Enable WebGPU backend in wgpu by default instead of WebGL
Instead, we expose a new `webgl` feature.
This commit is contained in:
parent
2c51e3478b
commit
bb49a22996
3 changed files with 4 additions and 3 deletions
|
|
@ -12,6 +12,7 @@ geometry = ["iced_graphics/geometry", "lyon"]
|
|||
image = ["iced_graphics/image"]
|
||||
svg = ["resvg"]
|
||||
web-colors = ["iced_graphics/web-colors"]
|
||||
webgl = ["wgpu/webgl"]
|
||||
|
||||
[dependencies]
|
||||
wgpu = "0.17"
|
||||
|
|
@ -24,9 +25,6 @@ once_cell = "1.0"
|
|||
rustc-hash = "1.1"
|
||||
log = "0.4"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies]
|
||||
wgpu = { version = "0.17", features = ["webgl"] }
|
||||
|
||||
[dependencies.twox-hash]
|
||||
version = "1.6"
|
||||
default-features = false
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue