Introduce Shell type in iced_native

Widgets now can invalidate the current layout of the application on demand.
This commit is contained in:
Héctor Ramón Jiménez 2021-11-29 16:22:01 +07:00
parent f7792d89d6
commit bbd9355450
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GPG key ID: 140CC052C94F138E
26 changed files with 218 additions and 130 deletions

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@ -21,7 +21,7 @@ use crate::text::{self, Text};
use crate::touch;
use crate::{
Clipboard, Color, Element, Hasher, Layout, Length, Padding, Point,
Rectangle, Size, Vector, Widget,
Rectangle, Shell, Size, Vector, Widget,
};
use std::u32;
@ -384,7 +384,7 @@ where
cursor_position: Point,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
messages: &mut Vec<Message>,
shell: &mut Shell<'_, Message>,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
@ -509,7 +509,7 @@ where
editor.insert(c);
let message = (self.on_change)(editor.contents());
messages.push(message);
shell.publish(message);
return event::Status::Captured;
}
@ -521,7 +521,7 @@ where
match key_code {
keyboard::KeyCode::Enter => {
if let Some(on_submit) = self.on_submit.clone() {
messages.push(on_submit);
shell.publish(on_submit);
}
}
keyboard::KeyCode::Backspace => {
@ -551,7 +551,7 @@ where
editor.backspace();
let message = (self.on_change)(editor.contents());
messages.push(message);
shell.publish(message);
}
keyboard::KeyCode::Delete => {
if platform::is_jump_modifier_pressed(modifiers)
@ -582,7 +582,7 @@ where
editor.delete();
let message = (self.on_change)(editor.contents());
messages.push(message);
shell.publish(message);
}
keyboard::KeyCode::Left => {
if platform::is_jump_modifier_pressed(modifiers)
@ -674,7 +674,7 @@ where
editor.delete();
let message = (self.on_change)(editor.contents());
messages.push(message);
shell.publish(message);
}
keyboard::KeyCode::V => {
if self.state.keyboard_modifiers.command() {
@ -700,7 +700,7 @@ where
editor.paste(content.clone());
let message = (self.on_change)(editor.contents());
messages.push(message);
shell.publish(message);
self.state.is_pasting = Some(content);
} else {