Write documentation for pane_grid
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7 changed files with 273 additions and 11 deletions
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@ -1,3 +1,6 @@
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//! Let your users split regions of your application and organize layout dynamically.
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//!
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//! [](https://gfycat.com/mixedflatjellyfish)
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mod axis;
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mod direction;
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mod node;
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@ -17,6 +20,57 @@ use crate::{
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Widget,
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};
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/// A collection of panes distributed using either vertical or horizontal splits
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/// to completely fill the space available.
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///
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/// [](https://gfycat.com/mixedflatjellyfish)
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///
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/// This distribution of space is common in tiling window managers (like
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/// [`awesome`](https://awesomewm.org/), [`i3`](https://i3wm.org/), or even
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/// [`tmux`](https://github.com/tmux/tmux)).
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///
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/// A [`PaneGrid`] supports:
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///
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/// * Vertical and horizontal splits
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/// * Tracking of the last active pane
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/// * Mouse-based resizing
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/// * Drag and drop to reorganize panes
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/// * Hotkey support
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/// * Configurable modifier keys
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/// * [`State`] API to perform actions programmatically (`split`, `swap`, `resize`, etc.)
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///
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/// ## Example
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///
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/// ```
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/// # use iced_native::{pane_grid, Text};
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/// #
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/// # type PaneGrid<'a, Message> =
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/// # iced_native::PaneGrid<'a, Message, iced_native::renderer::Null>;
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/// #
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/// enum PaneState {
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/// SomePane,
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/// AnotherKindOfPane,
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/// }
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///
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/// enum Message {
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/// PaneDragged(pane_grid::DragEvent),
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/// PaneResized(pane_grid::ResizeEvent),
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/// }
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///
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/// let (mut state, _) = pane_grid::State::new(PaneState::SomePane);
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///
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/// let pane_grid = PaneGrid::new(&mut state, |pane, state, focus| {
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/// match state {
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/// PaneState::SomePane => Text::new("This is some pane"),
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/// PaneState::AnotherKindOfPane => Text::new("This is another kind of pane"),
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/// }.into()
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/// })
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/// .on_drag(Message::PaneDragged)
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/// .on_resize(Message::PaneResized);
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/// ```
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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/// [`State`]: struct.State.html
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#[allow(missing_debug_implementations)]
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pub struct PaneGrid<'a, Message, Renderer> {
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state: &'a mut state::Internal,
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@ -32,6 +86,13 @@ pub struct PaneGrid<'a, Message, Renderer> {
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}
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impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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/// Creates a [`PaneGrid`] with the given [`State`] and view function.
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///
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/// The view function will be called to display each [`Pane`] present in the
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/// [`State`].
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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/// [`State`]: struct.State.html
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pub fn new<T>(
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state: &'a mut State<T>,
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view: impl Fn(
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@ -81,7 +142,7 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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/// Sets the width of the [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.Column.html
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/// [`PaneGrid`]: struct.PaneGrid.html
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pub fn width(mut self, width: Length) -> Self {
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self.width = width;
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self
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@ -89,7 +150,7 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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/// Sets the height of the [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.Column.html
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/// [`PaneGrid`]: struct.PaneGrid.html
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pub fn height(mut self, height: Length) -> Self {
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self.height = height;
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self
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@ -97,12 +158,20 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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/// Sets the spacing _between_ the panes of the [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.Column.html
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/// [`PaneGrid`]: struct.PaneGrid.html
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pub fn spacing(mut self, units: u16) -> Self {
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self.spacing = units;
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self
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}
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/// Sets the modifier keys of the [`PaneGrid`].
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///
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/// The modifier keys will need to be pressed to trigger dragging, resizing,
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/// and key events.
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///
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/// The default modifier key is `Ctrl`.
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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pub fn modifier_keys(
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mut self,
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modifier_keys: keyboard::ModifiersState,
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@ -111,6 +180,12 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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self
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}
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/// Enables the drag and drop interactions of the [`PaneGrid`], which will
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/// use the provided function to produce messages.
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///
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/// Panes can be dragged using `Modifier keys + Left click`.
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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pub fn on_drag(
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mut self,
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f: impl Fn(DragEvent) -> Message + 'static,
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@ -119,6 +194,12 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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self
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}
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/// Enables the resize interactions of the [`PaneGrid`], which will
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/// use the provided function to produce messages.
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///
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/// Panes can be resized using `Modifier keys + Right click`.
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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pub fn on_resize(
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mut self,
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f: impl Fn(ResizeEvent) -> Message + 'static,
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@ -127,6 +208,23 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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self
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}
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/// Captures hotkey interactions with the [`PaneGrid`], using the provided
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/// function to produce messages.
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///
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/// The function will be called when:
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/// - a [`Pane`] is focused
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/// - a key is pressed
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/// - all the modifier keys are pressed
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///
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/// If the function returns `None`, the key press event will be discarded
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/// without producing any message.
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///
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/// This function is particularly useful to implement hotkey interactions.
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/// For instance, you can use it to enable splitting, swapping, or resizing
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/// panes by pressing combinations of keys.
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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/// [`Pane`]: struct.Pane.html
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pub fn on_key_press(
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mut self,
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f: impl Fn(KeyPressEvent) -> Option<Message> + 'static,
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@ -173,22 +271,72 @@ impl<'a, Message, Renderer> PaneGrid<'a, Message, Renderer> {
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}
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}
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/// An event produced during a drag and drop interaction of a [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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#[derive(Debug, Clone, Copy)]
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pub enum DragEvent {
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Picked { pane: Pane },
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Dropped { pane: Pane, target: Pane },
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Canceled { pane: Pane },
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/// A [`Pane`] was picked for dragging.
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///
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/// [`Pane`]: struct.Pane.html
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Picked {
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/// The picked [`Pane`].
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///
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/// [`Pane`]: struct.Pane.html
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pane: Pane,
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},
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/// A [`Pane`] was dropped on top of another [`Pane`].
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///
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/// [`Pane`]: struct.Pane.html
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Dropped {
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/// The picked [`Pane`].
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///
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/// [`Pane`]: struct.Pane.html
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pane: Pane,
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/// The [`Pane`] where the picked one was dropped on.
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///
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/// [`Pane`]: struct.Pane.html
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target: Pane,
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},
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/// A [`Pane`] was picked and then dropped outside of other [`Pane`]
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/// boundaries.
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///
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/// [`Pane`]: struct.Pane.html
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Canceled {
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/// The picked [`Pane`].
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///
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/// [`Pane`]: struct.Pane.html
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pane: Pane,
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},
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}
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/// An event produced during a resize interaction of a [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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#[derive(Debug, Clone, Copy)]
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pub struct ResizeEvent {
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/// The [`Split`] that is being dragged for resizing.
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pub split: Split,
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/// The new ratio of the [`Split`].
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///
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/// The ratio is a value in [0, 1], representing the exact position of a
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/// [`Split`] between two panes.
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pub ratio: f32,
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}
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/// An event produced during a key press interaction of a [`PaneGrid`].
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///
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/// [`PaneGrid`]: struct.PaneGrid.html
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#[derive(Debug, Clone, Copy)]
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pub struct KeyPressEvent {
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/// The key that was pressed.
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pub key_code: keyboard::KeyCode,
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/// The state of the modifier keys when the key was pressed.
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pub modifiers: keyboard::ModifiersState,
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}
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