Try new approach to theming for Slider

This commit is contained in:
Héctor Ramón Jiménez 2024-03-04 03:57:03 +01:00
parent 1bb5a1b9a2
commit ce309db37b
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GPG key ID: 7CC46565708259A7
5 changed files with 537 additions and 718 deletions

View file

@ -10,7 +10,7 @@
#![forbid(unsafe_code, rust_2018_idioms)]
#![deny(
unused_results,
missing_docs,
// missing_docs,
unused_results,
rustdoc::broken_intra_doc_links
)]

View file

@ -1,6 +1,6 @@
//! Change the apperance of a slider.
use crate::core::border;
use crate::core::Color;
use crate::core::{Color, Pixels};
/// The appearance of a slider.
#[derive(Debug, Clone, Copy)]
@ -11,6 +11,17 @@ pub struct Appearance {
pub handle: Handle,
}
impl Appearance {
/// Changes the [`HandleShape`] of the [`Appearance`] to a circle
/// with the given radius.
pub fn with_circular_handle(mut self, radius: impl Into<Pixels>) -> Self {
self.handle.shape = HandleShape::Circle {
radius: radius.into().0,
};
self
}
}
/// The appearance of a slider rail
#[derive(Debug, Clone, Copy)]
pub struct Rail {
@ -54,15 +65,11 @@ pub enum HandleShape {
/// A set of rules that dictate the style of a slider.
pub trait StyleSheet {
/// The supported style of the [`StyleSheet`].
type Style: Default;
/// Produces the style of an active slider.
fn active(&self, style: &Self::Style) -> Appearance;
/// Produces the style of an hovered slider.
fn hovered(&self, style: &Self::Style) -> Appearance;
/// Produces the style of a slider that is being dragged.
fn dragging(&self, style: &Self::Style) -> Appearance;
fn default() -> fn(&Self, Status) -> Appearance;
}
pub enum Status {
Active,
Hovered,
Dragging,
}

View file

@ -608,88 +608,40 @@ impl<T: Fn(&Theme) -> container::Appearance> container::StyleSheet for T {
}
}
/// The style of a slider.
#[derive(Default)]
pub enum Slider {
/// The default style.
#[default]
Default,
/// A custom style.
Custom(Box<dyn slider::StyleSheet<Style = Theme>>),
impl slider::StyleSheet for Theme {
fn default() -> fn(&Self, slider::Status) -> slider::Appearance {
slider
}
}
impl slider::StyleSheet for Theme {
type Style = Slider;
pub fn slider(theme: &Theme, status: slider::Status) -> slider::Appearance {
let palette = theme.extended_palette();
fn active(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let palette = self.extended_palette();
let handle = slider::Handle {
shape: slider::HandleShape::Rectangle {
width: 8,
border_radius: 4.0.into(),
},
color: Color::WHITE,
border_color: Color::WHITE,
border_width: 1.0,
};
let handle = slider::Handle {
shape: slider::HandleShape::Rectangle {
width: 8,
border_radius: 4.0.into(),
},
color: Color::WHITE,
border_color: Color::WHITE,
border_width: 1.0,
};
slider::Appearance {
rail: slider::Rail {
colors: (
palette.primary.base.color,
palette.secondary.base.color,
),
width: 4.0,
border_radius: 2.0.into(),
},
handle: slider::Handle {
color: palette.background.base.color,
border_color: palette.primary.base.color,
..handle
},
}
}
Slider::Custom(custom) => custom.active(self),
}
}
fn hovered(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let active = self.active(style);
let palette = self.extended_palette();
slider::Appearance {
handle: slider::Handle {
color: palette.primary.weak.color,
..active.handle
},
..active
}
}
Slider::Custom(custom) => custom.hovered(self),
}
}
fn dragging(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let active = self.active(style);
let palette = self.extended_palette();
slider::Appearance {
handle: slider::Handle {
color: palette.primary.base.color,
..active.handle
},
..active
}
}
Slider::Custom(custom) => custom.dragging(self),
}
slider::Appearance {
rail: slider::Rail {
colors: (palette.primary.base.color, palette.secondary.base.color),
width: 4.0,
border_radius: 2.0.into(),
},
handle: slider::Handle {
color: match status {
slider::Status::Active => palette.background.base.color,
slider::Status::Hovered => palette.primary.weak.color,
slider::Status::Dragging => palette.primary.base.color,
},
border_color: palette.primary.base.color,
..handle
},
}
}

