Try new approach to theming for Slider

This commit is contained in:
Héctor Ramón Jiménez 2024-03-04 03:57:03 +01:00
parent 1bb5a1b9a2
commit ce309db37b
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GPG key ID: 7CC46565708259A7
5 changed files with 537 additions and 718 deletions

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@ -10,7 +10,7 @@
#![forbid(unsafe_code, rust_2018_idioms)] #![forbid(unsafe_code, rust_2018_idioms)]
#![deny( #![deny(
unused_results, unused_results,
missing_docs, // missing_docs,
unused_results, unused_results,
rustdoc::broken_intra_doc_links rustdoc::broken_intra_doc_links
)] )]

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@ -1,6 +1,6 @@
//! Change the apperance of a slider. //! Change the apperance of a slider.
use crate::core::border; use crate::core::border;
use crate::core::Color; use crate::core::{Color, Pixels};
/// The appearance of a slider. /// The appearance of a slider.
#[derive(Debug, Clone, Copy)] #[derive(Debug, Clone, Copy)]
@ -11,6 +11,17 @@ pub struct Appearance {
pub handle: Handle, pub handle: Handle,
} }
impl Appearance {
/// Changes the [`HandleShape`] of the [`Appearance`] to a circle
/// with the given radius.
pub fn with_circular_handle(mut self, radius: impl Into<Pixels>) -> Self {
self.handle.shape = HandleShape::Circle {
radius: radius.into().0,
};
self
}
}
/// The appearance of a slider rail /// The appearance of a slider rail
#[derive(Debug, Clone, Copy)] #[derive(Debug, Clone, Copy)]
pub struct Rail { pub struct Rail {
@ -54,15 +65,11 @@ pub enum HandleShape {
/// A set of rules that dictate the style of a slider. /// A set of rules that dictate the style of a slider.
pub trait StyleSheet { pub trait StyleSheet {
/// The supported style of the [`StyleSheet`]. fn default() -> fn(&Self, Status) -> Appearance;
type Style: Default; }
/// Produces the style of an active slider. pub enum Status {
fn active(&self, style: &Self::Style) -> Appearance; Active,
Hovered,
/// Produces the style of an hovered slider. Dragging,
fn hovered(&self, style: &Self::Style) -> Appearance;
/// Produces the style of a slider that is being dragged.
fn dragging(&self, style: &Self::Style) -> Appearance;
} }

View file

@ -608,88 +608,40 @@ impl<T: Fn(&Theme) -> container::Appearance> container::StyleSheet for T {
} }
} }
/// The style of a slider. impl slider::StyleSheet for Theme {
#[derive(Default)] fn default() -> fn(&Self, slider::Status) -> slider::Appearance {
pub enum Slider { slider
/// The default style. }
#[default]
Default,
/// A custom style.
Custom(Box<dyn slider::StyleSheet<Style = Theme>>),
} }
impl slider::StyleSheet for Theme { pub fn slider(theme: &Theme, status: slider::Status) -> slider::Appearance {
type Style = Slider; let palette = theme.extended_palette();
fn active(&self, style: &Self::Style) -> slider::Appearance { let handle = slider::Handle {
match style { shape: slider::HandleShape::Rectangle {
Slider::Default => { width: 8,
let palette = self.extended_palette(); border_radius: 4.0.into(),
},
color: Color::WHITE,
border_color: Color::WHITE,
border_width: 1.0,
};
let handle = slider::Handle { slider::Appearance {
shape: slider::HandleShape::Rectangle { rail: slider::Rail {
width: 8, colors: (palette.primary.base.color, palette.secondary.base.color),
border_radius: 4.0.into(), width: 4.0,
}, border_radius: 2.0.into(),
color: Color::WHITE, },
border_color: Color::WHITE, handle: slider::Handle {
border_width: 1.0, color: match status {
}; slider::Status::Active => palette.background.base.color,
slider::Status::Hovered => palette.primary.weak.color,
slider::Appearance { slider::Status::Dragging => palette.primary.base.color,
rail: slider::Rail { },
colors: ( border_color: palette.primary.base.color,
palette.primary.base.color, ..handle
palette.secondary.base.color, },
),
width: 4.0,
border_radius: 2.0.into(),
},
handle: slider::Handle {
color: palette.background.base.color,
border_color: palette.primary.base.color,
..handle
},
}
}
Slider::Custom(custom) => custom.active(self),
}
}
fn hovered(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let active = self.active(style);
let palette = self.extended_palette();
slider::Appearance {
handle: slider::Handle {
color: palette.primary.weak.color,
..active.handle
},
..active
}
}
Slider::Custom(custom) => custom.hovered(self),
}
}
fn dragging(&self, style: &Self::Style) -> slider::Appearance {
match style {
Slider::Default => {
let active = self.active(style);
let palette = self.extended_palette();
slider::Appearance {
handle: slider::Handle {
color: palette.primary.base.color,
..active.handle
},
..active
}
}
Slider::Custom(custom) => custom.dragging(self),
}
} }
} }

