Move Antialiasing to iced_graphics

This commit is contained in:
Héctor Ramón Jiménez 2020-05-19 20:34:17 +02:00
parent f0480854a9
commit c2e0c52ce0
4 changed files with 27 additions and 48 deletions

View file

@ -1,6 +1,7 @@
//! Configure a [`Renderer`].
//!
//! [`Renderer`]: struct.Renderer.html
pub use iced_graphics::Antialiasing;
/// The settings of a [`Renderer`].
///
@ -30,27 +31,3 @@ impl Default for Settings {
}
}
}
/// An antialiasing strategy.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum Antialiasing {
/// Multisample AA with 2 samples
MSAAx2,
/// Multisample AA with 4 samples
MSAAx4,
/// Multisample AA with 8 samples
MSAAx8,
/// Multisample AA with 16 samples
MSAAx16,
}
impl Antialiasing {
pub(crate) fn sample_count(self) -> u32 {
match self {
Antialiasing::MSAAx2 => 2,
Antialiasing::MSAAx4 => 4,
Antialiasing::MSAAx8 => 8,
Antialiasing::MSAAx16 => 16,
}
}
}