
|
||||
.load(&[font::Family::SansSerif, font::Family::Serif])
|
||||
.ok()
|
||||
})
|
||||
};
|
||||
|
||||
let default_font =
|
||||
default_font.unwrap_or_else(|| font::FALLBACK.to_vec());
|
||||
|
||||
let font = ab_glyph::FontArc::try_from_vec(default_font)
|
||||
.unwrap_or_else(|_| {
|
||||
log::warn!(
|
||||
"System font failed to load. Falling back to \
|
||||
embedded font..."
|
||||
);
|
||||
|
||||
ab_glyph::FontArc::try_from_slice(font::FALLBACK)
|
||||
.expect("Load fallback font")
|
||||
});
|
||||
|
||||
let draw_brush_builder =
|
||||
wgpu_glyph::GlyphBrushBuilder::using_font(font.clone())
|
||||
.initial_cache_size((2048, 2048))
|
||||
.draw_cache_multithread(multithreading);
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let draw_brush_builder = draw_brush_builder.draw_cache_align_4x4(true);
|
||||
|
||||
let draw_brush = draw_brush_builder.build(device, format);
|
||||
|
||||
let measure_brush =
|
||||
glyph_brush::GlyphBrushBuilder::using_font(font).build();
|
||||
|
||||
Pipeline {
|
||||
draw_brush: RefCell::new(draw_brush),
|
||||
draw_font_map: RefCell::new(HashMap::new()),
|
||||
measure_brush: RefCell::new(measure_brush),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn queue(&mut self, section: wgpu_glyph::Section<'_>) {
|
||||
self.draw_brush.borrow_mut().queue(section);
|
||||
}
|
||||
|
||||
pub fn draw_queued(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
staging_belt: &mut wgpu::util::StagingBelt,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
target: &wgpu::TextureView,
|
||||
transformation: Transformation,
|
||||
region: wgpu_glyph::Region,
|
||||
) {
|
||||
self.draw_brush
|
||||
.borrow_mut()
|
||||
.draw_queued_with_transform_and_scissoring(
|
||||
device,
|
||||
staging_belt,
|
||||
encoder,
|
||||
target,
|
||||
transformation.into(),
|
||||
region,
|
||||
)
|
||||
.expect("Draw text");
|
||||
Pipeline
|
||||
}
|
||||
|
||||
pub fn measure(
|
||||
&self,
|
||||
content: &str,
|
||||
size: f32,
|
||||
font: iced_native::Font,
|
||||
bounds: iced_native::Size,
|
||||
_content: &str,
|
||||
_size: f32,
|
||||
_font: iced_native::Font,
|
||||
_bounds: iced_native::Size,
|
||||
) -> (f32, f32) {
|
||||
use wgpu_glyph::GlyphCruncher;
|
||||
|
||||
let wgpu_glyph::FontId(font_id) = self.find_font(font);
|
||||
|
||||
let section = wgpu_glyph::Section {
|
||||
bounds: (bounds.width, bounds.height),
|
||||
text: vec![wgpu_glyph::Text {
|
||||
text: content,
|
||||
scale: size.into(),
|
||||
font_id: wgpu_glyph::FontId(font_id),
|
||||
extra: wgpu_glyph::Extra::default(),
|
||||
}],
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
if let Some(bounds) =
|
||||
self.measure_brush.borrow_mut().glyph_bounds(section)
|
||||
{
|
||||
(bounds.width().ceil(), bounds.height().ceil())
|
||||
} else {
|
||||
(0.0, 0.0)
|
||||
}
|
||||
(0.0, 0.0)
|
||||
}
|
||||
|
||||
pub fn hit_test(
|
||||
&self,
|
||||
content: &str,
|
||||
size: f32,
|
||||
font: iced_native::Font,
|
||||
bounds: iced_native::Size,
|
||||
point: iced_native::Point,
|
||||
nearest_only: bool,
|
||||
_content: &str,
|
||||
_size: f32,
|
||||
_font: iced_native::Font,
|
||||
_bounds: iced_native::Size,
|
||||
_point: iced_native::Point,
|
||||
_nearest_only: bool,
|
||||
) -> Option<Hit> {
|
||||
use wgpu_glyph::GlyphCruncher;
|
||||
|
||||
let wgpu_glyph::FontId(font_id) = self.find_font(font);
|
||||
|
||||
let section = wgpu_glyph::Section {
|
||||
bounds: (bounds.width, bounds.height),
|
||||
text: vec![wgpu_glyph::Text {
|
||||
text: content,
|
||||
scale: size.into(),
|
||||
font_id: wgpu_glyph::FontId(font_id),
|
||||
extra: wgpu_glyph::Extra::default(),
|
||||
}],
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let mut mb = self.measure_brush.borrow_mut();
|
||||
|
||||
// The underlying type is FontArc, so clones are cheap.
