Fix clippy lints

This commit is contained in:
Héctor Ramón Jiménez 2022-07-27 06:59:54 +02:00
parent effa6881f7
commit c512d50e19
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
4 changed files with 11 additions and 11 deletions

View file

@ -217,6 +217,6 @@ impl From<reqwest::Error> for Error {
} }
} }
fn button<'a>(text: &'a str) -> widget::Button<'a, Message> { fn button(text: &str) -> widget::Button<'_, Message> {
widget::button(text).padding(10) widget::button(text).padding(10)
} }

View file

@ -85,7 +85,7 @@ impl Sandbox for ScrollableDemo {
.enumerate() .enumerate()
.map(|(i, variant)| { .map(|(i, variant)| {
let mut contents = column![ let mut contents = column![
variant.title.as_ref(), variant.title,
button("Scroll to bottom",) button("Scroll to bottom",)
.width(Length::Fill) .width(Length::Fill)
.padding(10) .padding(10)

View file

@ -252,7 +252,7 @@ where
shell: &mut Shell<'_, Message>, shell: &mut Shell<'_, Message>,
) -> event::Status { ) -> event::Status {
self.container.on_event( self.container.on_event(
&mut self.state, self.state,
event, event,
layout, layout,
cursor_position, cursor_position,
@ -270,7 +270,7 @@ where
renderer: &Renderer, renderer: &Renderer,
) -> mouse::Interaction { ) -> mouse::Interaction {
self.container.mouse_interaction( self.container.mouse_interaction(
&self.state, self.state,
layout, layout,
cursor_position, cursor_position,
viewport, viewport,
@ -303,7 +303,7 @@ where
); );
self.container.draw( self.container.draw(
&self.state, self.state,
renderer, renderer,
theme, theme,
style, style,

View file

@ -47,18 +47,18 @@ where
/// Creates a new [`Column`] with the given children. /// Creates a new [`Column`] with the given children.
/// ///
/// [`Column`]: widget::Column /// [`Column`]: widget::Column
pub fn column<'a, Message, Renderer>( pub fn column<Message, Renderer>(
children: Vec<Element<'a, Message, Renderer>>, children: Vec<Element<'_, Message, Renderer>>,
) -> widget::Row<'a, Message, Renderer> { ) -> widget::Row<'_, Message, Renderer> {
widget::Row::with_children(children) widget::Row::with_children(children)
} }
/// Creates a new [`Row`] with the given children. /// Creates a new [`Row`] with the given children.
/// ///
/// [`Row`]: widget::Row /// [`Row`]: widget::Row
pub fn row<'a, Message, Renderer>( pub fn row<Message, Renderer>(
children: Vec<Element<'a, Message, Renderer>>, children: Vec<Element<'_, Message, Renderer>>,
) -> widget::Row<'a, Message, Renderer> { ) -> widget::Row<'_, Message, Renderer> {
widget::Row::with_children(children) widget::Row::with_children(children)
} }