Merge pull request #1811 from iced-rs/incremental-rendering

Incremental rendering
This commit is contained in:
Héctor Ramón 2023-04-27 16:09:39 +02:00 committed by GitHub
commit c31ab8eee6
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GPG key ID: 4AEE18F83AFDEB23
23 changed files with 641 additions and 270 deletions

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@ -6,7 +6,7 @@ use std::path::PathBuf;
use std::sync::Arc;
/// A handle of some image data.
#[derive(Debug, Clone)]
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Handle {
id: u64,
data: Data,
@ -110,6 +110,14 @@ impl std::hash::Hash for Bytes {
}
}
impl PartialEq for Bytes {
fn eq(&self, other: &Self) -> bool {
self.as_ref() == other.as_ref()
}
}
impl Eq for Bytes {}
impl AsRef<[u8]> for Bytes {
fn as_ref(&self) -> &[u8] {
self.0.as_ref().as_ref()
@ -125,7 +133,7 @@ impl std::ops::Deref for Bytes {
}
/// The data of a raster image.
#[derive(Clone, Hash)]
#[derive(Clone, PartialEq, Eq, Hash)]
pub enum Data {
/// File data
Path(PathBuf),

View file

@ -66,6 +66,11 @@ impl Rectangle<f32> {
Size::new(self.width, self.height)
}
/// Returns the area of the [`Rectangle`].
pub fn area(&self) -> f32 {
self.width * self.height
}
/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
pub fn contains(&self, point: Point) -> bool {
self.x <= point.x
@ -74,6 +79,15 @@ impl Rectangle<f32> {
&& point.y <= self.y + self.height
}
/// Returns true if the current [`Rectangle`] is completely within the given
/// `container`.
pub fn is_within(&self, container: &Rectangle) -> bool {
container.contains(self.position())
&& container.contains(
self.position() + Vector::new(self.width, self.height),
)
}
/// Computes the intersection with the given [`Rectangle`].
pub fn intersection(
&self,
@ -100,6 +114,30 @@ impl Rectangle<f32> {
}
}
/// Returns whether the [`Rectangle`] intersects with the given one.
pub fn intersects(&self, other: &Self) -> bool {
self.intersection(other).is_some()
}
/// Computes the union with the given [`Rectangle`].
pub fn union(&self, other: &Self) -> Self {
let x = self.x.min(other.x);
let y = self.y.min(other.y);
let lower_right_x = (self.x + self.width).max(other.x + other.width);
let lower_right_y = (self.y + self.height).max(other.y + other.height);
let width = lower_right_x - x;
let height = lower_right_y - y;
Rectangle {
x,
y,
width,
height,
}
}
/// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
pub fn snap(self) -> Rectangle<u32> {
Rectangle {
@ -109,6 +147,16 @@ impl Rectangle<f32> {
height: self.height as u32,
}
}
/// Expands the [`Rectangle`] a given amount.
pub fn expand(self, amount: f32) -> Self {
Self {
x: self.x - amount,
y: self.y - amount,
width: self.width + amount * 2.0,
height: self.height + amount * 2.0,
}
}
}
impl std::ops::Mul<f32> for Rectangle<f32> {

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@ -7,7 +7,7 @@ use std::path::PathBuf;
use std::sync::Arc;
/// A handle of Svg data.
#[derive(Debug, Clone)]
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Handle {
id: u64,
data: Arc<Data>,
@ -57,7 +57,7 @@ impl Hash for Handle {
}
/// The data of a vectorial image.
#[derive(Clone, Hash)]
#[derive(Clone, Hash, PartialEq, Eq)]
pub enum Data {
/// File data
Path(PathBuf),

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@ -36,7 +36,8 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
web_sys::window()
.and_then(|win| win.document())
.and_then(|doc| doc.get_element_by_id("iced_canvas"))
.and_then(|element| element.dyn_into::<HtmlCanvasElement>().ok())?
.and_then(|element| element.dyn_into::<HtmlCanvasElement>().ok())
.expect("Get canvas element")
};
#[cfg(not(target_arch = "wasm32"))]
env_logger::init();

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@ -31,7 +31,7 @@ version = "0.9"
path = "../core"
[dependencies.tiny-skia]
version = "0.8"
version = "0.9"
optional = true
[dependencies.image]

