non uniform border radius for quads

This commit is contained in:
Robert Krahn 2022-11-03 00:35:01 +01:00
parent d222b5c8b0
commit c0596179bd
25 changed files with 121 additions and 60 deletions

View file

@ -766,7 +766,7 @@ pub fn draw<Renderer>(
renderer.fill_quad(
renderer::Quad {
bounds,
border_radius: appearance.border_radius,
border_radius: appearance.border_radius.into(),
border_width: appearance.border_width,
border_color: appearance.border_color,
},
@ -798,7 +798,7 @@ pub fn draw<Renderer>(
width: 1.0,
height: text_bounds.height,
},
border_radius: 0.0,
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},
@ -842,7 +842,7 @@ pub fn draw<Renderer>(
width,
height: text_bounds.height,
},
border_radius: 0.0,
border_radius: 0.0.into(),
border_width: 0.0,
border_color: Color::TRANSPARENT,
},