Fix deferred layout on resize after drawing

This commit is contained in:
Héctor Ramón Jiménez 2024-10-29 20:53:29 +01:00
parent 4e47450c33
commit c6af79a1d0
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GPG key ID: 4C07CEC81AFA161F
3 changed files with 49 additions and 73 deletions

View file

@ -818,6 +818,39 @@ async fn run_instance<P, C>(
continue;
};
let physical_size = window.state.physical_size();
if physical_size.width == 0 || physical_size.height == 0
{
continue;
}
if window.viewport_version
!= window.state.viewport_version()
{
let logical_size = window.state.logical_size();
debug.layout_started();
let ui = user_interfaces
.remove(&id)
.expect("Remove user interface");
let _ = user_interfaces.insert(
id,
ui.relayout(logical_size, &mut window.renderer),
);
debug.layout_finished();
compositor.configure_surface(
&mut window.surface,
physical_size.width,
physical_size.height,
);
window.viewport_version =
window.state.viewport_version();
}
let redraw_event = core::Event::Window(
window::Event::RedrawRequested(Instant::now()),
);
@ -877,65 +910,6 @@ async fn run_instance<P, C>(
}
}
let physical_size = window.state.physical_size();
if physical_size.width == 0 || physical_size.height == 0
{
continue;
}
if window.viewport_version
!= window.state.viewport_version()
{
let logical_size = window.state.logical_size();
debug.layout_started();
let ui = user_interfaces
.remove(&id)
.expect("Remove user interface");
let _ = user_interfaces.insert(
id,
ui.relayout(logical_size, &mut window.renderer),
);
debug.layout_finished();
debug.draw_started();
let new_mouse_interaction = user_interfaces
.get_mut(&id)
.expect("Get user interface")
.draw(
&mut window.renderer,
window.state.theme(),
&renderer::Style {
text_color: window.state.text_color(),
},
window.state.cursor(),
);
debug.draw_finished();
if new_mouse_interaction != window.mouse_interaction
{
window.raw.set_cursor(
conversion::mouse_interaction(
new_mouse_interaction,
),
);
window.mouse_interaction =
new_mouse_interaction;
}
compositor.configure_surface(
&mut window.surface,
physical_size.width,
physical_size.height,
);
window.viewport_version =
window.state.viewport_version();
}
debug.render_started();
match compositor.present(
&mut window.renderer,