142
graphics/src/damage.rs Normal file
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@ -0,0 +1,142 @@
use crate::core::{Rectangle, Size};
use crate::Primitive;
use std::sync::Arc;
pub fn regions(a: &Primitive, b: &Primitive) -> Vec<Rectangle> {
match (a, b) {
(
Primitive::Group {
primitives: primitives_a,
},
Primitive::Group {
primitives: primitives_b,
},
) => return list(primitives_a, primitives_b),
(
Primitive::Clip {
bounds: bounds_a,
content: content_a,
..
},
Primitive::Clip {
bounds: bounds_b,
content: content_b,
..
},
) => {
if bounds_a == bounds_b {
return regions(content_a, content_b)
.into_iter()
.filter_map(|r| r.intersection(&bounds_a.expand(1.0)))
.collect();
} else {
return vec![bounds_a.expand(1.0), bounds_b.expand(1.0)];
}
}
(
Primitive::Translate {
translation: translation_a,
content: content_a,
},
Primitive::Translate {
translation: translation_b,
content: content_b,
},
) => {
if translation_a == translation_b {
return regions(content_a, content_b)
.into_iter()
.map(|r| r + *translation_a)
.collect();
}
}
(
Primitive::Cache { content: content_a },
Primitive::Cache { content: content_b },
) => {
if Arc::ptr_eq(content_a, content_b) {
return vec![];
}
}
_ if a == b => return vec![],
_ => {}
}
let bounds_a = a.bounds();
let bounds_b = b.bounds();
if bounds_a == bounds_b {
vec![bounds_a]
} else {
vec![bounds_a, bounds_b]
}
}
pub fn list(previous: &[Primitive], current: &[Primitive]) -> Vec<Rectangle> {
let damage = previous
.iter()
.zip(current)
.flat_map(|(a, b)| regions(a, b));
if previous.len() == current.len() {
damage.collect()
} else {
let (smaller, bigger) = if previous.len() < current.len() {
(previous, current)
} else {
(current, previous)
};
// Extend damage by the added/removed primitives
damage
.chain(bigger[smaller.len()..].iter().map(Primitive::bounds))
.collect()
}
}
pub fn group(
mut damage: Vec<Rectangle>,
scale_factor: f32,
bounds: Size<u32>,
) -> Vec<Rectangle> {
use std::cmp::Ordering;
const AREA_THRESHOLD: f32 = 20_000.0;
let bounds = Rectangle {
x: 0.0,
y: 0.0,
width: bounds.width as f32,
height: bounds.height as f32,
};
damage.sort_by(|a, b| {
a.x.partial_cmp(&b.x)
.unwrap_or(Ordering::Equal)
.then_with(|| a.y.partial_cmp(&b.y).unwrap_or(Ordering::Equal))
});
let mut output = Vec::new();
let mut scaled = damage
.into_iter()
.filter_map(|region| (region * scale_factor).intersection(&bounds))
.filter(|region| region.width >= 1.0 && region.height >= 1.0);
if let Some(mut current) = scaled.next() {
for region in scaled {
let union = current.union(&region);
if union.area() - current.area() - region.area() <= AREA_THRESHOLD {
current = union;
} else {
output.push(current);
current = region;
}
}
output.push(current);
}
output
}

View file

@ -28,6 +28,7 @@ mod viewport;
pub mod backend;
pub mod compositor;
pub mod damage;
pub mod primitive;
pub mod renderer;

View file

@ -7,7 +7,7 @@ use bytemuck::{Pod, Zeroable};
use std::sync::Arc;
/// A rendering primitive.
#[derive(Debug, Clone)]
#[derive(Debug, Clone, PartialEq)]
#[non_exhaustive]
pub enum Primitive {
/// A text primitive
@ -147,10 +147,71 @@ impl Primitive {
content: Box::new(self),
}
}
pub fn bounds(&self) -> Rectangle {
match self {
Self::Text {
bounds,
horizontal_alignment,
vertical_alignment,
..
} => {
let mut bounds = *bounds;
bounds.x = match horizontal_alignment {
alignment::Horizontal::Left => bounds.x,
alignment::Horizontal::Center => {
bounds.x - bounds.width / 2.0
}
alignment::Horizontal::Right => bounds.x - bounds.width,
};
bounds.y = match vertical_alignment {
alignment::Vertical::Top => bounds.y,
alignment::Vertical::Center => {
bounds.y - bounds.height / 2.0
}
alignment::Vertical::Bottom => bounds.y - bounds.height,
};
bounds.expand(1.5)
}
Self::Quad { bounds, .. }
| Self::Image { bounds, .. }
| Self::Svg { bounds, .. } => bounds.expand(1.0),
Self::Clip { bounds, .. } => bounds.expand(1.0),
Self::SolidMesh { size, .. } | Self::GradientMesh { size, .. } => {
Rectangle::with_size(*size)
}
#[cfg(feature = "tiny-skia")]
Self::Fill { path, .. } | Self::Stroke { path, .. } => {
let bounds = path.bounds();
Rectangle {
x: bounds.x(),
y: bounds.y(),
width: bounds.width(),
height: bounds.height(),
}
.expand(1.0)
}
Self::Group { primitives } => primitives
.iter()
.map(Self::bounds)
.fold(Rectangle::with_size(Size::ZERO), |a, b| {
Rectangle::union(&a, &b)
}),
Self::Translate {
translation,
content,
} => content.bounds() + *translation,
Self::Cache { content } => content.bounds(),
}
}
}
/// A set of [`Vertex2D`] and indices representing a list of triangles.
#[derive(Clone, Debug)]
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct Mesh2D<T> {
/// The vertices of the mesh
pub vertices: Vec<T>,
@ -162,7 +223,7 @@ pub struct Mesh2D<T> {
}
/// A two-dimensional vertex.
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
#[repr(C)]
pub struct Vertex2D {
/// The vertex position in 2D space.
@ -170,7 +231,7 @@ pub struct Vertex2D {
}
/// A two-dimensional vertex with a color.
#[derive(Copy, Clone, Debug, Zeroable, Pod)]
#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
#[repr(C)]
pub struct ColoredVertex2D {
/// The vertex position in 2D space.

View file

@ -32,7 +32,7 @@ impl<B: Backend, T> Renderer<B, T> {
}
}
/// Returns the [`Backend`] of the [`Renderer`].
/// Returns a reference to the [`Backend`] of the [`Renderer`].
pub fn backend(&self) -> &B {
&self.backend
}

View file

@ -4,6 +4,7 @@ use crate::graphics::{Error, Viewport};
use crate::{Renderer, Settings};
use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
use std::env;
pub enum Compositor<Theme> {
#[cfg(feature = "wgpu")]
@ -28,53 +29,13 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
settings: Self::Settings,
compatible_window: Option<&W>,
) -> Result<(Self, Self::Renderer), Error> {
#[cfg(feature = "wgpu")]
let new_wgpu = |settings: Self::Settings, compatible_window| {
let (compositor, backend) = iced_wgpu::window::compositor::new(
iced_wgpu::Settings {
default_font: settings.default_font,
default_text_size: settings.default_text_size,
antialiasing: settings.antialiasing,
..iced_wgpu::Settings::from_env()
},
compatible_window,
)?;
Ok((
Self::Wgpu(compositor),
Renderer::new(crate::Backend::Wgpu(backend)),
))
};
#[cfg(feature = "tiny-skia")]
let new_tiny_skia = |settings: Self::Settings, _compatible_window| {
let (compositor, backend) = iced_tiny_skia::window::compositor::new(
iced_tiny_skia::Settings {
default_font: settings.default_font,
default_text_size: settings.default_text_size,
},
);
Ok((
Self::TinySkia(compositor),
Renderer::new(crate::Backend::TinySkia(backend)),
))
};
let fail = |_, _| Err(Error::GraphicsAdapterNotFound);
let candidates = &[
#[cfg(feature = "wgpu")]
new_wgpu,
#[cfg(feature = "tiny-skia")]
new_tiny_skia,
fail,
];
let candidates =
Candidate::list_from_env().unwrap_or(Candidate::default_list());
let mut error = Error::GraphicsAdapterNotFound;
for candidate in candidates {
match candidate(settings, compatible_window) {
match candidate.build(settings, compatible_window) {
Ok((compositor, renderer)) => {
return Ok((compositor, renderer))
}
@ -162,11 +123,10 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
),
#[cfg(feature = "tiny-skia")]
(
Self::TinySkia(compositor),
Self::TinySkia(_compositor),
crate::Backend::TinySkia(backend),
Surface::TinySkia(surface),
) => iced_tiny_skia::window::compositor::present(
compositor,
backend,
surface,
primitives,
@ -183,3 +143,86 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
})
}
}
enum Candidate {
Wgpu,
TinySkia,
}
impl Candidate {
fn default_list() -> Vec<Self> {
vec![
#[cfg(feature = "wgpu")]
Self::Wgpu,
#[cfg(feature = "tiny-skia")]
Self::TinySkia,
]
}
fn list_from_env() -> Option<Vec<Self>> {
let backends = env::var("ICED_BACKEND").ok()?;
Some(
backends
.split(',')
.map(str::trim)
.map(|backend| match backend {
"wgpu" => Self::Wgpu,
"tiny-skia" => Self::TinySkia,
_ => panic!("unknown backend value: \"{backend}\""),
})
.collect(),
)
}
fn build<Theme, W: HasRawWindowHandle + HasRawDisplayHandle>(
self,
settings: Settings,
_compatible_window: Option<&W>,
) -> Result<(Compositor<Theme>, Renderer<Theme>), Error> {
match self {
#[cfg(feature = "wgpu")]
Self::Wgpu => {
let (compositor, backend) = iced_wgpu::window::compositor::new(
iced_wgpu::Settings {
default_font: settings.default_font,
default_text_size: settings.default_text_size,
antialiasing: settings.antialiasing,
..iced_wgpu::Settings::from_env()
},
_compatible_window,
)?;
Ok((
Compositor::Wgpu(compositor),
Renderer::new(crate::Backend::Wgpu(backend)),
))
}
#[cfg(feature = "tiny-skia")]
Self::TinySkia => {
let (compositor, backend) =
iced_tiny_skia::window::compositor::new(
iced_tiny_skia::Settings {
default_font: settings.default_font,
default_text_size: settings.default_text_size,
},
);
Ok((
Compositor::TinySkia(compositor),
Renderer::new(crate::Backend::TinySkia(backend)),
))
}
#[cfg(not(feature = "wgpu"))]
Self::Wgpu => {
panic!("`wgpu` feature was not enabled in `iced_renderer`")
}
#[cfg(not(feature = "tiny-skia"))]
Self::TinySkia => {
panic!(
"`tiny-skia` feature was not enabled in `iced_renderer`"
);
}
}
}
}

View file

@ -11,7 +11,7 @@ geometry = ["iced_graphics/geometry"]
[dependencies]
raw-window-handle = "0.5"
softbuffer = "0.2"
tiny-skia = "0.8"
tiny-skia = "0.9"
cosmic-text = "0.8"
bytemuck = "1"
rustc-hash = "1.1"
@ -32,5 +32,5 @@ version = "1.6.1"
features = ["std"]
[dependencies.resvg]
version = "0.29"
version = "0.32"
optional = true

View file

@ -1,4 +1,3 @@
use crate::core::alignment;
use crate::core::text;
use crate::core::{Background, Color, Font, Point, Rectangle, Size, Vector};
use crate::graphics::backend;
@ -37,51 +36,99 @@ impl Backend {
pub fn draw<T: AsRef<str>>(
&mut self,
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: &mut tiny_skia::ClipMask,
clip_mask: &mut tiny_skia::Mask,
primitives: &[Primitive],
viewport: &Viewport,
damage: &[Rectangle],
background_color: Color,
overlay: &[T],
) {
pixels.fill(into_color(background_color));
let physical_size = viewport.physical_size();
let scale_factor = viewport.scale_factor() as f32;
for primitive in primitives {
self.draw_primitive(
primitive,
pixels,
clip_mask,
if !overlay.is_empty() {
let path = tiny_skia::PathBuilder::from_rect(
tiny_skia::Rect::from_xywh(
0.0,
0.0,
physical_size.width as f32,
physical_size.height as f32,
)
.expect("Create damage rectangle"),
);
pixels.fill_path(
&path,
&tiny_skia::Paint {
shader: tiny_skia::Shader::SolidColor(into_color(Color {
a: 0.1,
..background_color
})),
anti_alias: false,
..Default::default()
},
tiny_skia::FillRule::default(),
tiny_skia::Transform::identity(),
None,
scale_factor,
Vector::ZERO,
);
}
for (i, text) in overlay.iter().enumerate() {
const OVERLAY_TEXT_SIZE: f32 = 20.0;
self.draw_primitive(
&Primitive::Text {
content: text.as_ref().to_owned(),
size: OVERLAY_TEXT_SIZE,
bounds: Rectangle {
x: 10.0,
y: 10.0 + i as f32 * OVERLAY_TEXT_SIZE * 1.2,
width: f32::INFINITY,
height: f32::INFINITY,
},
color: Color::BLACK,
font: Font::MONOSPACE,
horizontal_alignment: alignment::Horizontal::Left,
vertical_alignment: alignment::Vertical::Top,
},
pixels,
clip_mask,
None,
scale_factor,
Vector::ZERO,
for &region in damage {
let path = tiny_skia::PathBuilder::from_rect(
tiny_skia::Rect::from_xywh(
region.x,
region.y,
region.width,
region.height,
)
.expect("Create damage rectangle"),
);
pixels.fill_path(
&path,
&tiny_skia::Paint {
shader: tiny_skia::Shader::SolidColor(into_color(
background_color,
)),
anti_alias: false,
..Default::default()
},
tiny_skia::FillRule::default(),
tiny_skia::Transform::identity(),
None,
);
adjust_clip_mask(clip_mask, region);
for primitive in primitives {
self.draw_primitive(
primitive,
pixels,
clip_mask,
region,
scale_factor,
Vector::ZERO,
);
}
if !overlay.is_empty() {
pixels.stroke_path(
&path,
&tiny_skia::Paint {
shader: tiny_skia::Shader::SolidColor(into_color(
Color::from_rgb(1.0, 0.0, 0.0),
)),
anti_alias: false,
..tiny_skia::Paint::default()
},
&tiny_skia::Stroke {
width: 1.0,
..tiny_skia::Stroke::default()
},
tiny_skia::Transform::identity(),
None,
);
}
}
self.text_pipeline.trim_cache();
@ -97,8 +144,8 @@ impl Backend {
&mut self,
primitive: &Primitive,
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: &mut tiny_skia::ClipMask,
clip_bounds: Option<Rectangle>,
clip_mask: &mut tiny_skia::Mask,
clip_bounds: Rectangle,
scale_factor: f32,
translation: Vector,
) {
@ -110,6 +157,15 @@ impl Backend {
border_width,
border_color,
} => {
let physical_bounds = (*bounds + translation) * scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
let transform = tiny_skia::Transform::from_translate(
translation.x,
translation.y,
@ -117,7 +173,6 @@ impl Backend {
.post_scale(scale_factor, scale_factor);
let path = rounded_rectangle(*bounds, *border_radius);
let clip_mask = clip_bounds.map(|_| clip_mask as &_);
pixels.fill_path(
&path,
@ -165,6 +220,16 @@ impl Backend {
horizontal_alignment,
vertical_alignment,
} => {
let physical_bounds =
(primitive.bounds() + translation) * scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
self.text_pipeline.draw(
content,
(*bounds + translation) * scale_factor,
@ -174,24 +239,28 @@ impl Backend {
*horizontal_alignment,
*vertical_alignment,
pixels,
clip_bounds.map(|_| clip_mask as &_),
clip_mask,
);
}
#[cfg(feature = "image")]
Primitive::Image { handle, bounds } => {
let physical_bounds = (*bounds + translation) * scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
let transform = tiny_skia::Transform::from_translate(
translation.x,
translation.y,
)
.post_scale(scale_factor, scale_factor);
self.raster_pipeline.draw(
handle,
*bounds,
pixels,
transform,
clip_bounds.map(|_| clip_mask as &_),
);
self.raster_pipeline
.draw(handle, *bounds, pixels, transform, clip_mask);
}
#[cfg(feature = "svg")]
Primitive::Svg {
@ -199,12 +268,21 @@ impl Backend {
bounds,
color,
} => {
let physical_bounds = (*bounds + translation) * scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
self.vector_pipeline.draw(
handle,
*color,
(*bounds + translation) * scale_factor,
pixels,
clip_bounds.map(|_| clip_mask as &_),
clip_mask,
);
}
Primitive::Fill {
@ -213,6 +291,23 @@ impl Backend {
rule,
transform,
} => {
let bounds = path.bounds();
let physical_bounds = (Rectangle {
x: bounds.x(),
y: bounds.y(),
width: bounds.width(),
height: bounds.height(),
} + translation)
* scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
pixels.fill_path(
path,
paint,
@ -220,7 +315,7 @@ impl Backend {
transform
.post_translate(translation.x, translation.y)
.post_scale(scale_factor, scale_factor),
clip_bounds.map(|_| clip_mask as &_),
clip_mask,
);
}
Primitive::Stroke {
@ -229,6 +324,23 @@ impl Backend {
stroke,
transform,
} => {
let bounds = path.bounds();
let physical_bounds = (Rectangle {
x: bounds.x(),
y: bounds.y(),
width: bounds.width(),
height: bounds.height(),
} + translation)
* scale_factor;
if !clip_bounds.intersects(&physical_bounds) {
return;
}
let clip_mask = (!physical_bounds.is_within(&clip_bounds))
.then_some(clip_mask as &_);
pixels.stroke_path(
path,
paint,
@ -236,7 +348,7 @@ impl Backend {
transform
.post_translate(translation.x, translation.y)
.post_scale(scale_factor, scale_factor),
clip_bounds.map(|_| clip_mask as &_),
clip_mask,
);
}
Primitive::Group { primitives } => {
@ -267,29 +379,38 @@ impl Backend {
Primitive::Clip { bounds, content } => {
let bounds = (*bounds + translation) * scale_factor;
if bounds.x + bounds.width <= 0.0
|| bounds.y + bounds.height <= 0.0
|| bounds.x as u32 >= pixels.width()
|| bounds.y as u32 >= pixels.height()
{
return;
}
if bounds == clip_bounds {
self.draw_primitive(
content,
pixels,
clip_mask,
bounds,
scale_factor,
translation,
);
} else if let Some(bounds) = clip_bounds.intersection(&bounds) {
if bounds.x + bounds.width <= 0.0
|| bounds.y + bounds.height <= 0.0
|| bounds.x as u32 >= pixels.width()
|| bounds.y as u32 >= pixels.height()
|| bounds.width <= 1.0
|| bounds.height <= 1.0
{
return;
}
adjust_clip_mask(clip_mask, pixels, bounds);
adjust_clip_mask(clip_mask, bounds);
self.draw_primitive(
content,
pixels,
clip_mask,
Some(bounds),
scale_factor,
translation,
);
self.draw_primitive(
content,
pixels,
clip_mask,
bounds,
scale_factor,
translation,
);
if let Some(bounds) = clip_bounds {
adjust_clip_mask(clip_mask, pixels, bounds);
} else {
clip_mask.clear();
adjust_clip_mask(clip_mask, clip_bounds);
}
}
Primitive::Cache { content } => {
@ -462,11 +583,9 @@ fn arc_to(
}
}
fn adjust_clip_mask(
clip_mask: &mut tiny_skia::ClipMask,
pixels: &tiny_skia::PixmapMut<'_>,
bounds: Rectangle,
) {
fn adjust_clip_mask(clip_mask: &mut tiny_skia::Mask, bounds: Rectangle) {
clip_mask.clear();
let path = {
let mut builder = tiny_skia::PathBuilder::new();
builder.push_rect(bounds.x, bounds.y, bounds.width, bounds.height);
@ -474,15 +593,12 @@ fn adjust_clip_mask(
builder.finish().unwrap()
};
clip_mask
.set_path(
pixels.width(),
pixels.height(),
&path,
tiny_skia::FillRule::EvenOdd,
true,
)
.expect("Set path of clipping area");
clip_mask.fill_path(
&path,
tiny_skia::FillRule::EvenOdd,
false,
tiny_skia::Transform::default(),
);
}
impl iced_graphics::Backend for Backend {

View file

@ -1,82 +0,0 @@
use crate::{Rectangle, Vector};
use std::sync::Arc;
#[derive(Debug, Clone)]
pub enum Primitive {
/// A group of primitives
Group {
/// The primitives of the group
primitives: Vec<Primitive>,
},
/// A clip primitive
Clip {
/// The bounds of the clip
bounds: Rectangle,
/// The content of the clip
content: Box<Primitive>,
},
/// A primitive that applies a translation
Translate {
/// The translation vector
translation: Vector,
/// The primitive to translate
content: Box<Primitive>,
},
/// A cached primitive.
///
/// This can be useful if you are implementing a widget where primitive
/// generation is expensive.
Cached {
/// The cached primitive
cache: Arc<Primitive>,
},
/// A basic primitive.
Basic(iced_graphics::Primitive),
}
impl iced_graphics::backend::Primitive for Primitive {
fn translate(self, translation: Vector) -> Self {
Self::Translate {
translation,
content: Box::new(self),
}
}
fn clip(self, bounds: Rectangle) -> Self {
Self::Clip {
bounds,
content: Box::new(self),
}
}
}
#[derive(Debug, Clone, Default)]
pub struct Recording(pub(crate) Vec<Primitive>);
impl iced_graphics::backend::Recording for Recording {
type Primitive = Primitive;
fn push(&mut self, primitive: Primitive) {
self.0.push(primitive);
}
fn push_basic(&mut self, basic: iced_graphics::Primitive) {
self.0.push(Primitive::Basic(basic));
}
fn group(self) -> Self::Primitive {
Primitive::Group { primitives: self.0 }
}
fn clear(&mut self) {
self.0.clear();
}
}
impl Recording {
pub fn primitives(&self) -> &[Primitive] {
&self.0
}
}

View file

@ -31,7 +31,7 @@ impl Pipeline {
bounds: Rectangle,
pixels: &mut tiny_skia::PixmapMut<'_>,
transform: tiny_skia::Transform,
clip_mask: Option<&tiny_skia::ClipMask>,
clip_mask: Option<&tiny_skia::Mask>,
) {
if let Some(image) = self.cache.borrow_mut().allocate(handle) {
let width_scale = bounds.width / image.width() as f32;