View file

@ -17,7 +17,7 @@ use crate::core::{
use std::ops::RangeInclusive; use std::ops::RangeInclusive;
pub use iced_style::slider::{ pub use iced_style::slider::{
Appearance, Handle, HandleShape, Rail, StyleSheet, Appearance, Handle, HandleShape, Rail, Status, StyleSheet,
}; };
/// An horizontal bar and a handle that selects a single value from a range of /// An horizontal bar and a handle that selects a single value from a range of
@ -58,7 +58,7 @@ where
on_release: Option<Message>, on_release: Option<Message>,
width: Length, width: Length,
height: f32, height: f32,
style: Theme::Style, style: fn(&Theme, Status) -> Appearance,
} }
impl<'a, T, Message, Theme> Slider<'a, T, Message, Theme> impl<'a, T, Message, Theme> Slider<'a, T, Message, Theme>
@ -104,7 +104,7 @@ where
on_release: None, on_release: None,
width: Length::Fill, width: Length::Fill,
height: Self::DEFAULT_HEIGHT, height: Self::DEFAULT_HEIGHT,
style: Default::default(), style: Theme::default(),
} }
} }
@ -140,8 +140,8 @@ where
} }
/// Sets the style of the [`Slider`]. /// Sets the style of the [`Slider`].
pub fn style(mut self, style: impl Into<Theme::Style>) -> Self { pub fn style(mut self, style: fn(&Theme, Status) -> Appearance) -> Self {
self.style = style.into(); self.style = style;
self self
} }
@ -173,7 +173,7 @@ where
} }
fn state(&self) -> tree::State { fn state(&self) -> tree::State {
tree::State::new(State::new()) tree::State::new(State::default())
} }
fn size(&self) -> Size<Length> { fn size(&self) -> Size<Length> {
@ -203,20 +203,143 @@ where
shell: &mut Shell<'_, Message>, shell: &mut Shell<'_, Message>,
_viewport: &Rectangle, _viewport: &Rectangle,
) -> event::Status { ) -> event::Status {
update( let state = tree.state.downcast_mut::<State>();
event,
layout, let is_dragging = state.is_dragging;
cursor, let current_value = self.value;
shell,
tree.state.downcast_mut::<State>(), let locate = |cursor_position: Point| -> Option<T> {
&mut self.value, let bounds = layout.bounds();
self.default, let new_value = if cursor_position.x <= bounds.x {
&self.range, Some(*self.range.start())
self.step, } else if cursor_position.x >= bounds.x + bounds.width {
self.shift_step, Some(*self.range.end())
self.on_change.as_ref(), } else {
&self.on_release, let step = if state.keyboard_modifiers.shift() {
) self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let start = (*self.range.start()).into();
let end = (*self.range.end()).into();
let percent = f64::from(cursor_position.x - bounds.x)
/ f64::from(bounds.width);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*self.range.end()).into() {
return Some(*self.range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*self.range.start()).into() {
return Some(*self.range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if (self.value.into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((self.on_change)(new_value));
self.value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) =
cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.command() {
let _ = self.default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = self.on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
} }
fn draw( fn draw(
@ -229,15 +352,92 @@ where
cursor: mouse::Cursor, cursor: mouse::Cursor,
_viewport: &Rectangle, _viewport: &Rectangle,
) { ) {
draw( let state = tree.state.downcast_ref::<State>();
renderer, let bounds = layout.bounds();
layout, let is_mouse_over = cursor.is_over(bounds);
cursor,
tree.state.downcast_ref::<State>(), let style = (self.style)(
self.value,
&self.range,
theme, theme,
&self.style, if state.is_dragging {
Status::Dragging
} else if is_mouse_over {
Status::Hovered
} else {
Status::Active
},
);
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.height, border_radius),
};
let value = self.value.into() as f32;
let (range_start, range_end) = {
let (start, end) = self.range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
};
let rail_y = bounds.y + bounds.height / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y - style.rail.width / 2.0,
