Use associated type for Message in a canvas::Program
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parent
12c1a3f829
commit
c52fd089f1
7 changed files with 37 additions and 24 deletions
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@ -104,7 +104,9 @@ mod bezier {
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curves: &'a [Curve],
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curves: &'a [Curve],
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}
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}
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impl<'a> canvas::Program<Curve> for Bezier<'a> {
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impl<'a> canvas::Program for Bezier<'a> {
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type Message = Curve;
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fn update(
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fn update(
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&mut self,
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&mut self,
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event: Event,
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event: Event,
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@ -76,7 +76,9 @@ impl Application for Clock {
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}
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}
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}
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}
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impl canvas::Program<Message> for Clock {
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impl canvas::Program for Clock {
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type Message = Message;
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fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
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fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
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let clock = self.clock.draw(bounds.size(), |frame| {
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let clock = self.clock.draw(bounds.size(), |frame| {
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let center = frame.center();
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let center = frame.center();
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@ -235,7 +235,9 @@ impl Theme {
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}
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}
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}
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}
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impl canvas::Program<Message> for Theme {
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impl canvas::Program for Theme {
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type Message = Message;
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fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
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fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry> {
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let theme = self.canvas_cache.draw(bounds.size(), |frame| {
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let theme = self.canvas_cache.draw(bounds.size(), |frame| {
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self.draw(frame);
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self.draw(frame);
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@ -328,7 +328,9 @@ mod grid {
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}
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}
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}
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}
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impl<'a> canvas::Program<Message> for Grid {
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impl<'a> canvas::Program for Grid {
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type Message = Message;
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fn update(
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fn update(
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&mut self,
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&mut self,
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event: Event,
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event: Event,
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@ -128,7 +128,9 @@ impl State {
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}
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}
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}
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}
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impl<Message> canvas::Program<Message> for State {
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impl canvas::Program for State {
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type Message = Message;
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fn draw(
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fn draw(
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&self,
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&self,
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bounds: Rectangle,
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bounds: Rectangle,
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@ -12,7 +12,6 @@ use iced_native::{
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Clipboard, Element, Layout, Length, Point, Rectangle, Shell, Size, Vector,
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Clipboard, Element, Layout, Length, Point, Rectangle, Shell, Size, Vector,
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Widget,
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Widget,
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};
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};
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use std::marker::PhantomData;
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pub mod event;
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pub mod event;
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pub mod path;
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pub mod path;
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@ -73,7 +72,9 @@ pub use text::Text;
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/// }
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/// }
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///
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///
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/// // Then, we implement the `Program` trait
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/// // Then, we implement the `Program` trait
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/// impl Program<()> for Circle {
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/// impl Program for Circle {
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/// type Message = ();
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///
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/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
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/// fn draw(&self, bounds: Rectangle, _cursor: Cursor) -> Vec<Geometry>{
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/// // We prepare a new `Frame`
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/// // We prepare a new `Frame`
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/// let mut frame = Frame::new(bounds.size());
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/// let mut frame = Frame::new(bounds.size());
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@ -93,14 +94,13 @@ pub use text::Text;
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/// let canvas = Canvas::new(Circle { radius: 50.0 });
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/// let canvas = Canvas::new(Circle { radius: 50.0 });
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/// ```
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/// ```
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct Canvas<Message, P: Program<Message>> {
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pub struct Canvas<P: Program> {
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width: Length,
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width: Length,
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height: Length,
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height: Length,
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program: P,
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program: P,
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phantom: PhantomData<Message>,
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}
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}
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impl<Message, P: Program<Message>> Canvas<Message, P> {
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impl<P: Program> Canvas<P> {
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const DEFAULT_SIZE: u16 = 100;
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const DEFAULT_SIZE: u16 = 100;
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/// Creates a new [`Canvas`].
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/// Creates a new [`Canvas`].