View file

@ -17,7 +17,7 @@ use crate::core::{
use std::ops::RangeInclusive;
pub use iced_style::slider::{
Appearance, Handle, HandleShape, Rail, StyleSheet,
Appearance, Handle, HandleShape, Rail, Status, StyleSheet,
};
/// An horizontal bar and a handle that selects a single value from a range of
@ -58,7 +58,7 @@ where
on_release: Option<Message>,
width: Length,
height: f32,
style: Theme::Style,
style: fn(&Theme, Status) -> Appearance,
}
impl<'a, T, Message, Theme> Slider<'a, T, Message, Theme>
@ -104,7 +104,7 @@ where
on_release: None,
width: Length::Fill,
height: Self::DEFAULT_HEIGHT,
style: Default::default(),
style: Theme::default(),
}
}
@ -140,8 +140,8 @@ where
}
/// Sets the style of the [`Slider`].
pub fn style(mut self, style: impl Into<Theme::Style>) -> Self {
self.style = style.into();
pub fn style(mut self, style: fn(&Theme, Status) -> Appearance) -> Self {
self.style = style;
self
}
@ -173,7 +173,7 @@ where
}
fn state(&self) -> tree::State {
tree::State::new(State::new())
tree::State::new(State::default())
}
fn size(&self) -> Size<Length> {
@ -203,20 +203,143 @@ where
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) -> event::Status {
update(
event,
layout,
cursor,
shell,
tree.state.downcast_mut::<State>(),
&mut self.value,
self.default,
&self.range,
self.step,
self.shift_step,
self.on_change.as_ref(),
&self.on_release,
)
let state = tree.state.downcast_mut::<State>();
let is_dragging = state.is_dragging;
let current_value = self.value;
let locate = |cursor_position: Point| -> Option<T> {
let bounds = layout.bounds();
let new_value = if cursor_position.x <= bounds.x {
Some(*self.range.start())
} else if cursor_position.x >= bounds.x + bounds.width {
Some(*self.range.end())
} else {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let start = (*self.range.start()).into();
let end = (*self.range.end()).into();
let percent = f64::from(cursor_position.x - bounds.x)
/ f64::from(bounds.width);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*self.range.end()).into() {
return Some(*self.range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*self.range.start()).into() {
return Some(*self.range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if (self.value.into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((self.on_change)(new_value));
self.value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) =
cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.command() {
let _ = self.default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = self.on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
}
fn draw(
@ -229,15 +352,92 @@ where
cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
draw(
renderer,
layout,
cursor,
tree.state.downcast_ref::<State>(),
self.value,
&self.range,
let state = tree.state.downcast_ref::<State>();
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
let style = (self.style)(
theme,
&self.style,
if state.is_dragging {
Status::Dragging
} else if is_mouse_over {
Status::Hovered
} else {
Status::Active
},
);
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.height, border_radius),
};
let value = self.value.into() as f32;
let (range_start, range_end) = {
let (start, end) = self.range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
};
let rail_y = bounds.y + bounds.height / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y - style.rail.width / 2.0,
width: offset + handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset + handle_width / 2.0,
y: rail_y - style.rail.width / 2.0,
width: bounds.width - offset - handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset,
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
);
}
@ -249,7 +449,17 @@ where
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
mouse_interaction(layout, cursor, tree.state.downcast_ref::<State>())
let state = tree.state.downcast_ref::<State>();
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
}
}
@ -268,290 +478,8 @@ where
}
}
/// Processes an [`Event`] and updates the [`State`] of a [`Slider`]
/// accordingly.
pub fn update<Message, T>(
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
state: &mut State,
value: &mut T,
default: Option<T>,
range: &RangeInclusive<T>,
step: T,
shift_step: Option<T>,
on_change: &dyn Fn(T) -> Message,
on_release: &Option<Message>,
) -> event::Status
where
T: Copy + Into<f64> + num_traits::FromPrimitive,
Message: Clone,
{
let is_dragging = state.is_dragging;
let current_value = *value;
let locate = |cursor_position: Point| -> Option<T> {
let bounds = layout.bounds();
let new_value = if cursor_position.x <= bounds.x {
Some(*range.start())
} else if cursor_position.x >= bounds.x + bounds.width {
Some(*range.end())
} else {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let start = (*range.start()).into();
let end = (*range.end()).into();
let percent = f64::from(cursor_position.x - bounds.x)
/ f64::from(bounds.width);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*range.end()).into() {
return Some(*range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*range.start()).into() {
return Some(*range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if ((*value).into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((on_change)(new_value));
*value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) = cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.command() {
let _ = default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
}
/// Draws a [`Slider`].
pub fn draw<T, Theme, Renderer>(
renderer: &mut Renderer,
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
value: T,
range: &RangeInclusive<T>,
theme: &Theme,
style: &Theme::Style,
) where
T: Into<f64> + Copy,
Theme: StyleSheet,
Renderer: crate::core::Renderer,
{
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
let style = if state.is_dragging {
theme.dragging(style)
} else if is_mouse_over {
theme.hovered(style)
} else {
theme.active(style)
};
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.height, border_radius),
};
let value = value.into() as f32;
let (range_start, range_end) = {
let (start, end) = range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
};
let rail_y = bounds.y + bounds.height / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y - style.rail.width / 2.0,
width: offset + handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset + handle_width / 2.0,
y: rail_y - style.rail.width / 2.0,
width: bounds.width - offset - handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset,
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
);
}
/// Computes the current [`mouse::Interaction`] of a [`Slider`].
pub fn mouse_interaction(
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
) -> mouse::Interaction {
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
}
/// The local state of a [`Slider`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
struct State {
is_dragging: bool,
keyboard_modifiers: keyboard::Modifiers,
}
impl State {
/// Creates a new [`State`].
pub fn new() -> State {
State::default()
}
}

