update wgpu to 0.13

This commit is contained in:
Cupnfish 2022-07-02 15:39:42 +08:00
parent e6e3eff876
commit c148557cab
15 changed files with 140 additions and 144 deletions

View file

@ -1,20 +1,20 @@
struct Globals {
transform: mat4x4<f32>;
transform: mat4x4<f32>,
};
[[group(0), binding(0)]] var<uniform> globals: Globals;
@group(0) @binding(0) var<uniform> globals: Globals;
struct VertexInput {
[[location(0)]] position: vec2<f32>;
[[location(1)]] color: vec4<f32>;
@location(0) position: vec2<f32>,
@location(1) color: vec4<f32>,
};
struct VertexOutput {
[[builtin(position)]] position: vec4<f32>;
[[location(0)]] color: vec4<f32>;
@builtin(position) position: vec4<f32>,
@location(0) color: vec4<f32>,
};
[[stage(vertex)]]
@vertex
fn vs_main(input: VertexInput) -> VertexOutput {
var out: VertexOutput;
@ -24,7 +24,7 @@ fn vs_main(input: VertexInput) -> VertexOutput {
return out;
}
[[stage(fragment)]]
fn fs_main(input: VertexOutput) -> [[location(0)]] vec4<f32> {
@fragment
fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
return input.color;
}