|
||||
use wgpu_glyph::ab_glyph::{Font, ScaleFont};
|
||||
let font = mb.fonts()[font_id].clone().into_scaled(size);
|
||||
|
||||
// Implements an iterator over the glyph bounding boxes.
|
||||
let bounds = mb.glyphs(section).map(
|
||||
|wgpu_glyph::SectionGlyph {
|
||||
byte_index, glyph, ..
|
||||
}| {
|
||||
(
|
||||
*byte_index,
|
||||
iced_native::Rectangle::new(
|
||||
iced_native::Point::new(
|
||||
glyph.position.x - font.h_side_bearing(glyph.id),
|
||||
glyph.position.y - font.ascent(),
|
||||
),
|
||||
iced_native::Size::new(
|
||||
font.h_advance(glyph.id),
|
||||
font.ascent() - font.descent(),
|
||||
),
|
||||
),
|
||||
)
|
||||
},
|
||||
);
|
||||
|
||||
// Implements computation of the character index based on the byte index
|
||||
// within the input string.
|
||||
let char_index = |byte_index| {
|
||||
let mut b_count = 0;
|
||||
for (i, utf8_len) in
|
||||
content.chars().map(|c| c.len_utf8()).enumerate()
|
||||
{
|
||||
if byte_index < (b_count + utf8_len) {
|
||||
return i;
|
||||
}
|
||||
b_count += utf8_len;
|
||||
}
|
||||
|
||||
byte_index
|
||||
};
|
||||
|
||||
if !nearest_only {
|
||||
for (idx, bounds) in bounds.clone() {
|
||||
if bounds.contains(point) {
|
||||
return Some(Hit::CharOffset(char_index(idx)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let nearest = bounds
|
||||
.map(|(index, bounds)| (index, bounds.center()))
|
||||
.min_by(|(_, center_a), (_, center_b)| {
|
||||
center_a
|
||||
.distance(point)
|
||||
.partial_cmp(¢er_b.distance(point))
|
||||
.unwrap_or(std::cmp::Ordering::Greater)
|
||||
});
|
||||
|
||||
nearest.map(|(idx, center)| {
|
||||
Hit::NearestCharOffset(char_index(idx), point - center)
|
||||
})
|
||||
None
|
||||
}
|
||||
|
||||
pub fn trim_measurement_cache(&mut self) {
|
||||
// TODO: We should probably use a `GlyphCalculator` for this. However,
|
||||
// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
|
||||
// This makes stuff quite inconvenient. A manual method for trimming the
|
||||
// cache would make our lives easier.
|
||||
loop {
|
||||
let action = self
|
||||
.measure_brush
|
||||
.borrow_mut()
|
||||
.process_queued(|_, _| {}, |_| {});
|
||||
|
||||
match action {
|
||||
Ok(_) => break,
|
||||
Err(glyph_brush::BrushError::TextureTooSmall { suggested }) => {
|
||||
let (width, height) = suggested;
|
||||
|
||||
self.measure_brush
|
||||
.borrow_mut()
|
||||
.resize_texture(width, height);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn find_font(&self, font: iced_native::Font) -> wgpu_glyph::FontId {
|
||||
match font {
|
||||
iced_native::Font::Default => wgpu_glyph::FontId(0),
|
||||
iced_native::Font::External { name, bytes } => {
|
||||
if let Some(font_id) = self.draw_font_map.borrow().get(name) {
|
||||
return *font_id;
|
||||
}
|
||||
|
||||
let font = ab_glyph::FontArc::try_from_slice(bytes)
|
||||
.expect("Load font");
|
||||
|
||||
let _ = self.measure_brush.borrow_mut().add_font(font.clone());
|
||||
|
||||
let font_id = self.draw_brush.borrow_mut().add_font(font);
|
||||
|
||||
let _ = self
|
||||
.draw_font_map
|
||||
.borrow_mut()
|
||||
.insert(String::from(name), font_id);
|
||||
|
||||
font_id
|
||||
}
|
||||
}
|
||||
}
|
||||
pub fn trim_measurement_cache(&mut self) {}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue