Fix slider's handle position calculation

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MG_REX 2022-03-15 22:42:58 +03:00 committed by Héctor Ramón Jiménez
parent 13a2997deb
commit c0e10f2e9d
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@ -258,7 +258,7 @@ pub fn draw<T>(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y,
y: rail_y - 1.0,
width: bounds.width,
height: 2.0,
},
@ -273,7 +273,7 @@ pub fn draw<T>(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y + 2.0,
y: rail_y + 1.0,
width: bounds.width,
height: 2.0,
},
@ -305,8 +305,8 @@ pub fn draw<T>(
let handle_offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
bounds.width * (value - range_start) / (range_end - range_start)
- handle_width / 2.0
};
renderer.fill_quad(