width: offset + handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset + handle_width / 2.0,
y: rail_y - style.rail.width / 2.0,
width: bounds.width - offset - handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset,
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
); );
} }
@ -249,7 +449,17 @@ where
_viewport: &Rectangle, _viewport: &Rectangle,
_renderer: &Renderer, _renderer: &Renderer,
) -> mouse::Interaction { ) -> mouse::Interaction {
mouse_interaction(layout, cursor, tree.state.downcast_ref::<State>()) let state = tree.state.downcast_ref::<State>();
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
} }
} }
@ -268,290 +478,8 @@ where
} }
} }
/// Processes an [`Event`] and updates the [`State`] of a [`Slider`]
/// accordingly.
pub fn update<Message, T>(
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
state: &mut State,
value: &mut T,
default: Option<T>,
range: &RangeInclusive<T>,
step: T,
shift_step: Option<T>,
on_change: &dyn Fn(T) -> Message,
on_release: &Option<Message>,
) -> event::Status
where
T: Copy + Into<f64> + num_traits::FromPrimitive,
Message: Clone,
{
let is_dragging = state.is_dragging;
let current_value = *value;
let locate = |cursor_position: Point| -> Option<T> {
let bounds = layout.bounds();
let new_value = if cursor_position.x <= bounds.x {
Some(*range.start())
} else if cursor_position.x >= bounds.x + bounds.width {
Some(*range.end())
} else {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let start = (*range.start()).into();
let end = (*range.end()).into();
let percent = f64::from(cursor_position.x - bounds.x)
/ f64::from(bounds.width);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*range.end()).into() {
return Some(*range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*range.start()).into() {
return Some(*range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if ((*value).into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((on_change)(new_value));
*value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) = cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.command() {
let _ = default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
}
/// Draws a [`Slider`].
pub fn draw<T, Theme, Renderer>(
renderer: &mut Renderer,
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
value: T,
range: &RangeInclusive<T>,
theme: &Theme,
style: &Theme::Style,
) where
T: Into<f64> + Copy,
Theme: StyleSheet,
Renderer: crate::core::Renderer,
{
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
let style = if state.is_dragging {
theme.dragging(style)
} else if is_mouse_over {
theme.hovered(style)
} else {
theme.active(style)
};
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.height, border_radius),
};
let value = value.into() as f32;
let (range_start, range_end) = {
let (start, end) = range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.width - handle_width) * (value - range_start)
/ (range_end - range_start)
};
let rail_y = bounds.y + bounds.height / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x,
y: rail_y - style.rail.width / 2.0,
width: offset + handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset + handle_width / 2.0,
y: rail_y - style.rail.width / 2.0,
width: bounds.width - offset - handle_width / 2.0,
height: style.rail.width,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + offset,
y: rail_y - handle_height / 2.0,
width: handle_width,
height: handle_height,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
);
}
/// Computes the current [`mouse::Interaction`] of a [`Slider`].
pub fn mouse_interaction(
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
) -> mouse::Interaction {
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
}
/// The local state of a [`Slider`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)] #[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State { struct State {
is_dragging: bool, is_dragging: bool,
keyboard_modifiers: keyboard::Modifiers, keyboard_modifiers: keyboard::Modifiers,
} }
impl State {
/// Creates a new [`State`].
pub fn new() -> State {
State::default()
}
}

