Draft Style and StyleSheet for Button
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15 changed files with 275 additions and 114 deletions
97
wgpu/src/widget/button.rs
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97
wgpu/src/widget/button.rs
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//! Allow your users to perform actions by pressing a button.
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//!
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//! A [`Button`] has some local [`State`].
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//!
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//! [`Button`]: type.Button.html
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//! [`State`]: struct.State.html
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use crate::Renderer;
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use iced_native::Background;
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pub use iced_native::button::State;
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/// A widget that produces a message when clicked.
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///
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/// This is an alias of an `iced_native` button with an `iced_wgpu::Renderer`.
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pub type Button<'a, Message> = iced_native::Button<'a, Message, Renderer>;
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#[derive(Debug)]
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pub struct Style {
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pub shadow_offset: f32,
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pub background: Option<Background>,
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pub border_radius: u16,
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}
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pub trait StyleSheet {
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fn active(&self) -> Style;
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fn hovered(&self) -> Style {
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let active = self.active();
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Style {
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shadow_offset: active.shadow_offset + 1.0,
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..active
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}
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}
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fn pressed(&self) -> Style {
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Style {
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shadow_offset: 0.0,
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..self.active()
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}
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}
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fn disabled(&self) -> Style {
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self.active()
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}
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}
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struct Default;
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impl StyleSheet for Default {
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fn active(&self) -> Style {
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Style {
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shadow_offset: 1.0,
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background: Some(Background::Color([0.5, 0.5, 0.5].into())),
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border_radius: 5,
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}
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}
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fn hovered(&self) -> Style {
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Style {
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shadow_offset: 2.0,
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background: Some(Background::Color([0.5, 0.5, 0.5].into())),
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border_radius: 5,
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}
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}
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fn pressed(&self) -> Style {
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Style {
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shadow_offset: 0.0,
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background: Some(Background::Color([0.5, 0.5, 0.5].into())),
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border_radius: 5,
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}
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}
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fn disabled(&self) -> Style {
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Style {
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shadow_offset: 0.0,
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background: Some(Background::Color([0.7, 0.7, 0.7].into())),
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border_radius: 5,
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}
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}
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}
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impl std::default::Default for Box<dyn StyleSheet> {
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fn default() -> Self {
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Box::new(Default)
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}
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}
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impl<T> From<T> for Box<dyn StyleSheet>
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where
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T: 'static + StyleSheet,
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{
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fn from(style: T) -> Self {
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Box::new(style)
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}
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}
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