Merge branch 'master' into virtual-widgets

This commit is contained in:
Héctor Ramón Jiménez 2022-03-07 15:29:43 +07:00
commit c35496d80f
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GPG key ID: 140CC052C94F138E
58 changed files with 446 additions and 909 deletions

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@ -5,7 +5,9 @@ pub use viewer::Viewer;
use crate::image;
use crate::layout;
use crate::renderer;
use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
use crate::{
ContentFit, Element, Layout, Length, Point, Rectangle, Size, Vector, Widget,
};
use std::hash::Hash;
@ -26,6 +28,7 @@ pub struct Image<Handle> {
handle: Handle,
width: Length,
height: Length,
content_fit: ContentFit,
}
impl<Handle> Image<Handle> {
@ -35,6 +38,7 @@ impl<Handle> Image<Handle> {
handle: handle.into(),
width: Length::Shrink,
height: Length::Shrink,
content_fit: ContentFit::Contain,
}
}
@ -49,6 +53,16 @@ impl<Handle> Image<Handle> {
self.height = height;
self
}
/// Sets the [`ContentFit`] of the [`Image`].
///
/// Defaults to [`ContentFit::Contain`]
pub fn content_fit(self, content_fit: ContentFit) -> Self {
Self {
content_fit,
..self
}
}
}
/// Computes the layout of an [`Image`].
@ -58,44 +72,37 @@ pub fn layout<Renderer, Handle>(
handle: &Handle,
width: Length,
height: Length,
content_fit: ContentFit,
) -> layout::Node
where
Renderer: image::Renderer<Handle = Handle>,
{
let (original_width, original_height) = renderer.dimensions(handle);
// The raw w/h of the underlying image
let image_size = {
let (width, height) = renderer.dimensions(handle);
let mut size = limits
.width(width)
.height(height)
.resolve(Size::new(original_width as f32, original_height as f32));
Size::new(width as f32, height as f32)
};
let aspect_ratio = original_width as f32 / original_height as f32;
let viewport_aspect_ratio = size.width / size.height;
// The size to be available to the widget prior to `Shrink`ing
let raw_size = limits.width(width).height(height).resolve(image_size);
if viewport_aspect_ratio > aspect_ratio {
size.width =
original_width as f32 * size.height / original_height as f32;
} else {
size.height =
original_height as f32 * size.width / original_width as f32;
}
// The uncropped size of the image when fit to the bounds above
let full_size = content_fit.fit(image_size, raw_size);
layout::Node::new(size)
}
// Shrink the widget to fit the resized image, if requested
let final_size = Size {
width: match width {
Length::Shrink => f32::min(raw_size.width, full_size.width),
_ => raw_size.width,
},
height: match height {
Length::Shrink => f32::min(raw_size.height, full_size.height),
_ => raw_size.height,
},
};
/// Hashes the layout attributes of an [`Image`].
pub fn hash_layout<Handle: Hash>(
state: &mut Hasher,
handle: &Handle,
width: Length,
height: Length,
) {
struct Marker;
std::any::TypeId::of::<Marker>().hash(state);
handle.hash(state);
width.hash(state);
height.hash(state);
layout::Node::new(final_size)
}
impl<Message, Renderer, Handle> Widget<Message, Renderer> for Image<Handle>
@ -116,7 +123,14 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout(renderer, limits, &self.handle, self.width, self.height)
layout(
renderer,
limits,
&self.handle,
self.width,
self.height,
self.content_fit,
)
}
fn draw(
@ -127,11 +141,34 @@ where
_cursor_position: Point,
_viewport: &Rectangle,
) {
renderer.draw(self.handle.clone(), layout.bounds());
}
let (width, height) = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32);
fn hash_layout(&self, state: &mut Hasher) {
hash_layout(state, &self.handle, self.width, self.height)
let bounds = layout.bounds();
let adjusted_fit = self.content_fit.fit(image_size, bounds.size());
let render = |renderer: &mut Renderer| {
let offset = Vector::new(
(bounds.width - adjusted_fit.width).max(0.0) / 2.0,
(bounds.height - adjusted_fit.height).max(0.0) / 2.0,
);
let drawing_bounds = Rectangle {
width: adjusted_fit.width,
height: adjusted_fit.height,
..bounds
};
renderer.draw(self.handle.clone(), drawing_bounds + offset)
};
if adjusted_fit.width > bounds.width
|| adjusted_fit.height > bounds.height
{
renderer.with_layer(bounds, render);
} else {
render(renderer)
}
}
}