View file

@ -3,7 +3,9 @@
//! A [`VerticalSlider`] has some local [`State`].
use std::ops::RangeInclusive;
pub use crate::style::slider::{Appearance, Handle, HandleShape, StyleSheet};
pub use crate::style::slider::{
Appearance, Handle, HandleShape, Status, StyleSheet,
};
use crate::core;
use crate::core::event::{self, Event};
@ -55,7 +57,7 @@ where
on_release: Option<Message>,
width: f32,
height: Length,
style: Theme::Style,
style: fn(&Theme, Status) -> Appearance,
}
impl<'a, T, Message, Theme> VerticalSlider<'a, T, Message, Theme>
@ -101,7 +103,7 @@ where
on_release: None,
width: Self::DEFAULT_WIDTH,
height: Length::Fill,
style: Default::default(),
style: Theme::default(),
}
}
@ -137,7 +139,10 @@ where
}
/// Sets the style of the [`VerticalSlider`].
pub fn style(mut self, style: impl Into<Theme::Style>) -> Self {
pub fn style(
mut self,
style: impl Into<fn(&Theme, Status) -> Appearance>,
) -> Self {
self.style = style.into();
self
}
@ -170,7 +175,7 @@ where
}
fn state(&self) -> tree::State {
tree::State::new(State::new())
tree::State::new(State::default())
}
fn size(&self) -> Size<Length> {
@ -200,20 +205,146 @@ where
shell: &mut Shell<'_, Message>,
_viewport: &Rectangle,
) -> event::Status {
update(
event,
layout,
cursor,
shell,
tree.state.downcast_mut::<State>(),
&mut self.value,
self.default,
&self.range,
self.step,
self.shift_step,
self.on_change.as_ref(),
&self.on_release,
)
let state = tree.state.downcast_mut::<State>();
let is_dragging = state.is_dragging;
let current_value = self.value;
let locate = |cursor_position: Point| -> Option<T> {
let bounds = layout.bounds();
let new_value = if cursor_position.y >= bounds.y + bounds.height {
Some(*self.range.start())
} else if cursor_position.y <= bounds.y {
Some(*self.range.end())
} else {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let start = (*self.range.start()).into();
let end = (*self.range.end()).into();
let percent = 1.0
- f64::from(cursor_position.y - bounds.y)
/ f64::from(bounds.height);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*self.range.end()).into() {
return Some(*self.range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*self.range.start()).into() {
return Some(*self.range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if (self.value.into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((self.on_change)(new_value));
self.value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) =
cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.control()
|| state.keyboard_modifiers.command()
{
let _ = self.default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = self.on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
}
fn draw(
@ -226,15 +357,92 @@ where
cursor: mouse::Cursor,
_viewport: &Rectangle,
) {
draw(
renderer,
layout,
cursor,
tree.state.downcast_ref::<State>(),
self.value,
&self.range,
let state = tree.state.downcast_ref::<State>();
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
let style = (self.style)(
theme,
&self.style,
if state.is_dragging {
Status::Dragging
} else if is_mouse_over {
Status::Hovered
} else {
Status::Active
},
);
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.width, border_radius),
};
let value = self.value.into() as f32;
let (range_start, range_end) = {
let (start, end) = self.range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.height - handle_width) * (value - range_end)
/ (range_start - range_end)
};
let rail_x = bounds.x + bounds.width / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y,
width: style.rail.width,
height: offset + handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y + offset + handle_width / 2.0,
width: style.rail.width,
height: bounds.height - offset - handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - handle_height / 2.0,