View file

@ -50,7 +50,7 @@ impl Pipeline {
horizontal_alignment: alignment::Horizontal,
vertical_alignment: alignment::Vertical,
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: Option<&tiny_skia::ClipMask>,
clip_mask: Option<&tiny_skia::Mask>,
) {
let font_system = self.font_system.get_mut();
let key = Key {
@ -336,6 +336,7 @@ struct Cache {
entries: FxHashMap<KeyHash, cosmic_text::Buffer>,
recently_used: FxHashSet<KeyHash>,
hasher: HashBuilder,
trim_count: usize,
}
#[cfg(not(target_arch = "wasm32"))]
@ -345,11 +346,14 @@ type HashBuilder = twox_hash::RandomXxHashBuilder64;
type HashBuilder = std::hash::BuildHasherDefault<twox_hash::XxHash64>;
impl Cache {
const TRIM_INTERVAL: usize = 300;
fn new() -> Self {
Self {
entries: FxHashMap::default(),
recently_used: FxHashSet::default(),
hasher: HashBuilder::default(),
trim_count: 0,
}
}
@ -397,10 +401,16 @@ impl Cache {
}
fn trim(&mut self) {
self.entries
.retain(|key, _| self.recently_used.contains(key));
if self.trim_count > Self::TRIM_INTERVAL {
self.entries
.retain(|key, _| self.recently_used.contains(key));
self.recently_used.clear();
self.recently_used.clear();
self.trim_count = 0;
} else {
self.trim_count += 1;
}
}
}

View file

@ -32,7 +32,7 @@ impl Pipeline {
color: Option<Color>,
bounds: Rectangle,
pixels: &mut tiny_skia::PixmapMut<'_>,
clip_mask: Option<&tiny_skia::ClipMask>,
clip_mask: Option<&tiny_skia::Mask>,
) {
if let Some(image) = self.cache.borrow_mut().draw(
handle,
@ -72,6 +72,8 @@ struct RasterKey {
impl Cache {
fn load(&mut self, handle: &Handle) -> Option<&usvg::Tree> {
use usvg::TreeParsing;
let id = handle.id();
if let hash_map::Entry::Vacant(entry) = self.trees.entry(id) {
@ -131,9 +133,9 @@ impl Cache {
resvg::render(
tree,
if size.width > size.height {
usvg::FitTo::Width(size.width)
resvg::FitTo::Width(size.width)
} else {
usvg::FitTo::Height(size.height)
resvg::FitTo::Height(size.height)
},
tiny_skia::Transform::default(),
image.as_mut(),

View file

@ -1,5 +1,6 @@
use crate::core::Color;
use crate::core::{Color, Rectangle};
use crate::graphics::compositor::{self, Information, SurfaceError};
use crate::graphics::damage;
use crate::graphics::{Error, Primitive, Viewport};
use crate::{Backend, Renderer, Settings};
@ -7,13 +8,15 @@ use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
use std::marker::PhantomData;
pub struct Compositor<Theme> {
clip_mask: tiny_skia::ClipMask,
_theme: PhantomData<Theme>,
}
pub struct Surface {
window: softbuffer::GraphicsContext,
buffer: Vec<u32>,
clip_mask: tiny_skia::Mask,
primitives: Option<Vec<Primitive>>,
background_color: Color,
}
impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
@ -43,6 +46,10 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
Surface {
window,
buffer: vec![0; width as usize * height as usize],
clip_mask: tiny_skia::Mask::new(width, height)
.expect("Create clip mask"),
primitives: None,
background_color: Color::BLACK,
}
}
@ -53,6 +60,9 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
height: u32,
) {
surface.buffer.resize((width * height) as usize, 0);
surface.clip_mask =
tiny_skia::Mask::new(width, height).expect("Create clip mask");
surface.primitives = None;
}
fn fetch_information(&self) -> Information {
@ -72,7 +82,6 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
) -> Result<(), SurfaceError> {
renderer.with_primitives(|backend, primitives| {
present(
self,
backend,
surface,
primitives,
@ -85,18 +94,15 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
}
pub fn new<Theme>(settings: Settings) -> (Compositor<Theme>, Backend) {
// TOD
(
Compositor {
clip_mask: tiny_skia::ClipMask::new(),
_theme: PhantomData,
},
Backend::new(settings),
)
}
pub fn present<Theme, T: AsRef<str>>(
compositor: &mut Compositor<Theme>,
pub fn present<T: AsRef<str>>(
backend: &mut Backend,
surface: &mut Surface,
primitives: &[Primitive],
@ -105,17 +111,39 @@ pub fn present<Theme, T: AsRef<str>>(
overlay: &[T],
) -> Result<(), compositor::SurfaceError> {
let physical_size = viewport.physical_size();
let scale_factor = viewport.scale_factor() as f32;
let mut pixels = tiny_skia::PixmapMut::from_bytes(
bytemuck::cast_slice_mut(&mut surface.buffer),
physical_size.width,
physical_size.height,
)
.expect("Create pixel map");
let damage = surface
.primitives
.as_deref()
.and_then(|last_primitives| {
(surface.background_color == background_color)
.then(|| damage::list(last_primitives, primitives))
})
.unwrap_or_else(|| vec![Rectangle::with_size(viewport.logical_size())]);
if damage.is_empty() {
return Ok(());
}
surface.primitives = Some(primitives.to_vec());
surface.background_color = background_color;
let damage = damage::group(damage, scale_factor, physical_size);
backend.draw(
&mut tiny_skia::PixmapMut::from_bytes(
bytemuck::cast_slice_mut(&mut surface.buffer),
physical_size.width,
physical_size.height,
)
.expect("Create pixel map"),
&mut compositor.clip_mask,
&mut pixels,
&mut surface.clip_mask,
primitives,
viewport,
&damage,
background_color,
overlay,
);

