Add support for ContentFit for Image

This commit is contained in:
Emi Simpson 2022-01-22 20:09:35 -05:00 committed by Héctor Ramón Jiménez
parent adce9e0421
commit ca1fcdaf14
No known key found for this signature in database
GPG key ID: 140CC052C94F138E
6 changed files with 249 additions and 35 deletions

View file

@ -5,7 +5,9 @@ pub use viewer::Viewer;
use crate::image;
use crate::layout;
use crate::renderer;
use crate::{Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget};
use crate::{
ContentFit, Element, Hasher, Layout, Length, Point, Rectangle, Size, Widget,
};
use std::hash::Hash;
@ -26,6 +28,7 @@ pub struct Image<Handle> {
handle: Handle,
width: Length,
height: Length,
fit: ContentFit,
}
impl<Handle> Image<Handle> {
@ -35,6 +38,7 @@ impl<Handle> Image<Handle> {
handle: handle.into(),
width: Length::Shrink,
height: Length::Shrink,
fit: ContentFit::Contain,
}
}
@ -49,6 +53,13 @@ impl<Handle> Image<Handle> {
self.height = height;
self
}
/// Sets the image fit
///
/// Defaults to [`ContentFit::Contain`]
pub fn fit(self, fit: ContentFit) -> Self {
Self { fit, ..self }
}
}
impl<Message, Renderer, Handle> Widget<Message, Renderer> for Image<Handle>
@ -69,24 +80,32 @@ where
renderer: &Renderer,
limits: &layout::Limits,
) -> layout::Node {
// The raw w/h of the underlying image
let (width, height) = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32);
let aspect_ratio = width as f32 / height as f32;
let mut size = limits
// The size to be available to the widget prior to `Shrink`ing
let raw_size = limits
.width(self.width)
.height(self.height)
.resolve(Size::new(width as f32, height as f32));
.resolve(image_size);
let viewport_aspect_ratio = size.width / size.height;
// The uncropped size of the image when fit to the bounds above
let full_size = self.fit.fit(image_size, raw_size);
if viewport_aspect_ratio > aspect_ratio {
size.width = width as f32 * size.height / height as f32;
} else {
size.height = height as f32 * size.width / width as f32;
}
// Shrink the widget to fit the resized image, if requested
let final_size = Size {
width: match self.width {
Length::Shrink => f32::min(raw_size.width, full_size.width),
_ => raw_size.width,
},
height: match self.height {
Length::Shrink => f32::min(raw_size.height, full_size.height),
_ => raw_size.height,
},
};
layout::Node::new(size)
layout::Node::new(final_size)
}
fn draw(
@ -97,7 +116,22 @@ where
_cursor_position: Point,
_viewport: &Rectangle,
) {
renderer.draw(self.handle.clone(), layout.bounds());
// The raw w/h of the underlying image
let (width, height) = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32);
let adjusted_fit = self.fit.fit(image_size, layout.bounds().size());
renderer.with_layer(layout.bounds(), |renderer| {
renderer.draw(
self.handle.clone(),
Rectangle {
width: adjusted_fit.width,
height: adjusted_fit.height,
..layout.bounds()
},
)
})
}
fn hash_layout(&self, state: &mut Hasher) {