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@ -109,7 +109,6 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
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width: Length::Units(Self::DEFAULT_SIZE),
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width: Length::Units(Self::DEFAULT_SIZE),
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height: Length::Units(Self::DEFAULT_SIZE),
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height: Length::Units(Self::DEFAULT_SIZE),
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program,
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program,
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phantom: PhantomData,
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}
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}
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}
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}
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@ -126,9 +125,9 @@ impl<Message, P: Program<Message>> Canvas<Message, P> {
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}
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}
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}
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}
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impl<Message, P, B> Widget<Message, Renderer<B>> for Canvas<Message, P>
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impl<P, B> Widget<P::Message, Renderer<B>> for Canvas<P>
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where
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where
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P: Program<Message>,
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P: Program,
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B: Backend,
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B: Backend,
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{
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{
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fn width(&self) -> Length {
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fn width(&self) -> Length {
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@ -157,7 +156,7 @@ where
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cursor_position: Point,
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cursor_position: Point,
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_renderer: &Renderer<B>,
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_renderer: &Renderer<B>,
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_clipboard: &mut dyn Clipboard,
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_clipboard: &mut dyn Clipboard,
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shell: &mut Shell<'_, Message>,
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shell: &mut Shell<'_, P::Message>,
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) -> event::Status {
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) -> event::Status {
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let bounds = layout.bounds();
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let bounds = layout.bounds();
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@ -232,14 +231,13 @@ where
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}
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}
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}
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}
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impl<'a, Message, P, B> From<Canvas<Message, P>>
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impl<'a, P, B> From<Canvas<P>> for Element<'a, P::Message, Renderer<B>>
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for Element<'a, Message, Renderer<B>>
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where
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where
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Message: 'static,
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P::Message: 'static,
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P: Program<Message> + 'a,
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P: Program + 'a,
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B: Backend,
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B: Backend,
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{
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{
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fn from(canvas: Canvas<Message, P>) -> Element<'a, Message, Renderer<B>> {
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fn from(canvas: Canvas<P>) -> Element<'a, P::Message, Renderer<B>> {
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Element::new(canvas)
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Element::new(canvas)
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}
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}
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}
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}
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@ -8,7 +8,10 @@ use iced_native::{mouse, Rectangle};
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/// application.
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/// application.
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///
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///
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/// [`Canvas`]: crate::widget::Canvas
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/// [`Canvas`]: crate::widget::Canvas
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pub trait Program<Message> {
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pub trait Program {
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/// The [`Message`] produced by the [`Program`].
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type Message;
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/// Updates the state of the [`Program`].
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/// Updates the state of the [`Program`].
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///
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///
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/// When a [`Program`] is used in a [`Canvas`], the runtime will call this
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/// When a [`Program`] is used in a [`Canvas`], the runtime will call this
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@ -25,7 +28,7 @@ pub trait Program<Message> {
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_event: Event,
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_event: Event,
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_bounds: Rectangle,
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_bounds: Rectangle,
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_cursor: Cursor,
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_cursor: Cursor,
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) -> (event::Status, Option<Message>) {
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) -> (event::Status, Option<Self::Message>) {
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(event::Status::Ignored, None)
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(event::Status::Ignored, None)
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}
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}
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@ -53,16 +56,18 @@ pub trait Program<Message> {
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}
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}
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}
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}
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impl<T, Message> Program<Message> for &mut T
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impl<T> Program for &mut T
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where
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where
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T: Program<Message>,
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T: Program,
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{
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{
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type Message = T::Message;
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fn update(
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fn update(
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&mut self,
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&mut self,
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event: Event,
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event: Event,
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bounds: Rectangle,
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bounds: Rectangle,
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cursor: Cursor,
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cursor: Cursor,
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) -> (event::Status, Option<Message>) {
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) -> (event::Status, Option<Self::Message>) {
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T::update(self, event, bounds, cursor)
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T::update(self, event, bounds, cursor)
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}
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}
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