Fix slider's handle position calculation
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13a2997deb
commit
c0e10f2e9d
1 changed files with 4 additions and 4 deletions
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@ -258,7 +258,7 @@ pub fn draw<T>(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x,
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y: rail_y,
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y: rail_y - 1.0,
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width: bounds.width,
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height: 2.0,
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},
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@ -273,7 +273,7 @@ pub fn draw<T>(
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renderer::Quad {
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bounds: Rectangle {
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x: bounds.x,
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y: rail_y + 2.0,
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y: rail_y + 1.0,
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width: bounds.width,
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height: 2.0,
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},
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@ -305,8 +305,8 @@ pub fn draw<T>(
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let handle_offset = if range_start >= range_end {
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0.0
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} else {
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(bounds.width - handle_width) * (value - range_start)
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/ (range_end - range_start)
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bounds.width * (value - range_start) / (range_end - range_start)
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- handle_width / 2.0
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};
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renderer.fill_quad(
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