Experimental wgpu WebGL backend support

- Added missing `draw_cache_align_4x4` call for `brush_glyph` on wasm32 target
- Added WebGL support to `integratio_wgpu` example
- Fixed test.yml CI workflow
- Removed spir-v shader in `integration_wgpu`; Fixed formatting
- Removed redundant `BoxStream` typedef
This commit is contained in:
Vladyslav Nikonov 2021-10-21 22:42:14 +03:00 committed by Héctor Ramón Jiménez
parent c75ed37148
commit bdca20fc4a
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
21 changed files with 414 additions and 86 deletions

View file

@ -25,6 +25,7 @@ canvas = ["iced_graphics/canvas"]
qr_code = ["iced_graphics/qr_code"]
default_system_font = ["iced_graphics/font-source"]
spirv = ["wgpu/spirv"]
webgl = ["wgpu/webgl"]
[dependencies]
wgpu = "0.12"

View file

@ -48,11 +48,15 @@ impl Pipeline {
.expect("Load fallback font")
});
let draw_brush =
let draw_brush_builder =
wgpu_glyph::GlyphBrushBuilder::using_font(font.clone())
.initial_cache_size((2048, 2048))
.draw_cache_multithread(multithreading)
.build(device, format);
.draw_cache_multithread(multithreading);
#[cfg(target_arch = "wasm32")]
let draw_brush_builder = draw_brush_builder.draw_cache_align_4x4(true);
let draw_brush = draw_brush_builder.build(device, format);
let measure_brush =
glyph_brush::GlyphBrushBuilder::using_font(font).build();