View file

@ -3,7 +3,9 @@
//! A [`VerticalSlider`] has some local [`State`]. //! A [`VerticalSlider`] has some local [`State`].
use std::ops::RangeInclusive; use std::ops::RangeInclusive;
pub use crate::style::slider::{Appearance, Handle, HandleShape, StyleSheet}; pub use crate::style::slider::{
Appearance, Handle, HandleShape, Status, StyleSheet,
};
use crate::core; use crate::core;
use crate::core::event::{self, Event}; use crate::core::event::{self, Event};
@ -55,7 +57,7 @@ where
on_release: Option<Message>, on_release: Option<Message>,
width: f32, width: f32,
height: Length, height: Length,
style: Theme::Style, style: fn(&Theme, Status) -> Appearance,
} }
impl<'a, T, Message, Theme> VerticalSlider<'a, T, Message, Theme> impl<'a, T, Message, Theme> VerticalSlider<'a, T, Message, Theme>
@ -101,7 +103,7 @@ where
on_release: None, on_release: None,
width: Self::DEFAULT_WIDTH, width: Self::DEFAULT_WIDTH,
height: Length::Fill, height: Length::Fill,
style: Default::default(), style: Theme::default(),
} }
} }
@ -137,7 +139,10 @@ where
} }
/// Sets the style of the [`VerticalSlider`]. /// Sets the style of the [`VerticalSlider`].
pub fn style(mut self, style: impl Into<Theme::Style>) -> Self { pub fn style(
mut self,
style: impl Into<fn(&Theme, Status) -> Appearance>,
) -> Self {
self.style = style.into(); self.style = style.into();
self self
} }
@ -170,7 +175,7 @@ where
} }
fn state(&self) -> tree::State { fn state(&self) -> tree::State {
tree::State::new(State::new()) tree::State::new(State::default())
} }
fn size(&self) -> Size<Length> { fn size(&self) -> Size<Length> {
@ -200,20 +205,146 @@ where
shell: &mut Shell<'_, Message>, shell: &mut Shell<'_, Message>,
_viewport: &Rectangle, _viewport: &Rectangle,
) -> event::Status { ) -> event::Status {
update( let state = tree.state.downcast_mut::<State>();
event, let is_dragging = state.is_dragging;
layout, let current_value = self.value;
cursor,
shell, let locate = |cursor_position: Point| -> Option<T> {
tree.state.downcast_mut::<State>(), let bounds = layout.bounds();
&mut self.value,
self.default, let new_value = if cursor_position.y >= bounds.y + bounds.height {
&self.range, Some(*self.range.start())
self.step, } else if cursor_position.y <= bounds.y {
self.shift_step, Some(*self.range.end())
self.on_change.as_ref(), } else {
&self.on_release, let step = if state.keyboard_modifiers.shift() {
) self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let start = (*self.range.start()).into();
let end = (*self.range.end()).into();
let percent = 1.0
- f64::from(cursor_position.y - bounds.y)
/ f64::from(bounds.height);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*self.range.end()).into() {
return Some(*self.range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
self.shift_step.unwrap_or(self.step)
} else {
self.step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*self.range.start()).into() {
return Some(*self.range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if (self.value.into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((self.on_change)(new_value));
self.value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) =
cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.control()
|| state.keyboard_modifiers.command()
{
let _ = self.default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = self.on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
} }
fn draw( fn draw(
@ -226,15 +357,92 @@ where
cursor: mouse::Cursor, cursor: mouse::Cursor,
_viewport: &Rectangle, _viewport: &Rectangle,
) { ) {
draw( let state = tree.state.downcast_ref::<State>();
renderer, let bounds = layout.bounds();
layout, let is_mouse_over = cursor.is_over(bounds);
cursor,
tree.state.downcast_ref::<State>(), let style = (self.style)(
self.value,
&self.range,
theme, theme,
&self.style, if state.is_dragging {
Status::Dragging
} else if is_mouse_over {
Status::Hovered
} else {
Status::Active
},
);
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.width, border_radius),
};
let value = self.value.into() as f32;
let (range_start, range_end) = {
let (start, end) = self.range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.height - handle_width) * (value - range_end)
/ (range_start - range_end)
};
let rail_x = bounds.x + bounds.width / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y,
width: style.rail.width,
height: offset + handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y + offset + handle_width / 2.0,
width: style.rail.width,
height: bounds.height - offset - handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - handle_height / 2.0,
y: bounds.y + offset,
width: handle_height,
height: handle_width,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
); );
} }
@ -246,7 +454,17 @@ where
_viewport: &Rectangle, _viewport: &Rectangle,
_renderer: &Renderer, _renderer: &Renderer,
) -> mouse::Interaction { ) -> mouse::Interaction {
mouse_interaction(layout, cursor, tree.state.downcast_ref::<State>()) let state = tree.state.downcast_ref::<State>();
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
} }
} }
@ -266,294 +484,8 @@ where
} }
} }
/// Processes an [`Event`] and updates the [`State`] of a [`VerticalSlider`]
/// accordingly.
pub fn update<Message, T>(
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
state: &mut State,
value: &mut T,
default: Option<T>,
range: &RangeInclusive<T>,
step: T,
shift_step: Option<T>,