y: bounds.y + offset,
width: handle_height,
height: handle_width,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
);
}
@ -246,7 +454,17 @@ where
_viewport: &Rectangle,
_renderer: &Renderer,
) -> mouse::Interaction {
mouse_interaction(layout, cursor, tree.state.downcast_ref::<State>())
let state = tree.state.downcast_ref::<State>();
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
}
}
@ -266,294 +484,8 @@ where
}
}
/// Processes an [`Event`] and updates the [`State`] of a [`VerticalSlider`]
/// accordingly.
pub fn update<Message, T>(
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
state: &mut State,
value: &mut T,
default: Option<T>,
range: &RangeInclusive<T>,
step: T,
shift_step: Option<T>,
on_change: &dyn Fn(T) -> Message,
on_release: &Option<Message>,
) -> event::Status
where
T: Copy + Into<f64> + num_traits::FromPrimitive,
Message: Clone,
{
let is_dragging = state.is_dragging;
let current_value = *value;
let locate = |cursor_position: Point| -> Option<T> {
let bounds = layout.bounds();
let new_value = if cursor_position.y >= bounds.y + bounds.height {
Some(*range.start())
} else if cursor_position.y <= bounds.y {
Some(*range.end())
} else {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let start = (*range.start()).into();
let end = (*range.end()).into();
let percent = 1.0
- f64::from(cursor_position.y - bounds.y)
/ f64::from(bounds.height);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*range.end()).into() {
return Some(*range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*range.start()).into() {
return Some(*range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if ((*value).into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((on_change)(new_value));
*value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) = cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.control()
|| state.keyboard_modifiers.command()
{
let _ = default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
}
/// Draws a [`VerticalSlider`].
pub fn draw<T, Theme, Renderer>(
renderer: &mut Renderer,
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
value: T,
range: &RangeInclusive<T>,
style_sheet: &Theme,
style: &Theme::Style,
) where
T: Into<f64> + Copy,
Theme: StyleSheet,
Renderer: core::Renderer,
{
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
let style = if state.is_dragging {
style_sheet.dragging(style)
} else if is_mouse_over {
style_sheet.hovered(style)
} else {
style_sheet.active(style)
};
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.width, border_radius),
};
let value = value.into() as f32;
let (range_start, range_end) = {
let (start, end) = range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.height - handle_width) * (value - range_end)
/ (range_start - range_end)
};
let rail_x = bounds.x + bounds.width / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y,
width: style.rail.width,
height: offset + handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y + offset + handle_width / 2.0,
width: style.rail.width,
height: bounds.height - offset - handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - handle_height / 2.0,
y: bounds.y + offset,
width: handle_height,
height: handle_width,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
);
}
/// Computes the current [`mouse::Interaction`] of a [`VerticalSlider`].
pub fn mouse_interaction(
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
) -> mouse::Interaction {
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
}
/// The local state of a [`VerticalSlider`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State {
struct State {
is_dragging: bool,
keyboard_modifiers: keyboard::Modifiers,
}
impl State {
/// Creates a new [`State`].
pub fn new() -> State {
State::default()
}
}