Add mouse move events to MouseArea

This commit is contained in:
Remmirad 2023-11-26 14:25:19 +01:00 committed by Héctor Ramón Jiménez
parent 1d58d44fad
commit ce23498edf
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GPG key ID: 7CC46565708259A7

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@ -1,5 +1,7 @@
//! A container for capturing mouse events.
use iced_renderer::core::Point;
use crate::core::event::{self, Event};
use crate::core::layout;
use crate::core::mouse;
@ -26,6 +28,9 @@ pub struct MouseArea<
on_right_release: Option<Message>,
on_middle_press: Option<Message>,
on_middle_release: Option<Message>,
on_mouse_enter: Option<Message>,
on_mouse_move: Option<Box<dyn FnMut(Point) -> Message>>,
on_mouse_exit: Option<Message>,
}
impl<'a, Message, Theme, Renderer> MouseArea<'a, Message, Theme, Renderer> {
@ -70,12 +75,36 @@ impl<'a, Message, Theme, Renderer> MouseArea<'a, Message, Theme, Renderer> {
self.on_middle_release = Some(message);
self
}
/// The message to emit when the mouse enters the area.
#[must_use]
pub fn on_mouse_enter(mut self, message: Message) -> Self {
self.on_mouse_enter = Some(message);
self
}
/// The message to emit when the mouse moves in the area.
#[must_use]
pub fn on_mouse_move<F>(mut self, build_message: F) -> Self
where
F: FnMut(Point) -> Message + 'static,
{
self.on_mouse_move = Some(Box::new(build_message));
self
}
/// The message to emit when the mouse exits the area.
#[must_use]
pub fn on_mouse_exit(mut self, message: Message) -> Self {
self.on_mouse_exit = Some(message);
self
}
}
/// Local state of the [`MouseArea`].
#[derive(Default)]
struct State {
// TODO: Support on_mouse_enter and on_mouse_exit
mouse_in_area: bool,
}
impl<'a, Message, Theme, Renderer> MouseArea<'a, Message, Theme, Renderer> {
@ -91,6 +120,9 @@ impl<'a, Message, Theme, Renderer> MouseArea<'a, Message, Theme, Renderer> {
on_right_release: None,
on_middle_press: None,
on_middle_release: None,
on_mouse_enter: None,
on_mouse_move: None,
on_mouse_exit: None,
}
}
}
@ -171,7 +203,7 @@ where
return event::Status::Captured;
}
update(self, &event, layout, cursor, shell)
update(self, tree, &event, layout, cursor, shell)
}
fn mouse_interaction(
@ -246,11 +278,19 @@ where
/// accordingly.
fn update<Message: Clone, Theme, Renderer>(
widget: &mut MouseArea<'_, Message, Theme, Renderer>,
tree: &mut Tree,
event: &Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
) -> event::Status {
if let Event::Mouse(mouse::Event::CursorMoved { position })
| Event::Touch(touch::Event::FingerMoved { id: _, position }) = event
{
let state: &mut State = tree.state.downcast_mut();
handle_mouse_move(widget, state, shell, *position, layout.bounds())
}
if !cursor.is_over(layout.bounds()) {
return event::Status::Ignored;
}
@ -320,3 +360,34 @@ fn update<Message: Clone, Theme, Renderer>(
event::Status::Ignored
}
fn handle_mouse_move<Message: Clone, Theme, Renderer>(
widget: &mut MouseArea<'_, Message, Theme, Renderer>,
state: &mut State,
shell: &mut Shell<'_, Message>,
position: Point,
area_bounds: Rectangle,
) {
let mouse_in_area = area_bounds.contains(position);
match (
widget.on_mouse_enter.as_mut(),
widget.on_mouse_move.as_mut(),
widget.on_mouse_exit.as_mut(),
) {
(Some(enter_msg), _, _) if mouse_in_area && !state.mouse_in_area => {
shell.publish(enter_msg.clone())
}
(_, Some(build_move_msg), _)
if mouse_in_area && state.mouse_in_area =>
{
shell.publish(build_move_msg(position))
}
(_, _, Some(exit_msg)) if !mouse_in_area && state.mouse_in_area => {
shell.publish(exit_msg.clone())
}
_ => {}
}
state.mouse_in_area = mouse_in_area;
}