Add Style variant support to application::StyleSheet

This commit is contained in:
Héctor Ramón Jiménez 2022-07-08 20:07:33 +02:00
parent fa55dff61d
commit bb07d017e8
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GPG key ID: 140CC052C94F138E
11 changed files with 148 additions and 43 deletions

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@ -1,13 +1,17 @@
use crate::application::{self, StyleSheet as _};
use crate::conversion;
use crate::{Application, Debug, Mode, Point, Size, Viewport};
use crate::{Application, Color, Debug, Mode, Point, Size, Viewport};
use std::marker::PhantomData;
use winit::event::{Touch, WindowEvent};
use winit::window::Window;
/// The state of a windowed [`Application`].
#[derive(Debug, Clone)]
pub struct State<A: Application> {
#[allow(missing_debug_implementations)]
pub struct State<A: Application>
where
<A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
{
title: String,
mode: Mode,
scale_factor: f64,
@ -15,15 +19,22 @@ pub struct State<A: Application> {
viewport_version: usize,
cursor_position: winit::dpi::PhysicalPosition<f64>,
modifiers: winit::event::ModifiersState,
theme: <A::Renderer as crate::Renderer>::Theme,
appearance: application::Appearance,
application: PhantomData<A>,
}
impl<A: Application> State<A> {
impl<A: Application> State<A>
where
<A::Renderer as crate::Renderer>::Theme: application::StyleSheet,
{
/// Creates a new [`State`] for the provided [`Application`] and window.
pub fn new(application: &A, window: &Window) -> Self {
let title = application.title();
let mode = application.mode();
let scale_factor = application.scale_factor();
let theme = application.theme();
let appearance = theme.appearance(application.style());
let viewport = {
let physical_size = window.inner_size();
@ -43,6 +54,8 @@ impl<A: Application> State<A> {
// TODO: Encode cursor availability in the type-system
cursor_position: winit::dpi::PhysicalPosition::new(-1.0, -1.0),
modifiers: winit::event::ModifiersState::default(),
theme,
appearance,
application: PhantomData,
}
}
@ -87,6 +100,21 @@ impl<A: Application> State<A> {
self.modifiers
}
/// Returns the current theme of the [`State`].
pub fn theme(&self) -> &<A::Renderer as crate::Renderer>::Theme {
&self.theme
}
/// Returns the current background [`Color`] of the [`State`].
pub fn background_color(&self) -> Color {
self.appearance.background_color
}
/// Returns the current text [`Color`] of the [`State`].
pub fn text_color(&self) -> Color {
self.appearance.text_color
}
/// Processes the provided window event and updates the [`State`]
/// accordingly.
pub fn update(
@ -192,5 +220,9 @@ impl<A: Application> State<A> {
self.scale_factor = new_scale_factor;
}
// Update theme and appearance
self.theme = application.theme();
self.appearance = self.theme.appearance(application.style());
}
}