Make output format of iced_wgpu configurable
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parent
e680fd27e7
commit
be14aca075
11 changed files with 69 additions and 22 deletions
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@ -8,6 +8,7 @@ use raw_window_handle::HasRawWindowHandle;
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pub struct Backend {
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device: wgpu::Device,
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queue: wgpu::Queue,
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format: wgpu::TextureFormat,
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}
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impl iced_native::window::Backend for Backend {
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@ -37,7 +38,14 @@ impl iced_native::window::Backend for Backend {
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let renderer = Renderer::new(&mut device, settings);
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(Backend { device, queue }, renderer)
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(
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Backend {
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device,
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queue,
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format: settings.format,
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},
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renderer,
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)
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}
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fn create_surface<W: HasRawWindowHandle>(
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@ -53,7 +61,7 @@ impl iced_native::window::Backend for Backend {
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width: u32,
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height: u32,
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) -> SwapChain {
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SwapChain::new(&self.device, surface, width, height)
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SwapChain::new(&self.device, surface, self.format, width, height)
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}
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fn draw<T: AsRef<str>>(
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