on_change: &dyn Fn(T) -> Message,
on_release: &Option<Message>,
) -> event::Status
where
T: Copy + Into<f64> + num_traits::FromPrimitive,
Message: Clone,
{
let is_dragging = state.is_dragging;
let current_value = *value;
let locate = |cursor_position: Point| -> Option<T> {
let bounds = layout.bounds();
let new_value = if cursor_position.y >= bounds.y + bounds.height {
Some(*range.start())
} else if cursor_position.y <= bounds.y {
Some(*range.end())
} else {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let start = (*range.start()).into();
let end = (*range.end()).into();
let percent = 1.0
- f64::from(cursor_position.y - bounds.y)
/ f64::from(bounds.height);
let steps = (percent * (end - start) / step).round();
let value = steps * step + start;
T::from_f64(value)
};
new_value
};
let increment = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps + 1.0);
if new_value > (*range.end()).into() {
return Some(*range.end());
}
T::from_f64(new_value)
};
let decrement = |value: T| -> Option<T> {
let step = if state.keyboard_modifiers.shift() {
shift_step.unwrap_or(step)
} else {
step
}
.into();
let steps = (value.into() / step).round();
let new_value = step * (steps - 1.0);
if new_value < (*range.start()).into() {
return Some(*range.start());
}
T::from_f64(new_value)
};
let change = |new_value: T| {
if ((*value).into() - new_value.into()).abs() > f64::EPSILON {
shell.publish((on_change)(new_value));
*value = new_value;
}
};
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(cursor_position) = cursor.position_over(layout.bounds())
{
if state.keyboard_modifiers.control()
|| state.keyboard_modifiers.command()
{
let _ = default.map(change);
state.is_dragging = false;
} else {
let _ = locate(cursor_position).map(change);
state.is_dragging = true;
}
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. })
| Event::Touch(touch::Event::FingerLost { .. }) => {
if is_dragging {
if let Some(on_release) = on_release.clone() {
shell.publish(on_release);
}
state.is_dragging = false;
return event::Status::Captured;
}
}
Event::Mouse(mouse::Event::CursorMoved { .. })
| Event::Touch(touch::Event::FingerMoved { .. }) => {
if is_dragging {
let _ = cursor.position().and_then(locate).map(change);
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if cursor.position_over(layout.bounds()).is_some() {
match key {
Key::Named(key::Named::ArrowUp) => {
let _ = increment(current_value).map(change);
}
Key::Named(key::Named::ArrowDown) => {
let _ = decrement(current_value).map(change);
}
_ => (),
}
return event::Status::Captured;
}
}
Event::Keyboard(keyboard::Event::ModifiersChanged(modifiers)) => {
state.keyboard_modifiers = modifiers;
}
_ => {}
}
event::Status::Ignored
}
/// Draws a [`VerticalSlider`].
pub fn draw<T, Theme, Renderer>(
renderer: &mut Renderer,
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
value: T,
range: &RangeInclusive<T>,
style_sheet: &Theme,
style: &Theme::Style,
) where
T: Into<f64> + Copy,
Theme: StyleSheet,
Renderer: core::Renderer,
{
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
let style = if state.is_dragging {
style_sheet.dragging(style)
} else if is_mouse_over {
style_sheet.hovered(style)
} else {
style_sheet.active(style)
};
let (handle_width, handle_height, handle_border_radius) =
match style.handle.shape {
HandleShape::Circle { radius } => {
(radius * 2.0, radius * 2.0, radius.into())
}
HandleShape::Rectangle {
width,
border_radius,
} => (f32::from(width), bounds.width, border_radius),
};
let value = value.into() as f32;
let (range_start, range_end) = {
let (start, end) = range.clone().into_inner();
(start.into() as f32, end.into() as f32)
};
let offset = if range_start >= range_end {
0.0
} else {
(bounds.height - handle_width) * (value - range_end)
/ (range_start - range_end)
};
let rail_x = bounds.x + bounds.width / 2.0;
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y,
width: style.rail.width,
height: offset + handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.1,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - style.rail.width / 2.0,
y: bounds.y + offset + handle_width / 2.0,
width: style.rail.width,
height: bounds.height - offset - handle_width / 2.0,
},
border: Border::with_radius(style.rail.border_radius),
..renderer::Quad::default()
},
style.rail.colors.0,
);
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: rail_x - handle_height / 2.0,
y: bounds.y + offset,
width: handle_height,
height: handle_width,
},
border: Border {
radius: handle_border_radius,
width: style.handle.border_width,
color: style.handle.border_color,
},
..renderer::Quad::default()
},
style.handle.color,
);
}
/// Computes the current [`mouse::Interaction`] of a [`VerticalSlider`].
pub fn mouse_interaction(
layout: Layout<'_>,
cursor: mouse::Cursor,
state: &State,
) -> mouse::Interaction {
let bounds = layout.bounds();
let is_mouse_over = cursor.is_over(bounds);
if state.is_dragging {
mouse::Interaction::Grabbing
} else if is_mouse_over {
mouse::Interaction::Grab
} else {
mouse::Interaction::default()
}
}
/// The local state of a [`VerticalSlider`].
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)] #[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
pub struct State { struct State {
is_dragging: bool, is_dragging: bool,
keyboard_modifiers: keyboard::Modifiers, keyboard_modifiers: keyboard::Modifiers,
} }
impl State {
/// Creates a new [`State`].
pub fn new() -> State {
State::default()
}
}