Merge pull request #1846 from bungoboingo/feat/background-gradients
[Feature] Gradients for Backgrounds
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commit
cc5d11f1a6
42 changed files with 1580 additions and 1465 deletions
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@ -12,7 +12,7 @@ pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
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pub use style::Style;
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pub use text::Text;
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pub use crate::core::gradient::{self, Gradient};
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pub use crate::gradient::{self, Gradient};
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use crate::Primitive;
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@ -1,8 +1,9 @@
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//! Fill [crate::widget::canvas::Geometry] with a certain style.
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use iced_core::{Color, Gradient};
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pub use crate::geometry::Style;
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use crate::core::Color;
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use crate::gradient::{self, Gradient};
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/// The style used to fill geometry.
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#[derive(Debug, Clone)]
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pub struct Fill {
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@ -49,6 +50,15 @@ impl From<Gradient> for Fill {
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}
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}
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impl From<gradient::Linear> for Fill {
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fn from(gradient: gradient::Linear) -> Self {
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Fill {
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style: Style::Gradient(Gradient::Linear(gradient)),
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..Default::default()
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}
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}
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}
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/// The fill rule defines how to determine what is inside and what is outside of
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/// a shape.
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///
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@ -1,4 +1,5 @@
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use iced_core::{Color, Gradient};
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use crate::core::Color;
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use crate::geometry::Gradient;
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/// The coloring style of some drawing.
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#[derive(Debug, Clone, PartialEq)]
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88
graphics/src/gradient.rs
Normal file
88
graphics/src/gradient.rs
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@ -0,0 +1,88 @@
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//! A gradient that can be used as a [`Fill`] for some geometry.
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//!
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//! For a gradient that you can use as a background variant for a widget, see [`Gradient`].
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//!
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//! [`Gradient`]: crate::core::Gradient;
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use crate::core::gradient::ColorStop;
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use crate::core::{Color, Point};
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use std::cmp::Ordering;
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#[derive(Debug, Clone, PartialEq)]
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/// A fill which linearly interpolates colors along a direction.
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///
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/// For a gradient which can be used as a fill for a background of a widget, see [`crate::core::Gradient`].
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pub enum Gradient {
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/// A linear gradient interpolates colors along a direction from its `start` to its `end`
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/// point.
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Linear(Linear),
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}
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impl From<Linear> for Gradient {
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fn from(gradient: Linear) -> Self {
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Self::Linear(gradient)
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}
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}
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/// A linear gradient that can be used in the style of [`Fill`] or [`Stroke`].
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///
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/// [`Fill`]: crate::geometry::Fill;
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/// [`Stroke`]: crate::geometry::Stroke;
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct Linear {
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/// The absolute starting position of the gradient.
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pub start: Point,
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/// The absolute ending position of the gradient.
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pub end: Point,
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/// [`ColorStop`]s along the linear gradient direction.
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pub stops: [Option<ColorStop>; 8],
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}
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impl Linear {
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/// Creates a new [`Builder`].
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pub fn new(start: Point, end: Point) -> Self {
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Self {
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start,
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end,
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stops: [None; 8],
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}
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}
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/// Adds a new [`ColorStop`], defined by an offset and a color, to the gradient.
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///
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/// Any `offset` that is not within `0.0..=1.0` will be silently ignored.
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///
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/// Any stop added after the 8th will be silently ignored.
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pub fn add_stop(mut self, offset: f32, color: Color) -> Self {
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if offset.is_finite() && (0.0..=1.0).contains(&offset) {
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let (Ok(index) | Err(index)) =
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self.stops.binary_search_by(|stop| match stop {
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None => Ordering::Greater,
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Some(stop) => stop.offset.partial_cmp(&offset).unwrap(),
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});
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if index < 8 {
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self.stops[index] = Some(ColorStop { offset, color });
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}
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} else {
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log::warn!("Gradient: ColorStop must be within 0.0..=1.0 range.");
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};
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self
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}
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/// Adds multiple [`ColorStop`]s to the gradient.
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///
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/// Any stop added after the 8th will be silently ignored.
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pub fn add_stops(
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mut self,
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stops: impl IntoIterator<Item = ColorStop>,
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) -> Self {
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for stop in stops.into_iter() {
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self = self.add_stop(stop.offset, stop.color)
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}
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self
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}
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}
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@ -29,6 +29,7 @@ mod viewport;
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pub mod backend;
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pub mod compositor;
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pub mod damage;
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pub mod gradient;
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pub mod primitive;
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pub mod renderer;
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@ -42,6 +43,7 @@ pub use antialiasing::Antialiasing;
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pub use backend::Backend;
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pub use compositor::Compositor;
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pub use error::Error;
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pub use gradient::Gradient;
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pub use primitive::Primitive;
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pub use renderer::Renderer;
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pub use transformation::Transformation;
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@ -3,7 +3,7 @@ use crate::core::alignment;
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use crate::core::image;
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use crate::core::svg;
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use crate::core::text;
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use crate::core::{Background, Color, Font, Gradient, Rectangle, Size, Vector};
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use crate::core::{Background, Color, Font, Rectangle, Size, Vector};
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use bytemuck::{Pod, Zeroable};
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use std::sync::Arc;
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@ -39,7 +39,7 @@ pub enum Primitive {
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bounds: Rectangle,
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/// The background of the quad
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background: Background,
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/// The border radius of the quad
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/// The border radii of the quad
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border_radius: [f32; 4],
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/// The border width of the quad
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border_width: f32,
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@ -81,15 +81,12 @@ pub enum Primitive {
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/// It can be used to render many kinds of geometry freely.
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GradientMesh {
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/// The vertices and indices of the mesh.
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buffers: Mesh2D<Vertex2D>,
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buffers: Mesh2D<GradientVertex2D>,
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/// The size of the drawable region of the mesh.
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///
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/// Any geometry that falls out of this region will be clipped.
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size: Size,
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/// The [`Gradient`] to apply to the mesh.
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gradient: Gradient,
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},
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/// A [`tiny_skia`] path filled with some paint.
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#[cfg(feature = "tiny-skia")]
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@ -242,14 +239,6 @@ pub struct Mesh2D<T> {
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pub indices: Vec<u32>,
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}
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/// A two-dimensional vertex.
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#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
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#[repr(C)]
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pub struct Vertex2D {
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/// The vertex position in 2D space.
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pub position: [f32; 2],
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}
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/// A two-dimensional vertex with a color.
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#[derive(Copy, Clone, Debug, PartialEq, Zeroable, Pod)]
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#[repr(C)]
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@ -261,6 +250,23 @@ pub struct ColoredVertex2D {
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pub color: [f32; 4],
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}
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/// A vertex which contains 2D position & packed gradient data.
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#[derive(Copy, Clone, Debug, PartialEq)]
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#[repr(C)]
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pub struct GradientVertex2D {
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/// The vertex position in 2D space.
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pub position: [f32; 2],
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/// The packed vertex data of the gradient.
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pub gradient: [f32; 44],
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}
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#[allow(unsafe_code)]
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unsafe impl Zeroable for GradientVertex2D {}
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#[allow(unsafe_code)]
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unsafe impl Pod for GradientVertex2D {}
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impl From<()> for Primitive {
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fn from(_: ()) -> Self {
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Self::Group { primitives: vec![] }
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@ -1 +0,0 @@
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//! Draw geometry using meshes of triangles.
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