non uniform border radius for quads

This commit is contained in:
Robert Krahn 2022-11-03 00:35:01 +01:00
parent d222b5c8b0
commit c0596179bd
25 changed files with 121 additions and 60 deletions

View file

@ -17,7 +17,7 @@ pub struct Quad {
pub border_color: [f32; 4],
/// The border radius of the [`Quad`].
pub border_radius: f32,
pub border_radius: [f32; 4],
/// The border width of the [`Quad`].
pub border_width: f32,

View file

@ -41,7 +41,7 @@ pub enum Primitive {
/// The background of the quad
background: Background,
/// The border radius of the quad
border_radius: f32,
border_radius: [f32; 4],
/// The border width of the quad
border_width: f32,
/// The border color of the quad

View file

@ -109,7 +109,7 @@ where
self.primitives.push(Primitive::Quad {
bounds: quad.bounds,
background: background.into(),
border_radius: quad.border_radius,
border_radius: quad.border_radius.to_array(),
border_width: quad.border_width,
border_color: quad.border_color,
});