View file

@ -23,7 +23,7 @@ once_cell = "1.0"
rustc-hash = "1.1"
[target.'cfg(target_arch = "wasm32")'.dependencies]
wgpu = { version = "0.14", features = ["webgl"] }
wgpu = { version = "0.15", features = ["webgl"] }
[dependencies.twox-hash]
version = "1.6"
@ -58,7 +58,7 @@ version = "1.0"
optional = true
[dependencies.resvg]
version = "0.29"
version = "0.32"
optional = true
[dependencies.tracing]

View file

@ -43,6 +43,8 @@ type ColorFilter = Option<[u8; 4]>;
impl Cache {
/// Load svg
pub fn load(&mut self, handle: &svg::Handle) -> &Svg {
use usvg::TreeParsing;
if self.svgs.contains_key(&handle.id()) {
return self.svgs.get(&handle.id()).unwrap();
}
@ -116,9 +118,9 @@ impl Cache {
resvg::render(
tree,
if width > height {
usvg::FitTo::Width(width)
resvg::FitTo::Width(width)
} else {
usvg::FitTo::Height(height)
resvg::FitTo::Height(height)
},
tiny_skia::Transform::default(),
img.as_mut(),

View file

@ -46,7 +46,7 @@ impl Settings {
/// - `primary`
pub fn from_env() -> Self {
Settings {
internal_backend: backend_from_env()
internal_backend: wgpu::util::backend_bits_from_env()
.unwrap_or(wgpu::Backends::all()),
..Self::default()
}
@ -64,18 +64,3 @@ impl Default for Settings {
}
}
}
fn backend_from_env() -> Option<wgpu::Backends> {
std::env::var("WGPU_BACKEND").ok().map(|backend| {
match backend.to_lowercase().as_str() {
"vulkan" => wgpu::Backends::VULKAN,
"metal" => wgpu::Backends::METAL,
"dx12" => wgpu::Backends::DX12,
"dx11" => wgpu::Backends::DX11,
"gl" => wgpu::Backends::GL,
"webgpu" => wgpu::Backends::BROWSER_WEBGPU,
"primary" => wgpu::Backends::PRIMARY,
other => panic!("Unknown backend: {other}"),
}
})
}

View file

@ -2,10 +2,13 @@
mod msaa;
use crate::buffer::r#static::Buffer;
use crate::core::{Gradient, Size};
use crate::core::Size;
use crate::graphics::{Antialiasing, Transformation};
use crate::layer::mesh::{self, Mesh};
#[cfg(not(target_arch = "wasm32"))]
use crate::core::Gradient;
#[cfg(feature = "tracing")]
use tracing::info_span;

View file

@ -53,11 +53,12 @@ impl<Theme> Compositor<Theme> {
let adapter = instance
.request_adapter(&wgpu::RequestAdapterOptions {
power_preference: if settings.antialiasing.is_none() {
wgpu::PowerPreference::LowPower
} else {
wgpu::PowerPreference::HighPerformance
},
power_preference: wgpu::util::power_preference_from_env()
.unwrap_or(if settings.antialiasing.is_none() {
wgpu::PowerPreference::LowPower
} else {
wgpu::PowerPreference::HighPerformance
}),
compatible_surface: compatible_surface.as_ref(),
force_fallback_adapter: false,
})

View file

@ -1084,6 +1084,8 @@ pub fn draw<Renderer>(
let render = |renderer: &mut Renderer| {
if let Some((cursor, color)) = cursor {
renderer.fill_quad(cursor, color);
} else {
renderer.with_translation(Vector::ZERO, |_| {});
}
renderer.fill_text(Text {