Merge pull request #1738 from nicoburns/update-winit-0.28

Update to winit 0.28
This commit is contained in:
Héctor Ramón 2023-05-25 23:37:14 +02:00 committed by GitHub
commit c61a4cc21c
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11 changed files with 78 additions and 45 deletions

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@ -23,14 +23,15 @@ wayland-dlopen = ["winit/wayland-dlopen"]
wayland-csd-adwaita = ["winit/wayland-csd-adwaita"]
[dependencies]
window_clipboard = "0.2"
window_clipboard = "0.3"
log = "0.4"
thiserror = "1.0"
raw-window-handle = "0.5"
[dependencies.winit]
version = "0.27"
version = "0.28"
git = "https://github.com/iced-rs/winit.git"
rev = "940457522e9fb9f5dac228b0ecfafe0138b4048c"
rev = "ac1ddfe0bd870910b3aa64a18d386fdd55b30a1d"
default-features = false
[dependencies.iced_runtime]

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@ -794,8 +794,8 @@ pub fn run_command<A, E>(
window::Action::GainFocus => {
window.focus_window();
}
window::Action::ChangeAlwaysOnTop(on_top) => {
window.set_always_on_top(on_top);
window::Action::ChangeLevel(level) => {
window.set_window_level(conversion::window_level(level));
}
window::Action::FetchId(tag) => {
proxy

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@ -140,6 +140,19 @@ pub fn window_event(
}
}
/// Converts a [`window::Level`] to a [`winit`] window level.
///
/// [`winit`]: https://github.com/rust-windowing/winit
pub fn window_level(level: window::Level) -> winit::window::WindowLevel {
match level {
window::Level::Normal => winit::window::WindowLevel::Normal,
window::Level::AlwaysOnBottom => {
winit::window::WindowLevel::AlwaysOnBottom
}
window::Level::AlwaysOnTop => winit::window::WindowLevel::AlwaysOnTop,
}
}
/// Converts a [`Position`] to a [`winit`] logical position for a given monitor.
///
/// [`winit`]: https://github.com/rust-windowing/winit

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@ -25,9 +25,10 @@
clippy::from_over_into,
clippy::needless_borrow,
clippy::new_without_default,
clippy::useless_conversion
clippy::useless_conversion,
unsafe_code
)]
#![forbid(rust_2018_idioms, unsafe_code)]
#![forbid(rust_2018_idioms)]
#![allow(clippy::inherent_to_string, clippy::type_complexity)]
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
pub use iced_graphics as graphics;

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@ -22,7 +22,7 @@ mod platform;
pub use platform::PlatformSpecific;
use crate::conversion;
use crate::core::window::Icon;
use crate::core::window::{Icon, Level};
use crate::Position;
use winit::monitor::MonitorHandle;
@ -81,8 +81,8 @@ pub struct Window {
/// Whether the window should be transparent.
pub transparent: bool,
/// Whether the window will always be on top of other windows.
pub always_on_top: bool,
/// The window [`Level`].
pub level: Level,
/// The window icon, which is also usually used in the taskbar
pub icon: Option<Icon>,
@ -102,7 +102,7 @@ impl fmt::Debug for Window {
.field("resizable", &self.resizable)
.field("decorations", &self.decorations)
.field("transparent", &self.transparent)
.field("always_on_top", &self.always_on_top)
.field("level", &self.level)
.field("icon", &self.icon.is_some())
.field("platform_specific", &self.platform_specific)
.finish()
@ -128,7 +128,7 @@ impl Window {
.with_decorations(self.decorations)
.with_transparent(self.transparent)
.with_window_icon(self.icon.and_then(conversion::icon))
.with_always_on_top(self.always_on_top)
.with_window_level(conversion::window_level(self.level))
.with_visible(self.visible);
if let Some(position) = conversion::position(
@ -157,7 +157,9 @@ impl Window {
target_os = "openbsd"
))]
{
use ::winit::platform::unix::WindowBuilderExtUnix;
// `with_name` is available on both `WindowBuilderExtWayland` and `WindowBuilderExtX11` and they do
// exactly the same thing. We arbitrarily choose `WindowBuilderExtWayland` here.
use ::winit::platform::wayland::WindowBuilderExtWayland;
if let Some(id) = _id {
window_builder = window_builder.with_name(id.clone(), id);
@ -167,11 +169,11 @@ impl Window {
#[cfg(target_os = "windows")]
{
use winit::platform::windows::WindowBuilderExtWindows;
if let Some(parent) = self.platform_specific.parent {
window_builder = window_builder.with_parent_window(parent);
#[allow(unsafe_code)]
unsafe {
window_builder = window_builder
.with_parent_window(self.platform_specific.parent);
}
window_builder = window_builder
.with_drag_and_drop(self.platform_specific.drag_and_drop);
}
@ -205,7 +207,7 @@ impl Default for Window {
resizable: true,
decorations: true,
transparent: false,
always_on_top: false,
level: Level::default(),
icon: None,
platform_specific: Default::default(),
}

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@ -1,10 +1,11 @@
//! Platform specific settings for Windows.
use raw_window_handle::RawWindowHandle;
/// The platform specific window settings of an application.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub struct PlatformSpecific {
/// Parent window
pub parent: Option<winit::platform::windows::HWND>,
pub parent: Option<RawWindowHandle>,
/// Drag and drop support
pub drag_and_drop: bool,