Introduce and_then methods for fallible Tasks
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1 changed files with 33 additions and 0 deletions
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@ -242,6 +242,39 @@ impl<T> Task<T> {
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}
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}
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impl<T> Task<Option<T>> {
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/// Executes a new [`Task`] after this one, only when it produces `Some` value.
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///
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/// The value is provided to the closure to create the subsequent [`Task`].
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pub fn and_then<A>(
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self,
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f: impl Fn(T) -> Task<A> + MaybeSend + 'static,
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) -> Task<A>
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where
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T: MaybeSend + 'static,
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A: MaybeSend + 'static,
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{
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self.then(move |option| option.map_or_else(Task::none, &f))
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}
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}
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impl<T, E> Task<Result<T, E>> {
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/// Executes a new [`Task`] after this one, only when it succeeds with an `Ok` value.
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///
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/// The success value is provided to the closure to create the subsequent [`Task`].
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pub fn and_then<A>(
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self,
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f: impl Fn(T) -> Task<A> + MaybeSend + 'static,
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) -> Task<A>
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where
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T: MaybeSend + 'static,
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E: MaybeSend + 'static,
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A: MaybeSend + 'static,
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{
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self.then(move |option| option.map_or_else(|_| Task::none(), &f))
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}
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}
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impl<T> From<()> for Task<T>
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where
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T: MaybeSend + 'static,
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