Introduce Program API
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43 changed files with 1141 additions and 831 deletions
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@ -2,101 +2,59 @@
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//! a circle around each fingertip. This only works on touch-enabled
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//! computers like Microsoft Surface.
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use iced::mouse;
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use iced::touch;
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use iced::widget::canvas::event;
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use iced::widget::canvas::stroke::{self, Stroke};
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use iced::widget::canvas::{self, Canvas, Geometry};
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use iced::{
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executor, touch, window, Application, Color, Command, Element, Length,
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Point, Rectangle, Renderer, Settings, Subscription, Theme,
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};
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use iced::{Color, Element, Length, Point, Rectangle, Renderer, Theme};
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use std::collections::HashMap;
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pub fn main() -> iced::Result {
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tracing_subscriber::fmt::init();
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Multitouch::run(Settings {
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antialiasing: true,
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window: window::Settings {
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position: window::Position::Centered,
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..window::Settings::default()
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},
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..Settings::default()
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})
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iced::sandbox(Multitouch::update, Multitouch::view)
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.title("Multitouch - Iced")
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.antialiased()
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.centered()
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.run()
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}
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#[derive(Default)]
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struct Multitouch {
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state: State,
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}
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#[derive(Debug)]
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struct State {
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cache: canvas::Cache,
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fingers: HashMap<touch::Finger, Point>,
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}
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impl State {
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fn new() -> Self {
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Self {
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cache: canvas::Cache::new(),
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fingers: HashMap::new(),
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}
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}
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}
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#[derive(Debug)]
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enum Message {
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FingerPressed { id: touch::Finger, position: Point },
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FingerLifted { id: touch::Finger },
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}
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impl Application for Multitouch {
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type Executor = executor::Default;
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type Message = Message;
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type Theme = Theme;
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type Flags = ();
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fn new(_flags: ()) -> (Self, Command<Message>) {
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(
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Multitouch {
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state: State::new(),
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},
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Command::none(),
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)
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}
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fn title(&self) -> String {
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String::from("Multitouch - Iced")
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}
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fn update(&mut self, message: Message) -> Command<Message> {
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impl Multitouch {
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fn update(&mut self, message: Message) {
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match message {
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Message::FingerPressed { id, position } => {
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self.state.fingers.insert(id, position);
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self.state.cache.clear();
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self.fingers.insert(id, position);
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self.cache.clear();
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}
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Message::FingerLifted { id } => {
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self.state.fingers.remove(&id);
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self.state.cache.clear();
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self.fingers.remove(&id);
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self.cache.clear();
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}
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}
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Command::none()
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}
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fn subscription(&self) -> Subscription<Message> {
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Subscription::none()
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}
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fn view(&self) -> Element<Message> {
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Canvas::new(&self.state)
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Canvas::new(self)
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.width(Length::Fill)
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.height(Length::Fill)
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.into()
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}
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}
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impl canvas::Program<Message> for State {
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impl canvas::Program<Message> for Multitouch {
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type State = ();
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fn update(
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