Create iced_core and iced_native
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81 changed files with 2576 additions and 2709 deletions
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@ -1,8 +1,12 @@
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use super::{into_color, Renderer};
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use ggez::graphics::{DrawMode, MeshBuilder, Rect};
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impl iced::renderer::Debugger for Renderer<'_> {
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fn explain(&mut self, layout: &iced::Layout<'_>, color: iced::Color) {
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impl iced_native::renderer::Debugger for Renderer<'_> {
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fn explain(
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&mut self,
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layout: &iced_native::Layout<'_>,
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color: iced_native::Color,
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) {
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let bounds = layout.bounds();
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let mut debug_mesh =
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