Expose window::Mode in iced

Although the Fullscreen API in the Web platform has some limitations, it
is still useful to be able to support fullscreen on the native side.
This commit is contained in:
Héctor Ramón Jiménez 2020-01-16 05:54:22 +01:00
parent d6b20d3e79
commit c96492b956
11 changed files with 81 additions and 42 deletions

View file

@ -7,23 +7,25 @@ use crate::{
keyboard::{KeyCode, ModifiersState},
mouse, ButtonState,
},
window, MouseCursor,
Mode, MouseCursor,
};
/// Convert a `Mode` from [`iced_native`] to a [`winit`] fullscreen mode.
/// Converts a [`Mode`] to a [`winit`] fullscreen mode.
///
/// [`Mode`]:
pub fn fullscreen(
monitor: winit::monitor::MonitorHandle,
mode: window::Mode,
mode: Mode,
) -> Option<winit::window::Fullscreen> {
match mode {
window::Mode::Windowed => None,
window::Mode::Fullscreen => {
Mode::Windowed => None,
Mode::Fullscreen => {
Some(winit::window::Fullscreen::Borderless(monitor))
}
}
}
/// Convert a `MouseCursor` from [`iced_native`] to a [`winit`] cursor icon.
/// Converts a `MouseCursor` from [`iced_native`] to a [`winit`] cursor icon.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
@ -39,7 +41,7 @@ pub fn mouse_cursor(mouse_cursor: MouseCursor) -> winit::window::CursorIcon {
}
}
/// Convert a `MouseButton` from [`winit`] to an [`iced_native`] mouse button.
/// Converts a `MouseButton` from [`winit`] to an [`iced_native`] mouse button.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
@ -52,7 +54,7 @@ pub fn mouse_button(mouse_button: winit::event::MouseButton) -> mouse::Button {
}
}
/// Convert an `ElementState` from [`winit`] to an [`iced_native`] button state.
/// Converts an `ElementState` from [`winit`] to an [`iced_native`] button state.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
@ -63,8 +65,8 @@ pub fn button_state(element_state: winit::event::ElementState) -> ButtonState {
}
}
/// Convert some `ModifiersState` from [`winit`] to an [`iced_native`] modifiers
/// state.
/// Converts some `ModifiersState` from [`winit`] to an [`iced_native`]
/// modifiers state.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native
@ -79,7 +81,7 @@ pub fn modifiers_state(
}
}
/// Convert a `VirtualKeyCode` from [`winit`] to an [`iced_native`] key code.
/// Converts a `VirtualKeyCode` from [`winit`] to an [`iced_native`] key code.
///
/// [`winit`]: https://github.com/rust-windowing/winit
/// [`iced_native`]: https://github.com/hecrj/iced/tree/master/native